Player Matchup

Chaac
Chaac
TheYoungHusk
Chaac
Level 87
God Stats
8W - 5L
1,224 SR
Queue Stats
473W - 426L
1,500 Elo+
Party 2
Hera
Hera
Tortoisegecko
Hera
Level 114
God Stats
5W - 5L
1,312 SR
Queue Stats
185W - 174L
1,520 Elo+
Party 2
Neith
Neith
aSynth_
Neith
Level 11
God Stats
26W - 25L
1,345 SR
Queue Stats
212W - 207L
1,364 Elo+
Party 2
Chernobog
Chernobog
captADDERALL
Chernobog
Level 28
God Stats
18W - 18L
1,732 SR
Queue Stats
337W - 343L
1,503 Elo+
Party 2
Mercury
Mercury
xstrikerx29x
Mercury
Level 97
God Stats
27W - 15L
1,591 SR
Queue Stats
331W - 278L
1,506 Elo+
Party 2
Team Averages
Level 67
1,441 SR
1,479 Elo+

VS

Team Averages
Level 53
1,557 SR
1,438 Elo+
Baron Samedi
Baron Samedi
Gmcole1
Baron Samedi
Level 81
God Stats
28W - 26L
1,498 SR
Queue Stats
486W - 515L
1,446 Elo+
Party 1
Fenrir
Fenrir
LazerCobra1209
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,531 Elo+
Party 1
Anhur
Anhur
NekoLilyGamer
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 269L
1,450 Elo+
Party 1
Vulcan
Vulcan
QSA Jinxx
Vulcan
Level 85
God Stats
13W - 6L
1,815 SR
Queue Stats
53W - 53L
1,408 Elo+
Party 3
Sun Wukong
Sun Wukong
TrynaGetWade
Sun Wukong
Level 17
God Stats
7W - 6L
1,472 SR
Queue Stats
55W - 66L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 9
12,297
512
15,148
20,639
25,369
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
6 / 2 / 7
12,823
534
14,648
7,157
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
aSynth_
Neith
15
0 / 5 / 8
9,428
393
4,173
13,260
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
captADDERALL
Chernobog
19
7 / 5 / 2
12,868
536
12,229
15,120
6,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
xstrikerx29x
Mercury
20
8 / 2 / 8
12,980
541
14,526
17,687
8,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gmcole1
Baron Samedi
16
2 / 6 / 5
10,792
450
12,764
19,802
19,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 7 / 2
11,212
467
11,616
19,498
9,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 4 / 2
9,163
382
7,911
14,367
4,861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
QSA Jinxx
Vulcan
18
3 / 4 / 1
11,638
485
6,349
9,007
3,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TrynaGetWade
Sun Wukong
16
2 / 6 / 1
10,136
422
8,426
20,465
16,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
27
Kills
15
15
Deaths
27
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Gmcole1
Baron Samedi
2
6
5
0.75
L
6
7
2
1
L
2
4
2
0.75
L
Vulcan
QSA Jinxx
Vulcan
3
4
1
0.88
W
6
1
9
10.5
W
6
2
7
4.75
L
Sun Wukong
TrynaGetWade
Sun Wukong
2
6
1
0.42
W
Neith
aSynth_
Neith
0
5
8
0.8
W
Chernobog
captADDERALL
Chernobog
7
5
2
1.6
W
Mercury
xstrikerx29x
Mercury
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,724
Damage
47,066
73,863
Taken
83,139
47,532
Mitigated
53,710
20,855
Healing
17,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Gmcole1
Baron Samedi
12,764
1,188
1,934
7,073
19,802
19,357
305
2,061
17,671
57,553
0
L
11,616
1,731
0
2,950
19,498
9,426
0
3,452
15,904
0
86,087
L
7,911
3,588
0
1,766
14,367
4,861
481
1,228
13,083
0
49,476
L
Vulcan
QSA Jinxx
Vulcan
6,349
2,899
111
1,194
9,007
3,429
879
4,998
3,713
65,234
0
W
15,148
1,959
0
7,842
20,639
25,369
666
6,824
13,815
0
69,743
W
14,648
2,298
0
2,116
7,157
2,699
76
2,407
4,700
77,322
0
L
Sun Wukong
TrynaGetWade
Sun Wukong
8,426
367
0
2,666
20,465
16,637
1,004
2,259
18,120
0
53,654
W
Neith
aSynth_
Neith
4,173
1,705
0
2,935
13,260
4,351
671
4,119
9,141
0
45,714
W
Chernobog
captADDERALL
Chernobog
12,229
8,200
0
4,447
15,120
6,277
796
2,482
12,046
0
77,947
W
Mercury
xstrikerx29x
Mercury
14,526
9,970
0
3,515
17,687
8,836
1,679
3,281
14,381
0
104,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,396
Gold Earned
52,941
590
Minions Killed
515
0
Camps Cleared
0
2,347,413
Distance Traveled
1,939,117
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,792
450
90
4
0
348,081
1
L
Fenrir
11,212
467
117
5
0
430,760
4
L
Anhur
9,163
382
93
4
0
382,214
6
L
Vulcan
11,638
485
126
5
0
368,642
1
W
Chaac
12,297
512
89
4
0
464,428
0
W
Hera
12,823
534
145
6
0
486,876
3
L
Sun Wukong
10,136
422
89
4
0
409,420
0
W
Neith
9,428
393
76
3
0
435,889
0
W
Chernobog
12,868
536
132
6
0
433,383
0
W
Mercury
12,980
541
148
6
0
526,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role