Player Matchup

Nu Wa
Nu Wa
Adorieruu
Nu Wa
Level 29
God Stats
15W - 2L
1,670 SR
Queue Stats
36W - 21L
1,587 Elo+
Party 2
Cupid
Cupid
THaKiLLaCaToTa
Cupid
Level 42
God Stats
1W - 1L
1,555 SR
Queue Stats
47W - 40L
1,436 Elo+
Party 2
Fafnir
Fafnir
umana661
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,475 Elo+
Party 2
Team Averages
Level 33
1,575 SR
1,500 Elo+

VS

Team Averages
Level 20
1,420 SR
1,264 Elo+
Hachiman
Hachiman
DocMonday
Hachiman
Level 29
God Stats
1W - 2L
1,530 SR
Queue Stats
148W - 151L
1,519 Elo+
Solo
Raijin
Raijin
FalconClaw7871
Raijin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,157 Elo+
Party 1
Cerberus
Cerberus
SirChonksThe2nd
Cerberus
Level 22
God Stats
0W - 3L
1,230 SR
Queue Stats
9W - 25L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adorieruu
Nu Wa
15
7 / 1 / 13
11,488
766
11,086
8,387
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
13 / 2 / 5
11,902
793
15,168
11,776
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
umana661
Fafnir
13
1 / 2 / 14
10,433
696
6,841
11,517
7,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DocMonday
Hachiman
13
2 / 6 / 2
9,746
650
10,163
13,313
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 2
8,814
588
5,300
9,212
2,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
11
1 / 8 / 2
8,947
596
6,948
17,502
11,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
21
Kills
4
5
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Adorieruu
Nu Wa
7
1
13
13.5
L
Hachiman
DocMonday
Hachiman
2
6
2
0.5
L
1
7
2
0.29
L
Cerberus
1
8
2
0.25
W
13
2
5
7.75
W
Fafnir
umana661
Fafnir
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,095
Damage
22,411
31,680
Taken
40,027
15,327
Mitigated
16,984
12,832
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Adorieruu
Nu Wa
11,086
2,611
0
1,586
8,387
2,571
861
3,044
5,343
59,516
0
L
Hachiman
DocMonday
Hachiman
10,163
5,355
0
3,606
13,313
3,401
0
7,220
5,891
0
45,416
L
5,300
784
0
0
9,212
2,165
245
4,746
4,318
25,568
0
L
Cerberus
6,948
566
305
2,539
17,502
11,418
0
5,529
11,765
25,397
0
W
15,168
8,395
441
5,962
11,776
5,287
1,408
4,978
6,798
0
57,461
W
Fafnir
umana661
Fafnir
6,841
1,332
0
4,843
11,517
7,469
245
4,278
7,239
29,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,823
Gold Earned
27,507
182
Minions Killed
170
0
Camps Cleared
0
774,707
Distance Traveled
627,545
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,488
766
78
5
0
258,886
0
L
Hachiman
9,746
650
63
4
0
212,910
2
L
Raijin
8,814
588
40
3
0
187,170
0
L
Cerberus
8,947
596
67
4
0
227,465
0
W
Cupid
11,902
793
71
5
0
243,987
3
W
Fafnir
10,433
696
33
2
0
271,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role