Player Matchup

Osiris
Osiris
DankGod99
Osiris
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
420W - 444L
1,498 Elo+
Party 1
Thoth
Thoth
Stranger_N9ne
Thoth
Level 21
God Stats
33W - 42L
1,562 SR
Queue Stats
191W - 235L
1,408 Elo+
Party 1
Skadi
Skadi
spikefulwarri048
Skadi
Level 104
God Stats
28W - 18L
1,651 SR
Queue Stats
380W - 403L
1,510 Elo+
Party 1
Team Averages
Level 69
1,571 SR
1,472 Elo+

VS

Team Averages
Level 62
1,411 SR
1,402 Elo+
Da Ji
Da Ji
BARAKA_44
Da Ji
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
290W - 389L
1,305 Elo+
Solo
Discordia
Discordia
Ero-Shadowninja
Discordia
Level 26
God Stats
4W - 4L
1,293 SR
Queue Stats
10W - 13L
1,450 Elo+
Party 2
King Arthur
King Arthur
Peacemaker1128
King Arthur
Level 24
God Stats
12W - 13L
1,440 SR
Queue Stats
47W - 53L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DankGod99
Osiris
14
3 / 3 / 8
10,294
735
8,455
11,357
7,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 4 / 2
9,198
657
1,835
6,079
1,873
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
9 / 2 / 3
11,347
811
11,240
10,032
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BARAKA_44
Da Ji
11
2 / 3 / 6
8,490
606
5,176
8,217
3,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Ero-Shadowninja
Discordia
12
4 / 5 / 4
8,896
635
8,508
8,093
2,628
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Peacemaker1128
King Arthur
11
2 / 6 / 5
8,514
608
3,468
11,217
8,050
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
14
Kills
8
9
Deaths
14
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BARAKA_44
Da Ji
2
3
6
1.67
W
Osiris
DankGod99
Osiris
3
3
8
2.33
L
Discordia
Ero-Shadowninja
Discordia
4
5
4
1.2
L
King Arthur
Peacemaker1128
King Arthur
2
6
5
0.75
W
2
4
2
0.75
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
17,152
27,468
Taken
27,527
12,945
Mitigated
14,154
4,978
Healing
3,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BARAKA_44
Da Ji
5,176
1,247
0
1,668
8,217
3,476
0
482
7,660
0
24,030
W
Osiris
DankGod99
Osiris
8,455
2,405
0
1,257
11,357
7,400
409
3,080
8,277
0
43,407
L
Discordia
Ero-Shadowninja
Discordia
8,508
378
246
746
8,093
2,628
215
662
7,331
26,807
0
L
King Arthur
Peacemaker1128
King Arthur
3,468
654
147
773
11,217
8,050
39
711
10,285
0
23,281
W
1,835
49
0
335
6,079
1,873
150
3,194
2,885
21,139
0
W
11,240
4,388
0
3,386
10,032
3,672
1,652
2,374
7,658
0
65,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,839
Gold Earned
25,900
176
Minions Killed
112
0
Camps Cleared
0
731,524
Distance Traveled
687,077
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,490
606
32
2
0
245,053
0
W
Osiris
10,294
735
46
3
0
254,163
0
L
Discordia
8,896
635
37
3
0
212,795
3
L
King Arthur
8,514
608
43
3
0
229,229
3
W
Thoth
9,198
657
35
3
0
209,355
1
W
Skadi
11,347
811
95
7
0
268,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role