Player Matchup

Sobek
Sobek
DrTanner
Sobek
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
511W - 606L
1,483 Elo+
Party 1
Chernobog
Chernobog
SlimSethy
Chernobog
Level 109
God Stats
2W - 9L
1,528 SR
Queue Stats
516W - 613L
1,465 Elo+
Party 1
Hercules
Hercules
The1Hyde
Hercules
Level 59
God Stats
144W - 229L
1,403 SR
Queue Stats
150W - 241L
1,384 Elo+
Party 1
Ravana
Ravana
XxMrKyl3xX
Ravana
Level 77
God Stats
7W - 5L
1,625 SR
Queue Stats
333W - 377L
1,453 Elo+
Party 1
Merlin
Merlin
floatablehawk
Merlin
Level 51
God Stats
6W - 4L
1,607 SR
Queue Stats
70W - 81L
1,491 Elo+
Solo
Team Averages
Level 81
1,533 SR
1,455 Elo+

VS

Team Averages
Level 79
1,402 SR
1,461 Elo+
Chang'e
Chang'e
CherryPopPLayz
Chang'e
Level 57
God Stats
29W - 23L
1,478 SR
Queue Stats
103W - 105L
1,457 Elo+
Party 2
Bellona
Bellona
OrangePopPlayz
Bellona
Level 106
God Stats
6W - 6L
1,337 SR
Queue Stats
310W - 286L
1,454 Elo+
Party 2
Sobek
Sobek
WizenedAmoeba52
Sobek
Level 75
God Stats
26W - 11L
1,360 SR
Queue Stats
235W - 214L
1,482 Elo+
Party 2
Scylla
Scylla
min3craft3r9087
Scylla
Level 82
God Stats
5W - 12L
1,360 SR
Queue Stats
337W - 324L
1,435 Elo+
Party 2
Neith
Neith
snake9tail
Neith
Level 74
God Stats
3W - 4L
1,474 SR
Queue Stats
122W - 97L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrTanner
Sobek
8
1 / 1 / 2
5,129
513
3,763
8,304
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
SlimSethy
Chernobog
8
0 / 3 / 3
4,784
478
2,996
5,836
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
The1Hyde
Hercules
9
0 / 1 / 0
4,793
479
788
2,656
1,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
XxMrKyl3xX
Ravana
9
2 / 3 / 0
5,580
558
1,849
5,907
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 0
4,293
429
1,479
2,877
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,427
643
1,464
2,988
1,440
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 0 / 1
6,606
661
4,001
5,688
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 2
5,374
537
3,318
6,087
3,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 2
5,490
549
2,791
2,878
1,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
9
2 / 2 / 1
5,226
523
4,511
5,401
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
10
10
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Sobek
DrTanner
Sobek
1
1
2
2
W
6
0
1
6.5
L
Chernobog
SlimSethy
Chernobog
0
3
3
0.5
L
Hercules
The1Hyde
Hercules
0
1
0
0
W
0
1
2
1
L
Ravana
XxMrKyl3xX
Ravana
2
3
0
0.67
L
0
2
0
0
W
1
0
2
2
W
Neith
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,875
Damage
16,085
25,580
Taken
23,042
9,126
Mitigated
10,026
9,444
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,464
80
249
2,003
2,988
1,440
350
0
2,913
30,603
0
L
Sobek
DrTanner
Sobek
3,763
212
320
4,380
8,304
3,952
0
2,097
6,207
15,324
0
W
4,001
1,165
0
3,815
5,688
2,747
0
1,011
4,677
0
36,972
L
Chernobog
SlimSethy
Chernobog
2,996
1,243
0
1,648
5,836
1,323
270
893
4,943
0
23,509
L
Hercules
The1Hyde
Hercules
788
63
0
291
2,656
1,322
0
890
1,766
0
16,982
W
3,318
130
0
2,824
6,087
3,363
0
1,672
4,415
16,562
0
L
Ravana
XxMrKyl3xX
Ravana
1,849
394
0
2,018
5,907
1,773
0
1,892
4,015
0
24,125
L
1,479
76
0
787
2,877
756
0
1,801
1,076
12,588
0
W
2,791
158
0
441
2,878
1,100
586
1,009
1,869
20,215
0
W
Neith
4,511
2,684
0
2,346
5,401
1,376
0
1,550
3,851
0
24,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,579
Gold Earned
29,123
187
Minions Killed
258
0
Camps Cleared
0
940,003
Distance Traveled
964,173
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,427
643
71
7
0
165,289
1
L
Sobek
5,129
513
22
2
0
193,681
3
W
Bellona
6,606
661
82
8
0
238,153
6
L
Chernobog
4,784
478
45
5
0
190,292
1
L
Hercules
4,793
479
45
5
0
218,996
0
W
Sobek
5,374
537
30
3
0
215,576
2
L
Ravana
5,580
558
55
6
0
192,369
1
L
Merlin
4,293
429
20
2
0
144,665
4
W
Scylla
5,490
549
25
3
0
171,842
2
W
Neith
5,226
523
50
5
0
173,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role