Player Matchup

Mulan
Mulan
BBWAddict
Mulan
Level 18
God Stats
4W - 1L
1,910 SR
Queue Stats
55W - 36L
1,701 Elo+
Party 1
Jormungandr
Jormungandr
Capo_Lean
Jormungandr
Level 96
God Stats
29W - 20L
1,619 SR
Queue Stats
355W - 269L
1,732 Elo+
Party 1
Scylla
Scylla
Yovng_Carti_666
Scylla
Level 19
God Stats
6W - 4L
1,754 SR
Queue Stats
11W - 7L
1,769 Elo+
Party 1
Team Averages
Level 44
1,761 SR
1,734 Elo+

VS

Team Averages
Level 53
1,478 SR
1,457 Elo+
Medusa
Medusa
I_Am_Lynch_
Medusa
Level 68
God Stats
26W - 23L
1,581 SR
Queue Stats
226W - 206L
1,497 Elo+
Party 2
Nemesis
Nemesis
SauceyWetness
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,385 Elo+
Solo
Ra
Ra
SmellyRlTwitchTv
Ra
Level 86
God Stats
5W - 3L
1,353 SR
Queue Stats
212W - 178L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BBWAddict
Mulan
19
19 / 3 / 8
15,032
884
27,509
24,520
28,487
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Capo_Lean
Jormungandr
16
6 / 4 / 15
13,382
787
12,526
19,509
28,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 6 / 17
11,768
692
7,545
10,479
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 8 / 4
11,225
660
14,033
16,029
7,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
14
2 / 10 / 7
11,352
668
10,063
19,109
9,921
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 9 / 3
11,988
705
11,774
20,875
9,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
27
Kills
12
13
Deaths
27
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
BBWAddict
Mulan
19
3
8
7.67
W
Jormungandr
Capo_Lean
Jormungandr
6
4
15
3.38
L
Medusa
5
8
4
0.88
L
Nemesis
2
10
7
0.55
L
5
9
3
0.72
W
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,580
Damage
35,870
54,508
Taken
56,013
61,621
Mitigated
26,327
13,476
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BBWAddict
Mulan
27,509
4,476
583
8,827
24,520
28,487
1,067
5,165
19,355
634
82,870
W
Jormungandr
Capo_Lean
Jormungandr
12,526
1,464
1,113
2,507
19,509
28,902
217
2,657
16,852
49,220
0
L
Medusa
14,033
7,040
526
1,543
16,029
7,125
1,786
5,590
10,333
0
40,506
L
Nemesis
10,063
4,077
0
2,166
19,109
9,921
0
5,617
13,302
0
31,760
L
11,774
326
4,973
6,749
20,875
9,281
0
8,974
11,711
55,419
0
W
7,545
489
0
446
10,479
4,232
931
3,988
6,491
32,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,182
Gold Earned
34,565
191
Minions Killed
165
0
Camps Cleared
0
897,342
Distance Traveled
760,470
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,032
884
89
5
0
320,650
0
W
Jormungandr
13,382
787
46
3
0
305,265
0
L
Medusa
11,225
660
49
3
0
243,478
1
L
Nemesis
11,352
668
38
2
0
284,779
3
L
Ra
11,988
705
78
5
0
232,213
1
W
Scylla
11,768
692
56
3
0
271,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role