Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DevilJhoMama
Anubis
Level 92
God Stats
3W - 4L
1,688 SR
Queue Stats
143W - 159L
1,374 Elo+
Party 1
Horus
Horus
KazTestarossa
Horus
Level 17
God Stats
2W - 5L
1,447 SR
Queue Stats
18W - 32L
1,319 Elo+
Party 1
Jormungandr
Jormungandr
KazilIion
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,343 Elo+
Party 1
Neith
Neith
dark_s26_ant
Neith
Level 58
God Stats
5W - 6L
1,402 SR
Queue Stats
48W - 46L
1,369 Elo+
Party 2
Team Averages
Level 48
1,507 SR
1,381 Elo+

VS

Team Averages
Level 56
1,515 SR
1,447 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Gattsu_Ibra
Loki
Level 48
God Stats
6W - 5L
1,144 SR
Queue Stats
103W - 107L
1,416 Elo+
Solo
Bellona
Bellona
Kronisboring
Bellona
Level 71
God Stats
8W - 2L
1,620 SR
Queue Stats
222W - 229L
1,458 Elo+
Party 3
Chiron
Chiron
MeanTyYT
Chiron
Level 61
God Stats
8W - 5L
1,846 SR
Queue Stats
195W - 202L
1,452 Elo+
Party 3
Xing Tian
Xing Tian
espartacus220
Xing Tian
Level 18
God Stats
10W - 8L
1,463 SR
Queue Stats
27W - 28L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
2 / 3 / 2
5,787
526
4,104
8,080
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
11
0 / 2 / 2
5,933
539
2,957
7,332
3,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 4 / 0
5,113
465
3,505
9,226
4,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
KazilIion
Jormungandr
8
2 / 3 / 1
5,628
512
2,567
7,809
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 1
5,139
467
4,403
6,391
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
3 / 1 / 2
6,437
585
6,475
4,884
1,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 1
6,770
615
4,131
6,355
1,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Kronisboring
Bellona
11
2 / 0 / 5
6,845
622
5,796
7,170
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
MeanTyYT
Chiron
9
3 / 1 / 1
5,777
525
5,723
6,480
1,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xing Tian
espartacus220
Xing Tian
9
1 / 2 / 2
5,323
484
4,201
6,748
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
14
14
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
2
1
W
Baba Yaga
 
Baba Yaga
3
1
2
4
L
Anubis
0
2
2
0.5
W
5
1
1
5.5
L
0
4
0
0
L
Jormungandr
KazilIion
Jormungandr
2
3
1
0.83
W
Bellona
Kronisboring
Bellona
2
0
5
4.5
W
Chiron
MeanTyYT
Chiron
3
1
1
3.5
L
1
2
1
0.75
W
Xing Tian
espartacus220
Xing Tian
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,536
Damage
26,326
38,838
Taken
31,637
16,606
Mitigated
11,008
13,024
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,104
2,483
0
2,935
8,080
2,654
228
828
7,158
0
19,635
W
Baba Yaga
 
Baba Yaga
6,475
85
0
2,262
4,884
1,187
0
2,610
2,164
28,962
0
L
Anubis
2,957
322
0
3,871
7,332
3,028
573
4,199
2,573
29,515
0
W
4,131
1,235
270
405
6,355
1,600
0
347
5,826
0
32,871
L
3,505
1,674
94
1,812
9,226
4,621
59
185
9,041
0
19,622
L
Jormungandr
KazilIion
Jormungandr
2,567
745
258
1,690
7,809
4,498
0
2,086
5,431
17,850
0
W
Bellona
Kronisboring
Bellona
5,796
1,693
0
4,236
7,170
3,771
244
0
6,377
0
31,449
W
Chiron
MeanTyYT
Chiron
5,723
2,482
688
4,088
6,480
1,726
672
1,709
4,661
0
24,762
L
4,403
1,709
0
2,364
6,391
1,805
0
2,096
3,959
0
21,996
W
Xing Tian
espartacus220
Xing Tian
4,201
266
270
405
6,748
2,724
87
858
5,540
16,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,600
Gold Earned
31,152
216
Minions Killed
228
0
Camps Cleared
0
1,041,418
Distance Traveled
1,107,552
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,787
526
54
5
0
231,872
0
W
Baba Yaga
6,437
585
36
3
0
223,729
2
L
Anubis
5,933
539
61
6
0
177,984
0
W
Loki
6,770
615
59
5
0
240,102
1
L
Horus
5,113
465
31
3
0
206,174
0
L
Jormungandr
5,628
512
32
3
0
208,689
2
W
Bellona
6,845
622
66
6
0
227,817
1
W
Chiron
5,777
525
45
4
0
207,704
0
L
Neith
5,139
467
38
3
0
216,699
0
W
Xing Tian
5,323
484
22
2
0
208,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role