Player Matchup

Danzaburou
Danzaburou
HereComeDatBoi_1
Danzaburou
Level 25
God Stats
8W - 10L
1,405 SR
Queue Stats
69W - 93L
1,268 Elo+
Party 1
Olorun
Olorun
Ichiro-Entoria
Olorun
Level 15
God Stats
1W - 0L
1,509 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Hercules
Hercules
ll--Kor--ll
Hercules
Level 7
God Stats
2W - 5L
1,474 SR
Queue Stats
154W - 209L
1,268 Elo+
Party 1
Team Averages
Level 16
1,463 SR
1,346 Elo+

VS

Team Averages
Level 21
1,461 SR
1,314 Elo+
Danzaburou
Danzaburou
Alense27
Danzaburou
Level 28
God Stats
1W - 4L
1,431 SR
Queue Stats
24W - 42L
1,197 Elo+
Party 2
Raijin
Raijin
JimmyThaGiant
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,500 Elo+
Solo
Loki
Loki
Sparkuality
Loki
Level 28
God Stats
0W - 1L
1,454 SR
Queue Stats
5W - 9L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HereComeDatBoi_1
Danzaburou
16
13 / 3 / 4
13,256
884
17,907
10,877
4,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 5 / 7
10,983
732
9,329
13,656
5,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ll--Kor--ll
Hercules
12
1 / 6 / 9
10,227
682
6,780
16,780
12,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alense27
Danzaburou
14
7 / 7 / 5
11,154
744
12,982
15,486
6,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 9 / 5
10,015
668
9,793
14,946
5,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 3 / 6
10,415
694
6,502
12,289
4,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
19
Kills
14
14
Deaths
19
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alense27
Danzaburou
7
7
5
1.36
W
Danzaburou
HereComeDatBoi_1
Danzaburou
13
3
4
5
W
5
5
7
1.7
L
3
9
5
0.61
L
4
3
6
2.33
W
Hercules
ll--Kor--ll
Hercules
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,016
Damage
29,277
41,313
Taken
42,721
23,004
Mitigated
16,020
10,619
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alense27
Danzaburou
12,982
4,000
0
1,126
15,486
6,003
0
3,119
12,367
0
31,654
W
Danzaburou
HereComeDatBoi_1
Danzaburou
17,907
10,074
0
1,626
10,877
4,413
1,754
2,031
8,846
0
69,853
W
9,329
7,188
978
5,834
13,656
5,722
868
5,156
8,500
32,583
0
L
9,793
33
111
2,713
14,946
5,273
0
3,431
11,515
40,413
0
L
6,502
2,458
0
219
12,289
4,744
0
2,863
9,426
0
16,134
W
Hercules
ll--Kor--ll
Hercules
6,780
1,921
0
2,181
16,780
12,869
671
2,720
14,060
0
21,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
31,584
168
Minions Killed
121
0
Camps Cleared
0
791,823
Distance Traveled
694,536
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,154
744
44
3
0
226,956
1
W
Danzaburou
13,256
884
78
5
0
287,184
0
W
Olorun
10,983
732
62
4
0
223,734
0
L
Raijin
10,015
668
63
4
0
221,042
1
L
Loki
10,415
694
14
1
0
246,538
0
W
Hercules
10,227
682
28
2
0
280,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role