Player Matchup

Fenrir
Fenrir
Silver II
Broseidon27
Fenrir
Silver II
Level 124
God Stats
0W - 1L
1,751 SR
Queue Stats
63W - 52L
1,526 MMR
Party 2
Discordia
Discordia
Gold V
El flat head
Discordia
Gold V
Level 125
God Stats
13W - 7L
1,532 SR
Queue Stats
103W - 102L
1,605 MMR
Party 2
Chaac
Chaac
Gold IV
mrnuma
Chaac
Gold IV
Level 73
God Stats
15W - 17L
1,594 SR
Queue Stats
56W - 57L
1,660 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,625 SR
1,597 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,646 SR
1,596 MMR
Hou Yi
Hou Yi
Gold V
Babyyfacceee
Hou Yi
Gold V
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,599 MMR
Party 1
Serqet
Serqet
Gold III
BurstingSun
Serqet
Gold III
Level 108
God Stats
2W - 1L
1,805 SR
Queue Stats
23W - 20L
1,565 MMR
Solo
Zeus
Zeus
Gold V
Sgt Waffl3zz
Zeus
Gold V
Level 127
God Stats
20W - 19L
1,632 SR
Queue Stats
60W - 67L
1,624 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 6 / 7
11,476
717
8,512
14,897
5,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
El flat head
Discordia
16
8 / 5 / 7
12,243
765
15,281
11,323
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
mrnuma
Chaac
14
4 / 6 / 9
10,855
678
10,399
20,137
13,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
CthulhuPoseidonKing ArthurMedusa

VS

Bans
AphroditePersephoneCupidCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
4 / 6 / 12
12,231
764
9,982
17,123
8,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
17
8 / 4 / 7
13,241
828
10,901
11,823
5,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 9 / 7
11,235
702
14,512
12,828
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
19
Kills
17
17
Deaths
19
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
6
12
1.67
L
Fenrir
7
6
7
1.75
W
Serqet
8
4
7
2.88
L
Discordia
El flat head
Discordia
8
5
7
2.3
W
5
9
7
0.94
L
Chaac
mrnuma
Chaac
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,192
Damage
35,395
46,357
Taken
41,774
22,526
Mitigated
17,571
6,414
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
9,982
5,066
0
3,114
17,123
8,233
678
6,876
10,247
0
65,873
L
Fenrir
8,512
355
0
426
14,897
5,955
726
4,548
9,999
0
36,862
W
Serqet
10,901
2,785
0
1,397
11,823
5,241
1,195
5,063
6,760
0
38,942
L
Discordia
El flat head
Discordia
15,281
650
0
879
11,323
3,205
1,151
2,740
7,608
61,397
0
W
14,512
2,021
0
1,817
12,828
4,097
801
3,398
9,430
49,662
0
L
Chaac
mrnuma
Chaac
10,399
2,277
0
5,109
20,137
13,366
264
6,556
13,271
0
33,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,574
Gold Earned
36,707
188
Minions Killed
203
0
Camps Cleared
0
891,704
Distance Traveled
830,325
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,231
764
93
6
0
267,577
13
L
Fenrir
11,476
717
41
3
0
300,263
5
W
Serqet
13,241
828
44
3
0
317,971
3
L
Discordia
12,243
765
110
7
0
301,627
3
W
Zeus
11,235
702
66
4
0
244,777
3
L
Chaac
10,855
678
37
2
0
289,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role