Player Matchup

Hel
Hel
Frost1194
Hel
Level 13
God Stats
0W - 2L
1,181 SR
Queue Stats
7W - 9L
1,427 Elo+
Solo
Artemis
Artemis
MikBouze
Artemis
Level 23
God Stats
20W - 10L
1,639 SR
Queue Stats
32W - 28L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
NorisPrime
Ah Puch
Level 27
God Stats
2W - 3L
1,808 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Thoth
Thoth
SgtHermit
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
Tridentkiller
Sun Wukong
Level 28
God Stats
1W - 1L
1,731 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Team Averages
Level 22
1,572 SR
1,468 Elo+

VS

Team Averages
Level 24
1,500 SR
1,335 Elo+
Hun Batz
Hun Batz
HandleBarFarm
Hun Batz
Level 28
God Stats
5W - 1L
1,722 SR
Queue Stats
64W - 66L
1,545 Elo+
Solo
Scylla
Scylla
Kagraxxis
Scylla
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,210 Elo+
Party 2
Cthulhu
Cthulhu
Nosam5
Cthulhu
Level 1
God Stats
2W - 1L
1,281 SR
Queue Stats
2W - 1L
1,210 Elo+
Party 2
Ares
Ares
NotYourDopePlays
Ares
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,210 Elo+
Party 2
Danzaburou
Danzaburou
SunnyKoufaxx
Danzaburou
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 19
12,957
997
13,765
24,852
11,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MikBouze
Artemis
20
11 / 6 / 14
14,318
1,101
23,797
23,562
9,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
NorisPrime
Ah Puch
20
9 / 10 / 19
14,932
1,149
29,732
26,479
11,004
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
SgtHermit
Thoth
20
2 / 13 / 23
13,079
1,006
13,564
22,772
8,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Tridentkiller
Sun Wukong
19
9 / 6 / 17
14,236
1,095
15,561
25,973
24,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HandleBarFarm
Hun Batz
20
3 / 7 / 18
12,734
980
13,309
18,715
8,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Kagraxxis
Scylla
20
5 / 3 / 23
13,618
1,048
24,591
12,103
5,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Nosam5
Cthulhu
20
9 / 10 / 23
14,353
1,104
19,622
28,328
41,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 7 / 13
13,057
1,004
7,215
21,425
25,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SunnyKoufaxx
Danzaburou
20
22 / 8 / 12
18,265
1,405
54,864
23,833
11,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
131
35
Kills
42
42
Deaths
35
92
Assists
89
Player
Kills
Deaths
Assists
KDA
L
4
7
19
1.93
W
Hun Batz
HandleBarFarm
Hun Batz
3
7
18
1.71
W
Scylla
Kagraxxis
Scylla
5
3
23
5.5
L
Artemis
MikBouze
Artemis
11
6
14
3
L
Ah Puch
NorisPrime
Ah Puch
9
10
19
1.85
W
Cthulhu
Nosam5
Cthulhu
9
10
23
2.05
W
3
7
13
1.36
L
Thoth
SgtHermit
Thoth
2
13
23
1.04
W
Danzaburou
SunnyKoufaxx
Danzaburou
22
8
12
3.5
L
Sun Wukong
Tridentkiller
Sun Wukong
9
6
17
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,419
Damage
119,601
123,638
Taken
104,404
64,348
Mitigated
92,183
21,094
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,765
1,123
4,977
7,212
24,852
11,070
0
9,899
14,778
32,096
0
W
Hun Batz
HandleBarFarm
Hun Batz
13,309
2,005
0
1,234
18,715
8,129
0
10,854
7,599
0
33,926
W
Scylla
Kagraxxis
Scylla
24,591
1,396
0
808
12,103
5,169
0
6,538
5,475
41,915
0
L
Artemis
MikBouze
Artemis
23,797
16,401
0
1,934
23,562
9,211
0
12,147
11,265
0
36,034
L
Ah Puch
NorisPrime
Ah Puch
29,732
1,577
1,364
1,958
26,479
11,004
0
8,580
17,699
75,720
0
W
Cthulhu
Nosam5
Cthulhu
19,622
1,231
0
665
28,328
41,813
0
15,734
11,914
34,894
0
W
7,215
452
0
2,437
21,425
25,684
0
9,852
11,162
19,356
0
L
Thoth
SgtHermit
Thoth
13,564
1,769
0
716
22,772
8,585
0
10,650
11,947
21,911
0
W
Danzaburou
SunnyKoufaxx
Danzaburou
54,864
36,640
0
9,041
23,833
11,388
0
13,045
10,408
0
89,021
L
Sun Wukong
Tridentkiller
Sun Wukong
15,561
3,803
0
2,933
25,973
24,478
0
9,227
16,521
0
19,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,522
Gold Earned
72,027
222
Minions Killed
226
6
Camps Cleared
5
1,071,101
Distance Traveled
1,149,671
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,957
997
48
4
1
240,131
1
W
Hun Batz
12,734
980
51
4
1
256,264
0
W
Scylla
13,618
1,048
66
5
2
220,928
2
L
Artemis
14,318
1,101
24
2
3
223,627
0
L
Ah Puch
14,932
1,149
108
8
0
207,690
0
W
Cthulhu
14,353
1,104
27
2
0
243,106
0
W
Ares
13,057
1,004
14
1
1
208,315
0
L
Thoth
13,079
1,006
23
2
0
168,682
1
W
Danzaburou
18,265
1,405
68
5
1
221,058
0
L
Sun Wukong
14,236
1,095
19
1
2
230,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role