Player Matchup

Neith
Neith
Atanas Rikard
Neith
Level 124
God Stats
4W - 1L
1,266 SR
Queue Stats
90W - 111L
1,407 Elo+
Solo
Horus
Horus
chgiles
Horus
Level 126
God Stats
39W - 25L
1,264 SR
Queue Stats
258W - 258L
1,520 Elo+
Solo
Kukulkan
Kukulkan
xXgonzalo96
Kukulkan
Level 107
God Stats
24W - 14L
1,951 SR
Queue Stats
165W - 140L
1,670 Elo+
Solo
Team Averages
Level 119
1,494 SR
1,532 Elo+

VS

Team Averages
Level 97
1,630 SR
1,526 Elo+
Izanami
Izanami
Jah Tamboo
Izanami
Level 107
God Stats
7W - 6L
1,450 SR
Queue Stats
248W - 255L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
Jasonswright2
Zhong Kui
Level 68
God Stats
3W - 1L
1,878 SR
Queue Stats
68W - 53L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MonsterWade22
Tsukuyomi
Level 117
God Stats
12W - 12L
1,560 SR
Queue Stats
154W - 146L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 6
16,789
700
26,208
24,956
7,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
chgiles
Horus
18
2 / 6 / 15
14,697
612
9,086
21,659
22,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
xXgonzalo96
Kukulkan
20
6 / 5 / 11
15,543
648
20,175
19,572
7,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jah Tamboo
Izanami
20
10 / 2 / 6
15,951
665
27,199
20,603
9,377
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
Jasonswright2
Zhong Kui
18
4 / 7 / 9
14,740
614
20,533
29,498
19,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
MonsterWade22
Tsukuyomi
17
2 / 9 / 9
14,222
593
9,828
21,555
10,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
17
Kills
16
16
Deaths
18
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
5
6
2.4
L
Izanami
Jah Tamboo
Izanami
10
2
6
6.5
L
Zhong Kui
Jasonswright2
Zhong Kui
4
7
9
1.21
L
Tsukuyomi
MonsterWade22
Tsukuyomi
2
9
9
0.72
W
Horus
chgiles
Horus
2
6
15
1.58
W
Kukulkan
xXgonzalo96
Kukulkan
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,469
Damage
57,560
66,187
Taken
71,656
38,613
Mitigated
39,416
17,436
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,208
13,691
0
7,482
24,956
7,645
2,756
8,212
16,286
0
93,122
L
Izanami
Jah Tamboo
Izanami
27,199
15,520
0
630
20,603
9,377
1,564
6,172
13,891
0
95,629
L
Zhong Kui
Jasonswright2
Zhong Kui
20,533
952
129
7,500
29,498
19,151
645
6,024
22,968
76,912
0
L
Tsukuyomi
MonsterWade22
Tsukuyomi
9,828
2,592
0
4,389
21,555
10,888
898
7,553
13,486
0
78,936
W
Horus
chgiles
Horus
9,086
4,701
4,284
5,670
21,659
22,996
254
5,172
16,015
122
24,769
W
Kukulkan
xXgonzalo96
Kukulkan
20,175
986
0
0
19,572
7,972
550
6,159
13,261
105,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,029
Gold Earned
44,913
283
Minions Killed
289
0
Camps Cleared
0
1,243,580
Distance Traveled
1,124,282
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,789
700
97
4
0
430,450
9
L
Izanami
15,951
665
99
4
0
387,436
1
L
Zhong Kui
14,740
614
118
5
0
365,991
2
L
Tsukuyomi
14,222
593
72
3
0
370,855
0
W
Horus
14,697
612
18
1
0
404,034
2
W
Kukulkan
15,543
648
168
7
0
409,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role