Player Matchup

Arachne
Arachne
G3TG00DBUM
Arachne
Level 14
God Stats
3W - 1L
1,690 SR
Queue Stats
18W - 19L
1,301 Elo+
Solo
Rama
Rama
Sandervil2905
Rama
Level 18
God Stats
4W - 5L
1,175 SR
Queue Stats
142W - 161L
1,193 Elo+
Party 1
King Arthur
King Arthur
WhiskeryVirus77
King Arthur
Level 18
God Stats
4W - 5L
1,259 SR
Queue Stats
95W - 135L
1,013 Elo+
Party 1
Anhur
Anhur
khalifa_vision
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 57L
1,286 Elo+
Solo
Hachiman
Hachiman
vincentguingab-v
Hachiman
Level 28
God Stats
17W - 26L
1,435 SR
Queue Stats
156W - 233L
1,193 Elo+
Solo
Team Averages
Level 20
1,412 SR
1,197 Elo+

VS

Team Averages
Level 20
1,569 SR
1,243 Elo+
Pele
Pele
EpicAlbatrozz
Pele
Level 28
God Stats
90W - 100L
1,471 SR
Queue Stats
411W - 429L
1,333 Elo+
Solo
Hera
Hera
SunGodDé
Hera
Level 16
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 9L
953 Elo+
Solo
Fenrir
Fenrir
ThirdSkink99
Fenrir
Level 27
God Stats
3W - 3L
1,785 SR
Queue Stats
109W - 108L
1,361 Elo+
Solo
Cernunnos
Cernunnos
Troop048048
Cernunnos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,236 Elo+
Solo
Ares
Ares
get-established
Ares
Level 17
God Stats
2W - 5L
1,814 SR
Queue Stats
219W - 240L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
G3TG00DBUM
Arachne
12
10 / 4 / 1
7,958
612
7,971
8,865
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
1 / 1 / 3
7,159
551
4,403
6,579
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
WhiskeryVirus77
King Arthur
10
0 / 3 / 3
6,412
493
2,026
8,328
3,297
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 1 / 7
6,083
468
3,925
6,291
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 2 / 4
6,780
522
8,173
7,818
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,391
569
8,001
9,856
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
6
0 / 5 / 0
4,554
350
2,437
5,338
1,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
7
1 / 5 / 0
5,256
404
3,355
8,476
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Troop048048
Cernunnos
8
0 / 4 / 1
5,067
390
2,612
6,908
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
4 / 4 / 0
6,236
480
3,787
11,442
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
9
11
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Arachne
G3TG00DBUM
Arachne
10
4
1
2.63
W
1
1
3
2.5
L
Hera
0
5
0
0
L
Fenrir
1
5
0
0.2
L
Cernunnos
Troop048048
Cernunnos
0
4
1
0.13
W
King Arthur
WhiskeryVirus77
King Arthur
0
3
3
0.5
L
4
4
0
1
W
2
1
7
5.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,498
Damage
20,192
37,881
Taken
42,020
12,314
Mitigated
15,473
13,553
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,001
1,979
176
3,715
9,856
2,783
0
0
9,856
0
40,713
W
Arachne
G3TG00DBUM
Arachne
7,971
5,209
0
2,988
8,865
2,917
35
878
7,862
0
35,405
W
4,403
4,070
0
3,706
6,579
2,004
2,367
122
6,457
0
40,178
L
Hera
2,437
459
0
190
5,338
1,011
371
0
5,338
14,906
0
L
Fenrir
3,355
1,204
0
802
8,476
3,029
278
0
8,476
0
14,755
L
Cernunnos
Troop048048
Cernunnos
2,612
269
0
295
6,908
1,652
0
0
6,908
0
8,835
W
King Arthur
WhiskeryVirus77
King Arthur
2,026
216
0
1,517
8,328
3,297
306
1,869
6,189
0
19,214
L
3,787
365
0
2,265
11,442
6,998
406
0
11,442
12,252
0
W
3,925
2,478
0
2,316
6,291
1,746
779
1,145
5,146
0
18,061
W
8,173
3,714
0
3,026
7,818
2,350
743
1,790
6,003
0
27,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
28,504
255
Minions Killed
152
0
Camps Cleared
0
1,066,181
Distance Traveled
1,109,428
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,391
569
83
6
0
273,338
0
W
Arachne
7,958
612
70
5
0
249,772
0
W
Rama
7,159
551
81
6
0
198,688
1
L
Hera
4,554
350
16
1
0
195,292
0
L
Fenrir
5,256
404
22
2
0
208,800
0
L
Cernunnos
5,067
390
8
1
0
212,580
0
W
King Arthur
6,412
493
31
2
0
229,526
0
L
Ares
6,236
480
23
2
0
219,418
0
W
Anhur
6,083
468
35
3
0
190,799
3
W
Hachiman
6,780
522
38
3
0
197,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role