Player Matchup

Izanami
Izanami
CheeseDeity
Izanami
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Janus
Janus
LtBruhMoment
Janus
Level 67
God Stats
34W - 35L
1,539 SR
Queue Stats
218W - 181L
1,531 Elo+
Party 1
Ymir
Ymir
Mansblessed
Ymir
Level 8
God Stats
19W - 14L
1,450 SR
Queue Stats
42W - 33L
1,481 Elo+
Party 1
Team Averages
Level 34
1,496 SR
1,504 Elo+

VS

Team Averages
Level 55
1,428 SR
1,553 Elo+
King Arthur
King Arthur
Dudmuffin69
King Arthur
Level 109
God Stats
2W - 3L
1,217 SR
Queue Stats
173W - 135L
1,582 Elo+
Party 2
Merlin
Merlin
Kendrizzle
Merlin
Level 28
God Stats
10W - 5L
1,566 SR
Queue Stats
42W - 37L
1,565 Elo+
Solo
Neith
Neith
boopssi
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 90L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CheeseDeity
Izanami
10
3 / 1 / 4
6,978
775
4,485
4,202
1,270
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
6 / 1 / 3
8,203
911
7,754
5,433
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 9
7,183
798
991
6,746
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dudmuffin69
King Arthur
9
2 / 4 / 1
6,433
715
4,126
7,343
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Kendrizzle
Merlin
6
0 / 3 / 1
5,437
604
2,135
3,688
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
boopssi
Neith
11
2 / 2 / 1
7,004
778
6,679
6,942
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
4
4
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
CheeseDeity
Izanami
3
1
4
5
L
King Arthur
Dudmuffin69
King Arthur
2
4
1
0.63
L
Merlin
Kendrizzle
Merlin
0
3
1
0.17
W
6
1
3
7.5
W
0
2
9
2.25
L
Neith
boopssi
Neith
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,230
Damage
12,940
16,381
Taken
17,973
6,334
Mitigated
8,331
3,559
Healing
2,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CheeseDeity
Izanami
4,485
3,717
0
668
4,202
1,270
2,638
366
3,532
0
21,022
L
King Arthur
Dudmuffin69
King Arthur
4,126
94
0
587
7,343
4,893
0
1,958
5,296
0
14,156
L
Merlin
Kendrizzle
Merlin
2,135
31
0
0
3,688
1,134
0
2,525
993
6,348
0
W
7,754
674
0
1,325
5,433
1,569
432
588
4,582
32,758
0
W
991
130
405
1,161
6,746
3,495
198
761
5,711
12,718
0
L
Neith
boopssi
Neith
6,679
1,933
0
2,406
6,942
2,304
0
3,873
2,859
0
29,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,364
Gold Earned
18,874
114
Minions Killed
84
0
Camps Cleared
0
496,059
Distance Traveled
399,853
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,978
775
38
4
0
163,445
0
L
King Arthur
6,433
715
25
3
0
164,670
3
L
Merlin
5,437
604
11
1
0
96,112
0
W
Janus
8,203
911
58
6
0
163,771
1
W
Ymir
7,183
798
18
2
0
168,843
0
L
Neith
7,004
778
48
5
0
139,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role