Player Matchup

Awilix
Awilix
AntiOpTic
Awilix
Level 104
God Stats
10W - 7L
1,528 SR
Queue Stats
83W - 78L
1,533 Elo+
Party 1
Tyr
Tyr
Hovot
Tyr
Level 48
God Stats
2W - 3L
1,684 SR
Queue Stats
285W - 272L
1,547 Elo+
Solo
Ganesha
Ganesha
PickleRiiiick234
Ganesha
Level 122
God Stats
2W - 2L
1,768 SR
Queue Stats
50W - 61L
1,495 Elo+
Party 3
Discordia
Discordia
armageddon32
Discordia
Level 66
God Stats
8W - 3L
1,884 SR
Queue Stats
12W - 11L
1,583 Elo+
Party 1
Chiron
Chiron
skyeletta
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 99
1,673 SR
1,532 Elo+

VS

Team Averages
Level 108
1,586 SR
1,490 Elo+
Artemis
Artemis
ALITHNUL
Artemis
Level 103
God Stats
50W - 48L
1,769 SR
Queue Stats
399W - 413L
1,452 Elo+
Solo
Tiamat
Tiamat
SebasFullmetal
Tiamat
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Vodo-Cris
Janus
Level 137
God Stats
2W - 6L
1,428 SR
Queue Stats
232W - 232L
1,506 Elo+
Party 2
Hun Batz
Hun Batz
Vusodamu
Hun Batz
Level 127
God Stats
0W - 2L
1,731 SR
Queue Stats
120W - 87L
1,488 Elo+
Solo
Nox
Nox
xeoonxanny
Nox
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AntiOpTic
Awilix
19
14 / 3 / 5
13,104
690
14,909
16,599
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
Hovot
Tyr
16
5 / 4 / 2
10,677
562
6,534
13,649
10,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 4 / 14
9,644
508
7,679
19,097
19,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
armageddon32
Discordia
16
3 / 2 / 4
10,285
541
6,029
8,180
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
skyeletta
Chiron
19
11 / 5 / 2
12,313
648
13,954
15,035
7,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALITHNUL
Artemis
13
2 / 11 / 7
8,332
439
9,363
17,545
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 4
7,620
401
3,861
5,867
4,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Vodo-Cris
Janus
14
1 / 8 / 7
8,486
447
7,485
12,239
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Vusodamu
Hun Batz
18
10 / 2 / 0
11,115
585
12,769
13,736
5,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 9 / 9
9,489
499
9,934
13,894
9,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
33
Kills
17
18
Deaths
33
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
ALITHNUL
Artemis
2
11
7
0.5
W
Awilix
AntiOpTic
Awilix
14
3
5
5.5
W
Tyr
Hovot
Tyr
5
4
2
1.5
W
0
4
14
1.75
L
0
3
4
0.67
L
Janus
Vodo-Cris
Janus
1
8
7
0.56
L
Hun Batz
Vusodamu
Hun Batz
10
2
0
5
W
Discordia
armageddon32
Discordia
3
2
4
2.5
W
Chiron
skyeletta
Chiron
11
5
2
2.4
L
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,105
Damage
43,412
72,560
Taken
63,281
48,393
Mitigated
27,616
19,883
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ALITHNUL
Artemis
9,363
5,316
0
4,554
17,545
5,015
1,106
4,301
13,244
0
38,990
W
Awilix
AntiOpTic
Awilix
14,909
6,675
0
5,157
16,599
7,359
279
1,854
14,691
0
91,997
W
Tyr
Hovot
Tyr
6,534
502
267
3,040
13,649
10,949
1,719
5,118
8,313
0
60,480
W
7,679
551
0
1,708
19,097
19,726
30
6,676
12,213
35,737
0
L
3,861
295
120
1,581
5,867
4,181
0
303
5,564
28,886
0
L
Janus
Vodo-Cris
Janus
7,485
563
0
1,979
12,239
3,091
0
2,450
9,789
43,161
0
L
Hun Batz
Vusodamu
Hun Batz
12,769
4,833
0
483
13,736
5,700
22
2,482
11,254
0
78,411
W
Discordia
armageddon32
Discordia
6,029
495
0
1,582
8,180
2,858
795
2,264
5,742
60,399
0
W
Chiron
skyeletta
Chiron
13,954
6,155
914
7,215
15,035
7,501
3,986
4,682
10,320
0
96,842
L
9,934
1,675
0
1,789
13,894
9,629
0
4,172
9,722
41,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,023
Gold Earned
45,042
568
Minions Killed
371
0
Camps Cleared
0
1,834,252
Distance Traveled
1,529,881
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,332
439
62
3
0
276,167
0
W
Awilix
13,104
690
134
7
0
424,198
1
W
Tyr
10,677
562
127
7
0
365,232
1
W
Ganesha
9,644
508
21
1
0
360,836
8
L
Tiamat
7,620
401
48
3
0
237,045
8
L
Janus
8,486
447
78
4
0
300,408
2
L
Hun Batz
11,115
585
130
7
0
371,350
1
W
Discordia
10,285
541
117
6
0
355,233
8
W
Chiron
12,313
648
169
9
0
328,753
1
L
Nox
9,489
499
53
3
0
344,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role