Player Matchup

Cu Chulainn
Cu Chulainn
Bandimir
Cu Chulainn
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,484 Elo+
Party 2
Medusa
Medusa
BurningWinds
Medusa
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 57L
1,609 Elo+
Party 2
Anubis
Anubis
Durgah
Anubis
Level 109
God Stats
9W - 7L
1,496 SR
Queue Stats
58W - 51L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JTEades
Tsukuyomi
Level 152
God Stats
2W - 3L
1,850 SR
Queue Stats
155W - 136L
1,639 Elo+
Party 2
Cthulhu
Cthulhu
justnickj
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 74L
1,636 Elo+
Party 2
Team Averages
Level 86
1,569 SR
1,583 Elo+

VS

Team Averages
Level 35
1,497 SR
1,466 Elo+
Pele
Pele
Fordan
Pele
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 50L
1,475 Elo+
Party 1
Vamana
Vamana
Killjoy41
Vamana
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
blindflash3
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,442 Elo+
Party 1
Merlin
Merlin
luckydays
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,458 Elo+
Party 1
Apollo
Apollo
terpintime
Apollo
Level 62
God Stats
7W - 10L
1,483 SR
Queue Stats
29W - 41L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bandimir
Cu Chulainn
10
0 / 4 / 2
5,869
489
4,455
8,989
5,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
11
5 / 3 / 4
6,635
553
8,717
7,769
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Durgah
Anubis
13
5 / 3 / 4
7,623
635
5,378
4,336
1,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
JTEades
Tsukuyomi
13
10 / 2 / 2
8,509
709
7,620
6,529
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
justnickj
Cthulhu
11
2 / 2 / 9
6,846
571
5,428
8,282
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Fordan
Pele
13
7 / 3 / 2
7,901
658
8,063
9,928
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
Killjoy41
Vamana
11
3 / 4 / 0
6,685
557
5,725
8,793
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
blindflash3
Bacchus
9
0 / 4 / 3
5,188
432
1,232
8,173
4,448
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
luckydays
Merlin
10
2 / 6 / 4
6,586
549
2,176
6,273
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
terpintime
Apollo
10
2 / 5 / 4
6,254
521
4,211
10,053
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
22
Kills
14
14
Deaths
22
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bandimir
Cu Chulainn
0
4
2
0.25
W
Medusa
5
3
4
2.33
W
Anubis
Durgah
Anubis
5
3
4
2.33
L
Pele
Fordan
Pele
7
3
2
2.67
W
Tsukuyomi
JTEades
Tsukuyomi
10
2
2
5.5
L
Vamana
Killjoy41
Vamana
3
4
0
0.75
L
Bacchus
blindflash3
Bacchus
0
4
3
0.38
W
Cthulhu
justnickj
Cthulhu
2
2
9
3.25
L
Merlin
luckydays
Merlin
2
6
4
0.67
L
Apollo
terpintime
Apollo
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,598
Damage
21,407
35,905
Taken
43,220
15,339
Mitigated
16,881
9,229
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bandimir
Cu Chulainn
4,455
1,006
0
2,215
8,989
5,379
534
0
8,534
0
20,280
W
Medusa
8,717
3,844
0
3,233
7,769
2,368
429
977
6,782
0
34,811
W
Anubis
Durgah
Anubis
5,378
0
0
1,474
4,336
1,589
0
495
3,759
39,340
0
L
Pele
Fordan
Pele
8,063
2,459
0
4,059
9,928
3,261
0
1,261
8,642
0
45,545
W
Tsukuyomi
JTEades
Tsukuyomi
7,620
1,991
0
1,081
6,529
2,093
0
583
5,854
0
39,419
L
Vamana
Killjoy41
Vamana
5,725
2,200
0
1,884
8,793
5,574
480
82
8,248
0
31,414
L
Bacchus
blindflash3
Bacchus
1,232
148
0
0
8,173
4,448
32
3,086
5,087
6,464
0
W
Cthulhu
justnickj
Cthulhu
5,428
488
0
1,226
8,282
3,910
208
1,141
7,088
23,361
0
L
Merlin
luckydays
Merlin
2,176
142
0
528
6,273
1,209
704
3,136
3,137
18,813
0
L
Apollo
terpintime
Apollo
4,211
2,286
0
3,188
10,053
2,389
252
3,241
6,812
0
33,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,482
Gold Earned
32,614
270
Minions Killed
276
0
Camps Cleared
0
1,148,548
Distance Traveled
1,102,906
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,869
489
44
4
0
232,217
0
W
Medusa
6,635
553
48
4
0
193,589
0
W
Anubis
7,623
635
74
6
0
209,653
2
L
Pele
7,901
658
87
7
0
243,277
2
W
Tsukuyomi
8,509
709
67
6
0
263,659
0
L
Vamana
6,685
557
67
6
0
200,455
1
L
Bacchus
5,188
432
10
1
0
240,444
0
W
Cthulhu
6,846
571
37
3
0
249,430
3
L
Merlin
6,586
549
49
4
0
205,756
2
L
Apollo
6,254
521
63
5
0
212,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role