Player Matchup

Vulcan
Vulcan
BRO YOUR MOM629
Vulcan
Level 22
God Stats
5W - 1L
1,674 SR
Queue Stats
5W - 3L
1,185 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DEDAM-DUKE
Cu Chulainn
Level 18
God Stats
26W - 21L
1,163 SR
Queue Stats
90W - 79L
1,184 Elo+
Solo
Thoth
Thoth
DiceWeazel
Thoth
Level 19
God Stats
2W - 0L
1,180 SR
Queue Stats
176W - 224L
1,288 Elo+
Solo
Cupid
Cupid
LargoDiamond137
Cupid
Level 28
God Stats
6W - 5L
1,430 SR
Queue Stats
8W - 6L
1,392 Elo+
Party 1
Chang'e
Chang'e
whipwreck99
Chang'e
Level 6
God Stats
2W - 1L
1,256 SR
Queue Stats
4W - 3L
1,155 Elo+
Solo
Team Averages
Level 19
1,341 SR
1,241 Elo+

VS

Team Averages
Level 19
1,380 SR
1,260 Elo+
Guan Yu
Guan Yu
Dr__Dantavious
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,134 Elo+
Solo
Medusa
Medusa
Kaosito JR
Medusa
Level 26
God Stats
28W - 31L
1,408 SR
Queue Stats
201W - 214L
1,281 Elo+
Solo
Nike
Nike
TSMMARCO22
Nike
Level 17
God Stats
13W - 11L
1,510 SR
Queue Stats
17W - 18L
1,390 Elo+
Solo
Fenrir
Fenrir
mr-_-stayfrosty
Fenrir
Level 24
God Stats
65W - 50L
1,255 SR
Queue Stats
264W - 236L
1,172 Elo+
Solo
Zhong Kui
Zhong Kui
shakwone227
Zhong Kui
Level 15
God Stats
3W - 6L
1,226 SR
Queue Stats
170W - 194L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 2
11,201
467
12,161
15,728
6,353
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
DEDAM-DUKE
Cu Chulainn
18
6 / 5 / 2
12,013
501
13,736
19,580
16,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
15
3 / 8 / 2
10,223
426
7,691
14,805
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 6 / 3
12,001
500
12,270
23,159
9,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
whipwreck99
Chang'e
17
3 / 4 / 4
11,076
462
7,478
20,845
7,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,242
343
750
12,385
4,316
Medusa
Kaosito JR
Medusa
18
4 / 3 / 4
11,824
493
18,289
17,384
6,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 5 / 1
11,314
471
6,033
13,821
16,126
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
15 / 2 / 4
14,053
586
19,966
16,599
8,684
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
shakwone227
Zhong Kui
20
7 / 4 / 5
12,837
535
13,804
15,746
11,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
19
Kills
32
33
Deaths
20
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
10
2
0.3
W
Cu Chulainn
DEDAM-DUKE
Cu Chulainn
6
5
2
1.4
W
Thoth
3
8
2
0.5
L
0
6
2
0.17
L
Medusa
Kaosito JR
Medusa
4
3
4
2
W
5
6
3
1.08
L
6
5
1
1.3
L
15
2
4
8.5
L
Zhong Kui
shakwone227
Zhong Kui
7
4
5
2.38
W
Chang'e
whipwreck99
Chang'e
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,336
Damage
58,842
94,117
Taken
75,935
44,961
Mitigated
46,416
29,943
Healing
19,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,161
3,985
0
471
15,728
6,353
2,736
4,976
10,252
59,394
0
W
Cu Chulainn
DEDAM-DUKE
Cu Chulainn
13,736
2,664
0
5,653
19,580
16,747
2,132
3,852
15,510
8,640
63,007
W
Thoth
7,691
412
82
3,854
14,805
4,826
1,517
1,928
12,687
35,507
0
L
750
79
88
258
12,385
4,316
0
4,625
7,546
0
11,798
L
Medusa
Kaosito JR
Medusa
18,289
6,897
0
4,230
17,384
6,289
3,195
4,940
12,430
0
81,747
W
12,270
7,020
3,025
8,131
23,159
9,238
4,393
2,052
21,019
0
64,484
L
6,033
668
0
0
13,821
16,126
372
2,623
10,241
0
43,228
L
19,966
4,245
255
8,266
16,599
8,684
3,271
5,203
11,233
0
106,162
L
Zhong Kui
shakwone227
Zhong Kui
13,804
1,146
0
6,187
15,746
11,001
1,955
10,892
4,388
60,099
0
W
Chang'e
whipwreck99
Chang'e
7,478
1,274
2,159
6,568
20,845
7,797
2,370
0
20,845
63,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,514
Gold Earned
58,270
483
Minions Killed
489
0
Camps Cleared
0
1,942,435
Distance Traveled
1,994,152
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,201
467
105
4
0
336,030
1
W
Cu Chulainn
12,013
501
117
5
0
413,199
0
W
Thoth
10,223
426
73
3
0
419,640
4
L
Guan Yu
8,242
343
16
1
0
360,609
0
L
Medusa
11,824
493
126
5
0
433,475
0
W
Cupid
12,001
500
103
4
0
402,185
5
L
Nike
11,314
471
69
3
0
348,886
1
L
Fenrir
14,053
586
139
6
0
479,075
0
L
Zhong Kui
12,837
535
139
6
0
372,107
5
W
Chang'e
11,076
462
85
4
0
371,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role