Player Matchup

Hercules
Hercules
Bernard Sock
Hercules
Level 71
God Stats
33W - 29L
1,482 SR
Queue Stats
226W - 279L
1,326 Elo+
Party 2
Heimdallr
Heimdallr
BigMeatKarl
Heimdallr
Level 29
God Stats
3W - 8L
1,486 SR
Queue Stats
61W - 65L
1,444 Elo+
Party 2
Scylla
Scylla
TheMadEnchilada
Scylla
Level 29
God Stats
6W - 5L
1,442 SR
Queue Stats
46W - 55L
1,444 Elo+
Party 2
Team Averages
Level 43
1,470 SR
1,405 Elo+

VS

Team Averages
Level 22
1,588 SR
1,420 Elo+
Thanatos
Thanatos
BronzeTulip6728
Thanatos
Level 19
God Stats
1W - 5L
1,157 SR
Queue Stats
40W - 35L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
HoodieMulo
Zhong Kui
Level 29
God Stats
6W - 2L
1,850 SR
Queue Stats
74W - 78L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
Rornin8
Kukulkan
Level 17
God Stats
7W - 4L
1,756 SR
Queue Stats
24W - 43L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bernard Sock
Hercules
18
8 / 6 / 9
14,831
742
19,275
24,272
28,519
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
BigMeatKarl
Heimdallr
17
6 / 5 / 13
14,501
725
15,106
21,093
8,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 6 / 12
15,337
767
13,854
18,597
4,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
10 / 8 / 6
14,229
711
14,651
18,803
7,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
HoodieMulo
Zhong Kui
14
4 / 11 / 7
12,148
607
20,568
26,467
14,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Rornin8
Kukulkan
17
2 / 4 / 7
12,371
619
13,845
12,837
5,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
23
Kills
16
17
Deaths
23
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bernard Sock
Hercules
8
6
9
2.08
W
Heimdallr
BigMeatKarl
Heimdallr
6
5
13
2.5
L
Thanatos
10
8
6
1.63
L
Zhong Kui
HoodieMulo
Zhong Kui
4
11
7
0.68
L
Kukulkan
Rornin8
Kukulkan
2
4
7
1.38
W
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,235
Damage
49,064
63,962
Taken
58,107
41,669
Mitigated
27,513
21,570
Healing
22,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bernard Sock
Hercules
19,275
6,009
1,803
7,662
24,272
28,519
687
12,648
11,624
0
54,983
W
Heimdallr
BigMeatKarl
Heimdallr
15,106
7,448
255
5,959
21,093
8,270
2,437
13,432
7,661
0
62,585
L
Thanatos
14,651
1,896
352
10,592
18,803
7,236
0
5,530
13,269
0
50,168
L
Zhong Kui
HoodieMulo
Zhong Kui
20,568
2,090
0
7,780
26,467
14,642
974
6,247
20,220
51,089
0
L
Kukulkan
Rornin8
Kukulkan
13,845
770
762
2,561
12,837
5,635
288
2,158
10,679
69,306
0
W
13,854
1,849
0
5,891
18,597
4,880
74
8,574
10,023
71,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,669
Gold Earned
38,748
208
Minions Killed
203
0
Camps Cleared
0
1,093,468
Distance Traveled
1,051,776
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,831
742
53
3
0
372,093
1
W
Heimdallr
14,501
725
76
4
0
345,157
0
L
Thanatos
14,229
711
56
3
0
348,644
3
L
Zhong Kui
12,148
607
42
2
0
357,803
0
L
Kukulkan
12,371
619
105
5
0
345,329
0
W
Scylla
15,337
767
79
4
0
376,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role