Player Matchup

Heimdallr
Heimdallr
Jatzom
Heimdallr
Level 21
God Stats
81W - 69L
1,823 SR
Queue Stats
135W - 145L
1,346 Elo+
Party 1
Izanami
Izanami
NeutralAbyss89
Izanami
Level 17
God Stats
11W - 6L
1,500 SR
Queue Stats
58W - 66L
1,310 Elo+
Party 1
Hel
Hel
OUT FOR BLOOD51
Hel
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 180L
1,234 Elo+
Solo
Khepri
Khepri
WhyOhEn
Khepri
Level 24
God Stats
14W - 8L
1,819 SR
Queue Stats
159W - 143L
1,233 Elo+
Solo
Thor
Thor
xbrunaldo7x
Thor
Level 27
God Stats
8W - 11L
1,431 SR
Queue Stats
17W - 23L
1,275 Elo+
Solo
Team Averages
Level 22
1,615 SR
1,280 Elo+

VS

Team Averages
Level 22
1,472 SR
1,274 Elo+
Loki
Loki
Mustard iG
Loki
Level 18
God Stats
3W - 3L
1,733 SR
Queue Stats
198W - 192L
1,281 Elo+
Solo
Izanami
Izanami
PEL Ka7ke rK
Izanami
Level 29
God Stats
17W - 27L
1,382 SR
Queue Stats
19W - 30L
1,267 Elo+
Solo
Ymir
Ymir
Thithiroman11
Ymir
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 46L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
doublebassdrum
Erlang Shen
Level 15
God Stats
23W - 39L
1,231 SR
Queue Stats
449W - 555L
1,137 Elo+
Solo
Odin
Odin
ghoststike_ttv
Odin
Level 27
God Stats
6W - 7L
1,513 SR
Queue Stats
155W - 189L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jatzom
Heimdallr
19
11 / 4 / 1
13,708
548
18,842
20,812
9,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 6
10,935
437
8,393
17,119
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 3 / 3
12,127
485
5,737
12,776
6,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
WhyOhEn
Khepri
16
3 / 2 / 9
12,205
488
9,691
16,875
18,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
12 / 2 / 4
13,774
551
13,318
14,719
7,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 4
10,680
427
14,286
21,015
7,677
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
PEL Ka7ke rK
Izanami
20
7 / 2 / 3
12,500
500
12,764
14,719
8,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 11 / 1
8,169
327
3,401
19,586
9,180
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
doublebassdrum
Erlang Shen
18
2 / 8 / 1
11,474
459
7,797
21,041
11,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 0 / 1
4,928
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
26
Kills
13
16
Deaths
29
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Jatzom
Heimdallr
11
4
1
2.88
L
4
8
4
0.75
W
0
5
6
0.6
W
0
3
3
0.5
L
Izanami
PEL Ka7ke rK
Izanami
7
2
3
4.25
L
0
11
1
0.05
W
Khepri
WhyOhEn
Khepri
3
2
9
3.75
L
Erlang Shen
doublebassdrum
Erlang Shen
2
8
1
0.31
L
0
0
1
0.5
W
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,981
Damage
38,248
82,301
Taken
76,361
47,480
Mitigated
37,355
22,126
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Jatzom
Heimdallr
18,842
11,236
0
9,187
20,812
9,339
5,495
1,218
19,594
0
82,032
L
14,286
6,747
0
841
21,015
7,677
283
3,701
17,234
0
36,772
W
8,393
7,032
0
5,083
17,119
6,154
2,787
2,343
14,776
0
62,352
W
5,737
2,223
417
5,553
12,776
6,228
5,628
437
12,339
50,916
0
L
Izanami
PEL Ka7ke rK
Izanami
12,764
8,244
645
4,805
14,719
8,688
158
3,312
11,270
0
82,559
L
3,401
949
0
615
19,586
9,180
491
5,331
14,236
15,177
0
W
Khepri
WhyOhEn
Khepri
9,691
2,697
0
1,886
16,875
18,718
1,614
3,928
12,947
38,089
0
L
Erlang Shen
doublebassdrum
Erlang Shen
7,797
3,612
0
1,038
21,041
11,810
499
2,808
18,193
0
93,054
L
0
0
0
0
0
0
0
0
0
0
0
W
13,318
2,653
0
0
14,719
7,041
2,865
183
14,536
0
77,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,749
Gold Earned
47,751
445
Minions Killed
374
0
Camps Cleared
0
2,047,285
Distance Traveled
1,677,960
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,708
548
101
4
0
405,156
2
L
Loki
10,680
427
45
2
0
411,267
0
W
Izanami
10,935
437
92
4
0
434,815
1
W
Hel
12,127
485
93
4
0
292,832
0
L
Izanami
12,500
500
147
6
0
410,665
0
L
Ymir
8,169
327
27
1
0
389,519
2
W
Khepri
12,205
488
51
2
0
471,282
0
L
Erlang Shen
11,474
459
155
6
0
466,509
2
L
Odin
4,928
197
0
0
0
0
0
W
Thor
13,774
551
108
4
0
443,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role