Player Matchup

Cerberus
Cerberus
ADVENTUREINCAPS
Cerberus
Level 24
God Stats
4W - 3L
1,603 SR
Queue Stats
34W - 29L
1,606 Elo+
Party 1
Arachne
Arachne
JarquisTheGreat
Arachne
Level 14
God Stats
9W - 4L
1,519 SR
Queue Stats
35W - 28L
1,502 Elo+
Party 2
Izanami
Izanami
Juggereggnog
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
fendrick72
King Arthur
Level 21
God Stats
19W - 16L
1,505 SR
Queue Stats
29W - 29L
1,414 Elo+
Party 2
Ra
Ra
trulysaylt
Ra
Level 11
God Stats
7W - 3L
1,613 SR
Queue Stats
27W - 23L
1,500 Elo+
Party 1
Team Averages
Level 19
1,548 SR
1,504 Elo+

VS

Team Averages
Level 22
1,596 SR
1,409 Elo+
Chernobog
Chernobog
Aidofett
Chernobog
Level 28
God Stats
13W - 18L
1,425 SR
Queue Stats
73W - 80L
1,460 Elo+
Solo
Pele
Pele
Amister
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,307 Elo+
Solo
King Arthur
King Arthur
Colbinson
King Arthur
Level 13
God Stats
1W - 1L
1,791 SR
Queue Stats
9W - 11L
1,459 Elo+
Solo
Ares
Ares
DarthPumpkin
Ares
Level 29
God Stats
9W - 3L
1,657 SR
Queue Stats
98W - 100L
1,433 Elo+
Solo
Kukulkan
Kukulkan
lolbetterlmao
Kukulkan
Level 13
God Stats
12W - 6L
1,609 SR
Queue Stats
39W - 38L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
8 / 0 / 5
9,574
563
7,437
10,949
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
10 / 2 / 3
10,119
595
15,264
12,806
7,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Juggereggnog
Izanami
16
1 / 1 / 2
10,002
588
3,893
8,309
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
fendrick72
King Arthur
14
4 / 4 / 6
9,183
540
9,703
18,090
13,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 9
9,416
554
6,908
7,521
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aidofett
Chernobog
15
1 / 2 / 1
8,528
502
2,138
7,579
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
Amister
Pele
11
1 / 7 / 2
7,045
414
5,077
15,648
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

King Arthur
Colbinson
King Arthur
11
3 / 7 / 1
7,381
434
6,097
15,329
10,109
Heavy Mace

Heavy Mace

+30
Physical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 4 / 1
7,410
436
4,685
11,343
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
lolbetterlmao
Kukulkan
14
2 / 4 / 0
8,189
482
6,734
8,627
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
24
Kills
8
9
Deaths
24
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
8
0
5
10.5
L
Chernobog
Aidofett
Chernobog
1
2
1
0.75
L
Pele
Amister
Pele
1
7
2
0.29
L
King Arthur
Colbinson
King Arthur
3
7
1
0.5
L
1
4
1
0.38
W
10
2
3
5.75
W
Izanami
Juggereggnog
Izanami
1
1
2
2
W
King Arthur
fendrick72
King Arthur
4
4
6
1.75
L
Kukulkan
lolbetterlmao
Kukulkan
2
4
0
0.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,205
Damage
24,731
57,675
Taken
58,526
35,557
Mitigated
30,092
25,008
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,437
267
0
2,599
10,949
8,475
458
5,942
5,007
24,000
0
L
Chernobog
Aidofett
Chernobog
2,138
1,102
0
3,064
7,579
2,305
1,038
1,247
6,332
0
68,376
L
Pele
Amister
Pele
5,077
663
0
3,576
15,648
5,199
53
3,530
12,118
0
41,557
L
King Arthur
Colbinson
King Arthur
6,097
1,466
0
336
15,329
10,109
225
602
14,727
0
29,811
L
4,685
283
0
1,463
11,343
9,540
0
4,688
6,655
11,536
0
W
15,264
10,283
0
5,404
12,806
7,957
0
3,328
9,478
0
73,079
W
Izanami
Juggereggnog
Izanami
3,893
2,672
0
4,244
8,309
3,014
390
1,645
6,664
0
74,587
W
King Arthur
fendrick72
King Arthur
9,703
1,386
0
8,094
18,090
13,136
454
2,392
15,698
0
43,262
L
Kukulkan
lolbetterlmao
Kukulkan
6,734
984
0
1,980
8,627
2,939
0
4,278
4,349
56,949
0
W
6,908
1,086
1,395
3,272
7,521
2,975
1,199
4,437
3,084
63,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,294
Gold Earned
38,553
465
Minions Killed
375
0
Camps Cleared
0
1,680,647
Distance Traveled
1,589,748
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,574
563
34
2
0
351,195
3
L
Chernobog
8,528
502
119
7
0
315,126
4
L
Pele
7,045
414
75
4
0
354,377
0
L
King Arthur
7,381
434
48
3
0
262,744
2
L
Ares
7,410
436
8
0
0
343,932
5
W
Arachne
10,119
595
108
6
0
363,812
1
W
Izanami
10,002
588
143
8
0
304,752
5
W
King Arthur
9,183
540
66
4
0
332,594
2
L
Kukulkan
8,189
482
125
7
0
313,569
5
W
Ra
9,416
554
114
7
0
328,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role