Player Matchup

Chaac
Chaac
BlueDynamite524
Chaac
Level 46
God Stats
30W - 40L
1,380 SR
Queue Stats
390W - 646L
1,152 Elo+
Party 1
Izanami
Izanami
Methodical_Games
Izanami
Level 33
God Stats
19W - 17L
1,777 SR
Queue Stats
110W - 179L
1,293 Elo+
Party 1
Ymir
Ymir
TheJanitor9420
Ymir
Level 26
God Stats
41W - 67L
1,357 SR
Queue Stats
78W - 170L
1,207 Elo+
Party 1
Raijin
Raijin
blesstheness420
Raijin
Level 3
God Stats
3W - 3L
1,644 SR
Queue Stats
16W - 19L
1,479 Elo+
Party 1
Mercury
Mercury
sourbubblebog710
Mercury
Level 44
God Stats
37W - 54L
1,538 SR
Queue Stats
406W - 639L
1,183 Elo+
Party 1
Team Averages
Level 30
1,539 SR
1,263 Elo+

VS

Team Averages
Level 17
1,509 SR
1,264 Elo+
Tiamat
Tiamat
D3adStranger
Tiamat
Level 29
God Stats
16W - 12L
1,430 SR
Queue Stats
26W - 27L
1,281 Elo+
Solo
Cerberus
Cerberus
Gordovzla5829
Cerberus
Level 14
God Stats
4W - 7L
1,196 SR
Queue Stats
8W - 24L
1,109 Elo+
Party 3
Danzaburou
Danzaburou
Jeanxss08
Danzaburou
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 19L
1,298 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Maka576
Tsukuyomi
Level 13
God Stats
14W - 6L
1,585 SR
Queue Stats
30W - 25L
1,326 Elo+
Party 2
Horus
Horus
Sarofax777
Horus
Level 15
God Stats
5W - 0L
1,832 SR
Queue Stats
44W - 50L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 1
9,971
453
7,467
17,251
14,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
3 / 12 / 2
9,918
451
19,191
21,497
7,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 2
9,337
424
6,731
20,039
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 8 / 0
8,984
408
11,537
14,307
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 2 / 0
10,364
471
1,532
12,092
6,093
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
9 / 0 / 5
12,333
561
16,027
13,526
7,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Gordovzla5829
Cerberus
16
6 / 2 / 11
11,332
515
6,685
18,271
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Jeanxss08
Danzaburou
17
6 / 2 / 12
11,412
519
15,708
11,058
4,627
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Maka576
Tsukuyomi
20
9 / 2 / 7
12,692
577
16,772
14,020
7,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
16
3 / 1 / 16
9,912
451
4,156
14,651
12,561
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
7
Kills
33
34
Deaths
7
5
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Tiamat
9
0
5
11.5
W
Cerberus
Gordovzla5829
Cerberus
6
2
11
5.75
W
Danzaburou
Jeanxss08
Danzaburou
6
2
12
6
W
Tsukuyomi
Maka576
Tsukuyomi
9
2
7
6.25
L
3
12
2
0.33
W
Horus
3
1
16
11
L
1
8
2
0.25
L
2
8
0
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,458
Damage
59,348
85,186
Taken
71,526
42,549
Mitigated
45,680
21,638
Healing
34,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,467
1,434
0
6,774
17,251
14,462
809
4,426
12,825
690
53,879
W
Tiamat
16,027
3,368
1,134
7,792
13,526
7,733
6,166
2,502
10,907
86,485
0
W
Cerberus
Gordovzla5829
Cerberus
6,685
574
0
6,416
18,271
13,653
1,172
6,192
11,823
39,141
0
W
Danzaburou
Jeanxss08
Danzaburou
15,708
8,507
267
1,729
11,058
4,627
3,652
3,197
7,743
0
53,603
W
Tsukuyomi
Maka576
Tsukuyomi
16,772
3,311
0
5,466
14,020
7,106
0
1,599
12,258
352
104,656
L
19,191
15,565
0
3,506
21,497
7,493
1,946
7,587
13,910
0
70,317
W
Horus
4,156
2,360
4,941
6,386
14,651
12,561
667
4,590
9,837
0
19,173
L
6,731
790
0
3,309
20,039
9,991
248
5,062
14,977
32,849
0
L
11,537
884
495
2,646
14,307
4,510
1,176
4,397
9,910
41,902
0
L
1,532
629
153
4,755
12,092
6,093
430
1,540
10,552
0
67,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,574
Gold Earned
57,681
499
Minions Killed
511
0
Camps Cleared
0
1,669,516
Distance Traveled
2,035,979
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,971
453
126
6
0
348,281
0
W
Tiamat
12,333
561
152
7
0
401,207
2
W
Cerberus
11,332
515
90
4
0
409,914
2
W
Danzaburou
11,412
519
102
5
0
373,485
1
W
Tsukuyomi
12,692
577
134
6
0
431,218
0
L
Izanami
9,918
451
122
6
0
280,034
1
W
Horus
9,912
451
33
2
0
420,155
0
L
Ymir
9,337
424
48
2
0
360,146
0
L
Raijin
8,984
408
73
3
0
279,581
1
L
Mercury
10,364
471
130
6
0
401,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role