Player Matchup

Anhur
Anhur
ALL JOKER 238
Anhur
Level 48
God Stats
4W - 9L
1,515 SR
Queue Stats
201W - 169L
1,505 Elo+
Party 1
Geb
Geb
AwesomePanther2
Geb
Level 118
God Stats
3W - 1L
1,700 SR
Queue Stats
245W - 182L
1,563 Elo+
Party 1
Sol
Sol
TheeYungKee
Sol
Level 40
God Stats
6W - 8L
1,222 SR
Queue Stats
443W - 372L
1,410 Elo+
Party 1
Team Averages
Level 69
1,479 SR
1,493 Elo+

VS

Team Averages
Level 48
1,553 SR
1,592 Elo+
Zeus
Zeus
Alberto_Bernard
Zeus
Level 53
God Stats
4W - 8L
1,599 SR
Queue Stats
17W - 23L
1,446 Elo+
Solo
Artemis
Artemis
Deafination
Artemis
Level 7
God Stats
0W - 1L
1,560 SR
Queue Stats
3W - 4L
1,860 Elo+
Solo
Heimdallr
Heimdallr
iDestrouihur
Heimdallr
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 108L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 2
7,874
787
5,415
8,119
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 0 / 7
7,392
739
3,612
8,265
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 6
6,879
688
4,033
6,460
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,900
690
7,851
3,699
902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Deafination
Artemis
9
1 / 4 / 2
6,506
651
5,103
6,407
1,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
iDestrouihur
Heimdallr
10
0 / 3 / 3
6,480
648
4,918
7,127
2,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
3
3
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
2
1
1
2.5
W
1
0
7
4.5
L
Artemis
Deafination
Artemis
1
4
2
0.5
W
1
1
6
4
L
Heimdallr
iDestrouihur
Heimdallr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,060
Damage
17,872
22,844
Taken
17,233
11,524
Mitigated
5,147
6,804
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,415
2,178
0
1,805
8,119
2,816
0
3,284
4,835
0
25,408
L
7,851
679
246
1,301
3,699
902
0
1,208
2,491
26,737
0
W
3,612
589
0
1,467
8,265
6,849
0
2,768
5,497
10,904
0
L
Artemis
Deafination
Artemis
5,103
1,407
0
0
6,407
1,829
509
2,693
3,714
0
10,975
W
4,033
418
576
2,956
6,460
1,859
0
1,847
4,613
21,445
0
L
Heimdallr
iDestrouihur
Heimdallr
4,918
2,249
452
1,308
7,127
2,416
816
3,800
3,327
0
21,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,145
Gold Earned
19,886
97
Minions Killed
90
0
Camps Cleared
0
568,094
Distance Traveled
499,117
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,874
787
44
4
0
181,171
1
L
Zeus
6,900
690
40
4
0
154,988
2
W
Geb
7,392
739
13
1
0
205,447
2
L
Artemis
6,506
651
9
1
0
164,113
0
W
Sol
6,879
688
40
4
0
181,476
0
L
Heimdallr
6,480
648
41
4
0
180,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role