Player Matchup

Fenrir
Fenrir
Gold III
DrgonMster-DZ-
Fenrir
Gold III
Level 160
God Stats
3W - 7L
1,312 SR
Queue Stats
114W - 114L
1,541 MMR
Party 2
Sobek
Sobek
Gold II
Get Scoob
Sobek
Gold II
Level 144
God Stats
54W - 39L
1,770 SR
Queue Stats
221W - 217L
1,609 MMR
Solo
Apollo
Apollo
Gold III
SpatulaOfPurity
Apollo
Gold III
Level 160
God Stats
1W - 0L
1,539 SR
Queue Stats
44W - 35L
1,683 MMR
Party 2
Tyr
Tyr
Gold III
XzEuSxZ22
Tyr
Gold III
Level 146
God Stats
3W - 0L
1,706 SR
Queue Stats
546W - 546L
1,614 MMR
Solo
Agni
Agni
Gold I
callmemungs
Agni
Gold I
Level 159
God Stats
89W - 85L
1,657 SR
Queue Stats
855W - 897L
1,618 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,597 SR
1,613 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,480 SR
1,613 MMR
Neith
Neith
Bronze III
DGM_MAGNO97
Neith
Bronze III
Level 31
God Stats
0W - 1L
1,573 SR
Queue Stats
1W - 2L
1,600 MMR
Solo
Guan Yu
Guan Yu
Gold II
TWE3Zi
Guan Yu
Gold II
Level 147
God Stats
10W - 17L
1,521 SR
Queue Stats
396W - 398L
1,569 MMR
Party 1
Ymir
Ymir
Gold III
Xx_Kr3w-R2D2_xX
Ymir
Gold III
Level 144
God Stats
1W - 4L
1,575 SR
Queue Stats
168W - 160L
1,605 MMR
Solo
Kukulkan
Kukulkan
Silver I
centaurbabe
Kukulkan
Silver I
Level 83
God Stats
1W - 1L
1,640 SR
Queue Stats
45W - 65L
1,620 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
xCLUTCHFIRSTx
Erlang Shen
Gold II
Level 122
God Stats
2W - 5L
1,093 SR
Queue Stats
299W - 298L
1,670 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 13
18,977
499
18,656
32,794
17,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
Get Scoob
Sobek
20
11 / 8 / 15
20,476
539
26,058
46,619
73,507
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 7 / 7
21,995
579
32,496
28,151
11,938
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 10 / 11
17,786
468
24,518
44,240
54,503
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 13 / 16
17,012
448
27,923
26,544
12,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeDanzaburouNu WaCthulhuSet

VS

Bans
ScyllaCerberusCupidCu ChulainnChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 7
18,095
476
20,496
21,512
8,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
TWE3Zi
Guan Yu
20
8 / 6 / 19
18,003
474
26,367
43,946
74,381
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 7 / 16
17,616
464
16,571
37,295
53,639
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
centaurbabe
Kukulkan
20
4 / 10 / 12
16,713
440
27,266
26,907
13,307
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
xCLUTCHFIRSTx
Erlang Shen
20
16 / 8 / 13
20,778
547
41,795
47,339
44,273
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
111
37
Kills
44
44
Deaths
37
62
Assists
67
Player
Kills
Deaths
Assists
KDA
L
10
6
7
2.25
W
6
6
13
2.08
W
Sobek
Get Scoob
Sobek
11
8
15
2.31
W
13
7
7
2.36
L
Guan Yu
TWE3Zi
Guan Yu
8
6
19
2.92
L
6
7
16
2
W
5
10
11
1.05
W
2
13
16
0.77
L
Kukulkan
centaurbabe
Kukulkan
4
10
12
1
L
Erlang Shen
xCLUTCHFIRSTx
Erlang Shen
16
8
13
2.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,651
Damage
132,495
178,348
Taken
176,999
170,063
Mitigated
194,278
47,303
Healing
64,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,496
11,725
0
5,834
21,512
8,678
174
5,500
15,987
0
103,406
W
18,656
4,753
0
12,098
32,794
17,366
3,505
6,936
25,591
0
146,217
W
Sobek
Get Scoob
Sobek
26,058
1,603
0
11,947
46,619
73,507
0
13,884
31,756
71,831
0
W
32,496
16,200
0
5,968
28,151
11,938
750
7,531
20,456
0
198,406
L
Guan Yu
TWE3Zi
Guan Yu
26,367
4,192
8,755
21,846
43,946
74,381
2,448
14,557
28,889
0
80,285
L
16,571
2,484
0
5,327
37,295
53,639
980
9,465
27,715
106,320
0
W
24,518
3,727
0
9,895
44,240
54,503
1,813
7,029
35,302
0
125,270
W
27,923
911
0
7,395
26,544
12,749
4,252
7,990
17,721
118,876
0
L
Kukulkan
centaurbabe
Kukulkan
27,266
2,188
488
2,995
26,907
13,307
1,983
9,596
17,161
92,265
0
L
Erlang Shen
xCLUTCHFIRSTx
Erlang Shen
41,795
30,370
0
18,843
47,339
44,273
3,901
16,388
30,736
0
197,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,246
Gold Earned
91,205
806
Minions Killed
672
0
Camps Cleared
0
3,463,216
Distance Traveled
3,355,781
35
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
18,095
476
133
4
0
593,027
0
W
Fenrir
18,977
499
199
5
0
702,203
11
W
Sobek
20,476
539
50
1
0
718,916
11
W
Apollo
21,995
579
239
6
0
736,866
9
L
Guan Yu
18,003
474
111
3
0
753,008
1
L
Ymir
17,616
464
120
3
0
642,307
8
W
Tyr
17,786
468
169
4
0
677,635
0
W
Agni
17,012
448
149
4
0
627,596
4
L
Kukulkan
16,713
440
129
3
0
660,441
3
L
Erlang Shen
20,778
547
179
5
0
706,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role