Player Matchup

Merlin
Merlin
Cassamere
Merlin
Level 96
God Stats
3W - 2L
1,716 SR
Queue Stats
250W - 233L
1,468 Elo+
Solo
Guan Yu
Guan Yu
Lost_Vanguard88
Guan Yu
Level 48
God Stats
8W - 9L
1,597 SR
Queue Stats
289W - 263L
1,415 Elo+
Solo
Hel
Hel
The_Weav00
Hel
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
688W - 617L
1,521 Elo+
Party 1
Tsukuyomi
Tsukuyomi
llluucass
Tsukuyomi
Level 68
God Stats
6W - 3L
1,265 SR
Queue Stats
70W - 64L
1,435 Elo+
Solo
Danzaburou
Danzaburou
sippenNdippin
Danzaburou
Level 88
God Stats
46W - 42L
1,727 SR
Queue Stats
407W - 363L
1,531 Elo+
Party 1
Team Averages
Level 81
1,561 SR
1,474 Elo+

VS

Team Averages
Level 81
1,315 SR
1,463 Elo+
Odin
Odin
COOOMBES64
Odin
Level 66
God Stats
1W - 7L
1,065 SR
Queue Stats
201W - 202L
1,501 Elo+
Solo
Baba Yaga
Baba Yaga
Jezzy7973
Baba Yaga
Level 84
God Stats
3W - 6L
1,615 SR
Queue Stats
727W - 670L
1,482 Elo+
Party 2
Heimdallr
Heimdallr
Odogg27
Heimdallr
Level 48
God Stats
2W - 8L
1,346 SR
Queue Stats
36W - 40L
1,440 Elo+
Party 2
Sobek
Sobek
Stouffino133
Sobek
Level 109
God Stats
1W - 4L
1,275 SR
Queue Stats
460W - 435L
1,441 Elo+
Solo
Serqet
Serqet
carmego
Serqet
Level 100
God Stats
13W - 25L
1,272 SR
Queue Stats
220W - 223L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cassamere
Merlin
18
8 / 6 / 9
12,458
566
27,608
15,835
7,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 4 / 9
12,210
555
11,338
29,820
21,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
9 / 3 / 13
11,708
532
17,542
19,902
11,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
llluucass
Tsukuyomi
20
10 / 6 / 5
13,256
603
12,549
19,409
7,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
sippenNdippin
Danzaburou
18
3 / 4 / 15
12,413
564
14,083
18,669
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
10,335
470
12,022
22,190
16,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
Jezzy7973
Baba Yaga
17
6 / 4 / 7
10,837
493
19,965
16,503
6,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Odogg27
Heimdallr
16
5 / 7 / 5
10,114
460
11,582
22,155
8,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 11 / 5
8,128
369
4,741
28,927
23,541
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
carmego
Serqet
16
7 / 7 / 7
10,829
492
9,287
20,185
8,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
51
33
Kills
21
23
Deaths
34
51
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
Merlin
Cassamere
Merlin
8
6
9
2.08
L
Baba Yaga
Jezzy7973
Baba Yaga
6
4
7
2.38
W
3
4
9
1.88
L
Heimdallr
Odogg27
Heimdallr
5
7
5
1.07
L
0
11
5
0.23
W
9
3
13
5.17
L
Serqet
carmego
Serqet
7
7
7
1.5
W
Tsukuyomi
llluucass
Tsukuyomi
10
6
5
2.08
W
Danzaburou
sippenNdippin
Danzaburou
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,120
Damage
57,597
103,635
Taken
109,960
55,640
Mitigated
63,510
46,230
Healing
23,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,022
2,548
0
3,683
22,190
16,592
0
7,608
14,384
0
40,840
W
Merlin
Cassamere
Merlin
27,608
1,074
852
801
15,835
7,191
899
4,742
10,154
76,288
0
L
Baba Yaga
Jezzy7973
Baba Yaga
19,965
952
0
5,794
16,503
6,793
0
9,174
6,785
69,566
0
W
11,338
1,782
1,629
7,375
29,820
21,588
1,376
4,544
24,560
4,054
60,991
L
Heimdallr
Odogg27
Heimdallr
11,582
4,973
0
5,825
22,155
8,280
0
10,279
11,674
0
50,405
L
4,741
309
348
4,125
28,927
23,541
509
7,321
21,498
31,983
0
W
17,542
801
11,078
12,265
19,902
11,666
1,091
6,405
12,931
55,793
0
L
Serqet
carmego
Serqet
9,287
1,332
0
3,616
20,185
8,304
0
9,890
9,861
0
44,451
W
Tsukuyomi
llluucass
Tsukuyomi
12,549
2,273
0
3,464
19,409
7,760
3,670
4,833
12,869
0
89,099
W
Danzaburou
sippenNdippin
Danzaburou
14,083
5,212
0
8,766
18,669
7,435
3,447
2,835
14,968
0
87,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,045
Gold Earned
50,243
567
Minions Killed
371
0
Camps Cleared
0
2,207,631
Distance Traveled
2,003,462
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,335
470
64
3
0
405,197
2
W
Merlin
12,458
566
107
5
0
409,185
3
L
Baba Yaga
10,837
493
102
5
0
415,957
5
W
Guan Yu
12,210
555
119
5
0
452,570
6
L
Heimdallr
10,114
460
90
4
0
360,922
0
L
Sobek
8,128
369
46
2
0
375,091
2
W
Hel
11,708
532
73
3
0
440,850
0
L
Serqet
10,829
492
69
3
0
446,295
5
W
Tsukuyomi
13,256
603
141
6
0
472,096
3
W
Danzaburou
12,413
564
127
6
0
432,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role