Player Matchup

Bellona
Bellona
HENTAl-MANGA
Bellona
Level 27
God Stats
3W - 2L
1,923 SR
Queue Stats
176W - 163L
1,648 Elo+
Solo
Fenrir
Fenrir
beefy-brick11
Fenrir
Level 20
God Stats
8W - 6L
1,500 SR
Queue Stats
91W - 72L
1,732 Elo+
Solo
Cthulhu
Cthulhu
deadpool199610
Cthulhu
Level 31
God Stats
1W - 2L
1,251 SR
Queue Stats
87W - 80L
1,663 Elo+
Solo
Ah Puch
Ah Puch
graveyardshift7
Ah Puch
Level 28
God Stats
10W - 4L
1,500 SR
Queue Stats
32W - 28L
1,500 Elo+
Solo
Medusa
Medusa
saifulways
Medusa
Level 8
God Stats
2W - 1L
1,761 SR
Queue Stats
7W - 6L
1,484 Elo+
Solo
Team Averages
Level 23
1,587 SR
1,605 Elo+

VS

Team Averages
Level 19
1,617 SR
1,718 Elo+
Scylla
Scylla
Cleocakes
Scylla
Level 29
God Stats
4W - 2L
1,700 SR
Queue Stats
84W - 57L
1,790 Elo+
Solo
Zhong Kui
Zhong Kui
GAMA 13 ALPHA 2
Zhong Kui
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,675 Elo+
Solo
Kali
Kali
GR Petedabeat
Kali
Level 25
God Stats
4W - 2L
1,802 SR
Queue Stats
45W - 32L
1,684 Elo+
Party 1
Rama
Rama
TastyNBig
Rama
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 3L
1,819 Elo+
Party 1
Danzaburou
Danzaburou
zAzraelz
Danzaburou
Level 27
God Stats
30W - 28L
1,582 SR
Queue Stats
69W - 64L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HENTAl-MANGA
Bellona
9
2 / 1 / 1
5,591
559
3,466
6,209
3,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 0 / 3
7,163
716
4,239
4,449
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 6
5,392
539
3,596
6,217
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 0 / 1
6,473
647
3,734
3,644
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
saifulways
Medusa
9
4 / 2 / 2
5,469
547
5,989
5,814
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cleocakes
Scylla
10
1 / 2 / 0
5,405
541
2,978
5,413
2,104
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
GAMA 13 ALPHA 2
Zhong Kui
10
0 / 3 / 0
5,462
546
2,784
6,470
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 5 / 0
4,521
452
1,833
5,835
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
8
1 / 3 / 1
4,887
489
3,878
7,592
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
zAzraelz
Danzaburou
6
0 / 3 / 2
4,336
434
1,923
5,963
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
3
3
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cleocakes
Scylla
1
2
0
0.5
L
Zhong Kui
GAMA 13 ALPHA 2
Zhong Kui
0
3
0
0
L
1
5
0
0.2
W
Bellona
HENTAl-MANGA
Bellona
2
1
1
2.5
L
Rama
1
3
1
0.5
W
7
0
3
8.5
W
0
0
6
3
W
3
0
1
3.5
W
Medusa
saifulways
Medusa
4
2
2
2.5
L
Danzaburou
zAzraelz
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,024
Damage
13,396
26,333
Taken
31,273
10,484
Mitigated
10,410
12,253
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cleocakes
Scylla
2,978
305
0
2,144
5,413
2,104
0
0
5,413
26,860
0
L
Zhong Kui
GAMA 13 ALPHA 2
Zhong Kui
2,784
246
0
2,079
6,470
3,651
0
2,658
3,464
31,542
0
L
1,833
1,324
0
1,009
5,835
1,450
0
1,199
4,611
0
12,484
W
Bellona
HENTAl-MANGA
Bellona
3,466
1,029
0
3,281
6,209
3,820
74
2,749
3,460
0
22,123
L
Rama
3,878
3,383
0
3,660
7,592
1,819
0
1,679
5,913
0
27,087
W
4,239
877
0
1,417
4,449
1,652
0
583
3,852
0
37,226
W
3,596
101
0
2,824
6,217
2,490
145
0
6,217
17,480
0
W
3,734
409
0
1,550
3,644
1,129
0
2,228
1,228
32,576
0
W
Medusa
saifulways
Medusa
5,989
2,502
0
3,181
5,814
1,393
88
0
5,814
0
24,512
L
Danzaburou
zAzraelz
Danzaburou
1,923
827
0
1,484
5,963
1,386
0
1,421
4,542
0
13,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
24,611
262
Minions Killed
256
0
Camps Cleared
0
935,340
Distance Traveled
830,385
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,405
541
57
6
0
172,065
0
L
Zhong Kui
5,462
546
85
9
0
163,359
4
L
Kali
4,521
452
28
3
0
191,610
0
W
Bellona
5,591
559
41
4
0
200,640
0
L
Rama
4,887
489
57
6
0
142,770
1
W
Fenrir
7,163
716
76
8
0
208,262
2
W
Cthulhu
5,392
539
29
3
0
185,290
3
W
Ah Puch
6,473
647
77
8
0
183,114
2
W
Medusa
5,469
547
39
4
0
158,034
3
L
Danzaburou
4,336
434
29
3
0
160,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role