Player Matchup

Sol
Sol
Athroxz
Sol
Level 144
God Stats
1W - 8L
1,208 SR
Queue Stats
182W - 175L
1,404 Elo+
Solo
Janus
Janus
Lazar_Wolf_VII
Janus
Level 85
God Stats
0W - 1L
1,193 SR
Queue Stats
59W - 90L
1,418 Elo+
Solo
Cerberus
Cerberus
MonsterRain
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 226L
1,513 Elo+
Solo
Anhur
Anhur
YoMegaFresh
Anhur
Level 122
God Stats
5W - 9L
1,500 SR
Queue Stats
347W - 353L
1,611 Elo+
Party 3
Camazotz
Camazotz
mtzpro
Camazotz
Level 133
God Stats
0W - 2L
1,222 SR
Queue Stats
45W - 32L
1,677 Elo+
Party 3
Team Averages
Level 115
1,325 SR
1,525 Elo+

VS

Team Averages
Level 102
1,553 SR
1,446 Elo+
Neith
Neith
PikaPuss6969
Neith
Level 89
God Stats
6W - 6L
1,500 SR
Queue Stats
131W - 156L
1,433 Elo+
Party 2
Nike
Nike
VikingxxKing
Nike
Level 134
God Stats
2W - 0L
1,721 SR
Queue Stats
25W - 26L
1,443 Elo+
Party 1
Artemis
Artemis
VikingxxQueen
Artemis
Level 141
God Stats
4W - 0L
1,828 SR
Queue Stats
139W - 117L
1,424 Elo+
Party 1
Achilles
Achilles
Yung-Executive
Achilles
Level 65
God Stats
3W - 5L
1,547 SR
Queue Stats
197W - 238L
1,462 Elo+
Party 2
Kumbhakarna
Kumbhakarna
YungBoatsS
Kumbhakarna
Level 83
God Stats
1W - 4L
1,168 SR
Queue Stats
173W - 199L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
8 / 5 / 7
13,022
723
32,429
20,768
10,059
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 9 / 10
11,175
621
16,286
14,697
5,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
MonsterRain
Cerberus
16
0 / 10 / 5
9,934
552
10,300
29,157
28,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 5 / 10
11,441
636
9,654
16,920
17,911
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
mtzpro
Camazotz
20
8 / 9 / 8
13,861
770
13,605
27,024
12,567
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 23
13,256
736
19,426
14,835
6,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 26
13,195
733
23,847
31,703
24,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
20
10 / 5 / 13
13,550
753
24,384
15,466
6,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
20
8 / 5 / 20
13,180
732
16,845
20,315
25,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
YungBoatsS
Kumbhakarna
19
7 / 4 / 20
12,517
695
14,974
24,195
22,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
140
21
Kills
38
38
Deaths
22
40
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Sol
8
5
7
2.3
L
2
9
10
0.78
L
Cerberus
MonsterRain
Cerberus
0
10
5
0.25
W
6
5
23
3.5
W
7
3
26
6.67
W
Artemis
10
5
13
3.3
L
3
5
10
1.6
W
Achilles
8
5
20
3.6
W
Kumbhakarna
YungBoatsS
Kumbhakarna
7
4
20
4.25
L
Camazotz
mtzpro
Camazotz
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,274
Damage
99,476
108,566
Taken
106,514
75,328
Mitigated
85,701
39,927
Healing
46,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
32,429
5,219
3,348
9,950
20,768
10,059
689
2,280
18,488
53,128
0
L
16,286
462
598
2,260
14,697
5,798
0
1,573
13,124
26,765
0
L
Cerberus
MonsterRain
Cerberus
10,300
151
772
6,397
29,157
28,993
0
3,547
25,610
26,784
0
W
19,426
5,913
2,391
4,956
14,835
6,609
1,359
8,056
6,779
0
52,939
W
23,847
2,468
3,647
14,433
31,703
24,380
377
16,603
15,100
0
38,179
W
Artemis
24,384
10,142
3,677
4,956
15,466
6,878
785
10,177
5,289
0
49,465
L
9,654
3,291
1,726
4,233
16,920
17,911
577
3,302
13,618
0
24,313
W
Achilles
16,845
5,517
4,411
3,577
20,315
25,659
903
12,075
8,240
0
25,076
W
Kumbhakarna
YungBoatsS
Kumbhakarna
14,974
1,603
472
3,795
24,195
22,175
1,096
12,104
12,091
22,241
0
L
Camazotz
mtzpro
Camazotz
13,605
2,718
511
10,132
27,024
12,567
0
4,272
22,752
0
31,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,433
Gold Earned
65,698
180
Minions Killed
178
0
Camps Cleared
0
1,345,253
Distance Traveled
1,719,076
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,022
723
56
3
0
289,557
1
L
Janus
11,175
621
27
2
0
228,112
0
L
Cerberus
9,934
552
34
2
0
290,623
0
W
Neith
13,256
736
77
4
0
330,144
0
W
Nike
13,195
733
16
1
0
355,682
0
W
Artemis
13,550
753
60
3
0
306,066
0
L
Anhur
11,441
636
34
2
0
277,161
2
W
Achilles
13,180
732
15
1
0
373,590
0
W
Kumbhakarna
12,517
695
10
1
0
353,594
0
L
Camazotz
13,861
770
29
2
0
259,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role