Player Matchup

Cerberus
Cerberus
CaptainTails670
Cerberus
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
127W - 125L
1,613 Elo+
Party 1
Jing Wei
Jing Wei
Greensboro Guns
Jing Wei
Level 81
God Stats
1W - 2L
1,530 SR
Queue Stats
1W - 5L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
UNdeadNinjahh
Sun Wukong
Level 144
God Stats
4W - 3L
1,309 SR
Queue Stats
235W - 191L
1,509 Elo+
Party 1
Zeus
Zeus
VerticalLemon13
Zeus
Level 55
God Stats
6W - 9L
1,846 SR
Queue Stats
441W - 419L
1,529 Elo+
Party 1
Loki
Loki
guncrusher07
Loki
Level 89
God Stats
1W - 2L
1,277 SR
Queue Stats
11W - 14L
1,430 Elo+
Party 1
Team Averages
Level 100
1,493 SR
1,539 Elo+

VS

Team Averages
Level 96
1,657 SR
1,597 Elo+
Nu Wa
Nu Wa
FearTheRear69
Nu Wa
Level 73
God Stats
2W - 0L
1,622 SR
Queue Stats
24W - 26L
1,744 Elo+
Party 2
Hou Yi
Hou Yi
Megamancer
Hou Yi
Level 120
God Stats
60W - 39L
1,620 SR
Queue Stats
226W - 191L
1,570 Elo+
Party 3
Kali
Kali
Ruger
Kali
Level 109
God Stats
2W - 1L
1,729 SR
Queue Stats
133W - 108L
1,555 Elo+
Party 3
Artio
Artio
WorkAtHome
Artio
Level 77
God Stats
1W - 0L
1,627 SR
Queue Stats
76W - 44L
1,661 Elo+
Solo
Ah Puch
Ah Puch
Zizst
Ah Puch
Level 99
God Stats
30W - 27L
1,689 SR
Queue Stats
190W - 193L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 4 / 3
8,281
690
6,529
15,989
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
14
0 / 3 / 2
7,248
604
2,386
10,196
4,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
UNdeadNinjahh
Sun Wukong
14
1 / 4 / 5
7,654
638
8,757
11,807
7,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 5 / 2
8,559
713
7,734
6,799
2,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 2 / 4
7,089
591
4,599
6,001
2,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 7
8,937
745
8,496
5,514
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Megamancer
Hou Yi
18
11 / 0 / 4
11,049
921
12,007
7,690
3,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Ruger
Kali
14
1 / 2 / 6
8,111
676
3,872
8,039
4,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
14
2 / 1 / 13
9,751
813
4,893
13,681
12,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Zizst
Ah Puch
16
3 / 2 / 9
9,065
755
13,196
6,673
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
7
Kills
18
18
Deaths
7
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
3
0.88
W
1
2
7
2.25
L
Jing Wei
0
3
2
0.33
W
Hou Yi
Megamancer
Hou Yi
11
0
4
13
W
Kali
Ruger
Kali
1
2
6
2
L
Sun Wukong
UNdeadNinjahh
Sun Wukong
1
4
5
0.88
L
3
5
2
0.8
W
Artio
2
1
13
8.5
W
Ah Puch
Zizst
Ah Puch
3
2
9
3.75
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,005
Damage
42,464
50,792
Taken
41,597
26,484
Mitigated
24,794
9,300
Healing
16,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,529
261
0
4,890
15,989
10,718
0
5,059
10,738
19,173
0
W
8,496
2,512
0
1,525
5,514
2,193
2,359
2,160
3,354
41,660
0
L
Jing Wei
2,386
2,226
382
464
10,196
4,055
0
6,685
3,199
0
21,820
W
Hou Yi
Megamancer
Hou Yi
12,007
7,460
0
5,050
7,690
3,487
2,570
3,134
4,556
0
41,523
W
Kali
Ruger
Kali
3,872
985
0
1,493
8,039
4,048
110
3,748
4,291
0
21,302
L
Sun Wukong
UNdeadNinjahh
Sun Wukong
8,757
1,601
0
2,131
11,807
7,389
0
6,312
5,303
0
23,288
L
7,734
406
0
1,146
6,799
2,264
0
3,683
2,948
29,448
0
W
Artio
4,893
229
1,686
5,320
13,681
12,417
487
4,555
9,126
12,286
0
W
Ah Puch
Zizst
Ah Puch
13,196
83
0
998
6,673
2,649
0
1,553
5,120
28,105
0
L
4,599
458
0
287
6,001
2,058
0
3,955
1,973
0
15,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,831
Gold Earned
46,913
210
Minions Killed
277
4
Camps Cleared
12
1,040,609
Distance Traveled
1,144,358
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,281
690
45
4
1
194,367
5
W
Nu Wa
8,937
745
83
7
1
202,311
0
L
Jing Wei
7,248
604
55
5
0
215,235
0
W
Hou Yi
11,049
921
94
8
5
230,926
0
W
Kali
8,111
676
39
3
5
239,369
1
L
Sun Wukong
7,654
638
33
3
1
204,000
1
L
Zeus
8,559
713
59
5
2
185,770
2
W
Artio
9,751
813
10
1
1
260,616
3
W
Ah Puch
9,065
755
51
4
0
211,136
3
L
Loki
7,089
591
18
2
0
241,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role