Player Matchup

Bakasura
Bakasura
AngelStyle9292
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BlaseBlahZay
Chang'e
Level 142
God Stats
1W - 1L
1,577 SR
Queue Stats
122W - 118L
1,598 Elo+
Party 1
Cerberus
Cerberus
Dub Da BEAST 20
Cerberus
Level 130
God Stats
1W - 1L
1,874 SR
Queue Stats
92W - 92L
1,624 Elo+
Party 1
Izanami
Izanami
KINGfolcan
Izanami
Level 56
God Stats
3W - 3L
1,622 SR
Queue Stats
12W - 27L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
theseehawk
Guan Yu
Level 121
God Stats
5W - 8L
1,513 SR
Queue Stats
63W - 78L
1,427 Elo+
Solo
Team Averages
Level 119
1,617 SR
1,520 Elo+

VS

Team Averages
Level 104
1,515 SR
1,418 Elo+
Artio
Artio
RobedToe
Artio
Level 127
God Stats
2W - 3L
1,539 SR
Queue Stats
68W - 72L
1,421 Elo+
Party 2
Olorun
Olorun
ToXZiK209x
Olorun
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
314W - 312L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
Vitaly_Falen
Baron Samedi
Level 128
God Stats
13W - 14L
1,558 SR
Queue Stats
45W - 42L
1,498 Elo+
Solo
Vamana
Vamana
stealthscarab
Vamana
Level 94
God Stats
1W - 0L
1,454 SR
Queue Stats
7W - 12L
1,357 Elo+
Solo
Hun Batz
Hun Batz
thebull1967
Hun Batz
Level 65
God Stats
4W - 1L
1,524 SR
Queue Stats
24W - 25L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
1 / 6 / 1
8,028
669
6,922
13,189
7,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
BlaseBlahZay
Chang'e
15
4 / 6 / 3
9,223
769
10,046
13,577
6,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
16
6 / 3 / 5
10,901
908
16,436
18,803
15,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KINGfolcan
Izanami
15
0 / 6 / 7
8,406
701
6,320
11,975
4,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
theseehawk
Guan Yu
12
0 / 4 / 4
7,207
601
7,144
14,835
10,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
RobedToe
Artio
15
1 / 3 / 19
9,217
768
10,372
20,305
17,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
ToXZiK209x
Olorun
18
9 / 1 / 8
11,343
945
8,067
8,570
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Vitaly_Falen
Baron Samedi
16
5 / 2 / 15
10,633
886
16,623
7,165
2,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 1 / 15
10,905
909
15,291
17,479
18,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
thebull1967
Hun Batz
16
4 / 5 / 13
10,285
857
9,877
14,677
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
11
Kills
25
25
Deaths
12
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
6
1
0.25
L
Chang'e
BlaseBlahZay
Chang'e
4
6
3
0.92
L
Cerberus
6
3
5
2.83
L
Izanami
KINGfolcan
Izanami
0
6
7
0.58
W
Artio
RobedToe
Artio
1
3
19
3.5
W
Olorun
ToXZiK209x
Olorun
9
1
8
13
W
Baron Samedi
Vitaly_Falen
Baron Samedi
5
2
15
6.25
W
6
1
15
13.5
W
Hun Batz
thebull1967
Hun Batz
4
5
13
2.1
L
Guan Yu
theseehawk
Guan Yu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,868
Damage
60,230
72,379
Taken
68,196
44,150
Mitigated
45,990
20,153
Healing
29,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
6,922
5,483
0
1,885
13,189
7,512
0
5,703
7,354
0
21,029
L
Chang'e
BlaseBlahZay
Chang'e
10,046
804
2,319
4,028
13,577
6,462
1
6,448
7,029
36,519
0
L
Cerberus
16,436
296
0
6,681
18,803
15,039
0
10,338
8,315
31,041
0
L
Izanami
KINGfolcan
Izanami
6,320
3,368
0
510
11,975
4,525
0
6,539
5,311
0
23,941
W
Artio
RobedToe
Artio
10,372
852
3,660
5,766
20,305
17,752
300
7,532
11,767
21,207
0
W
Olorun
ToXZiK209x
Olorun
8,067
3,329
454
3,879
8,570
3,110
5,943
4,365
4,047
42,290
0
W
Baron Samedi
Vitaly_Falen
Baron Samedi
16,623
844
3,963
2,084
7,165
2,400
322
3,672
3,272
43,144
0
W
15,291
6,436
0
5,107
17,479
18,048
272
3,734
12,669
136
38,025
W
Hun Batz
thebull1967
Hun Batz
9,877
3,944
748
3,629
14,677
4,680
813
5,535
8,382
0
27,197
L
Guan Yu
theseehawk
Guan Yu
7,144
809
740
3,990
14,835
10,612
0
6,650
8,035
0
17,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,765
Gold Earned
52,383
246
Minions Killed
272
6
Camps Cleared
9
1,126,143
Distance Traveled
1,217,005
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,028
669
48
4
6
245,360
0
L
Chang'e
9,223
769
76
6
0
197,956
3
L
Cerberus
10,901
908
49
4
0
235,057
0
L
Izanami
8,406
701
48
4
0
212,836
0
W
Artio
9,217
768
18
2
0
251,666
0
W
Olorun
11,343
945
94
8
2
230,754
0
W
Baron Samedi
10,633
886
69
6
4
208,898
5
W
Vamana
10,905
909
48
4
2
276,321
5
W
Hun Batz
10,285
857
43
4
1
249,366
2
L
Guan Yu
7,207
601
25
2
0
234,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role