Player Matchup

Anhur
Anhur
ItsTooMoist
Anhur
Level 158
God Stats
9W - 11L
1,533 SR
Queue Stats
514W - 484L
1,561 Elo+
Party 2
Bastet
Bastet
Less14Name
Bastet
Level 44
God Stats
3W - 3L
1,665 SR
Queue Stats
11W - 17L
1,434 Elo+
Party 3
Ares
Ares
TSBigDrip
Ares
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
305W - 247L
1,576 Elo+
Party 2
Anubis
Anubis
TheDarkB2
Anubis
Level 135
God Stats
0W - 1L
1,288 SR
Queue Stats
61W - 50L
1,578 Elo+
Party 3
Horus
Horus
Willaaay
Horus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 37L
1,506 Elo+
Party 2
Team Averages
Level 85
1,497 SR
1,531 Elo+

VS

Team Averages
Level 91
1,388 SR
1,479 Elo+
Izanami
Izanami
CaIlMeFather
Izanami
Level 112
God Stats
43W - 34L
1,532 SR
Queue Stats
404W - 406L
1,460 Elo+
Party 1
Zeus
Zeus
DOB 183920
Zeus
Level 88
God Stats
4W - 2L
1,410 SR
Queue Stats
254W - 246L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
HOMEBOY215
Cthulhu
Level 39
God Stats
20W - 14L
1,343 SR
Queue Stats
205W - 198L
1,464 Elo+
Party 1
Nemesis
Nemesis
ItzInvictus
Nemesis
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
218W - 184L
1,552 Elo+
Party 1
Anhur
Anhur
svdsage
Anhur
Level 125
God Stats
10W - 15L
1,155 SR
Queue Stats
431W - 421L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 2
10,024
477
14,341
19,019
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Less14Name
Bastet
14
3 / 5 / 8
9,111
434
6,470
12,033
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
14
2 / 5 / 10
8,906
424
6,978
18,832
12,393
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
TheDarkB2
Anubis
18
12 / 2 / 4
11,369
541
14,099
14,063
6,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Willaaay
Horus
15
3 / 6 / 5
9,199
438
11,969
17,466
11,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaIlMeFather
Izanami
19
7 / 5 / 2
12,622
601
16,835
17,885
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 7 / 5
9,808
467
5,416
12,098
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
HOMEBOY215
Cthulhu
16
6 / 5 / 8
11,100
529
10,829
18,025
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ItzInvictus
Nemesis
15
2 / 4 / 6
9,619
458
9,463
12,756
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Anhur
svdsage
Anhur
19
9 / 4 / 5
12,007
572
16,471
17,769
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
51
25
Kills
25
25
Deaths
25
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
CaIlMeFather
Izanami
7
5
2
1.6
W
1
7
5
0.5
W
Cthulhu
HOMEBOY215
Cthulhu
6
5
8
2
L
5
7
2
0.86
W
Nemesis
ItzInvictus
Nemesis
2
4
6
1.25
L
Bastet
Less14Name
Bastet
3
5
8
1.4
L
Ares
2
5
10
1.4
L
Anubis
TheDarkB2
Anubis
12
2
4
7
L
Horus
Willaaay
Horus
3
6
5
0.92
W
Anhur
svdsage
Anhur
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,857
Damage
59,014
81,413
Taken
78,533
39,526
Mitigated
33,998
26,267
Healing
25,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CaIlMeFather
Izanami
16,835
13,005
0
7,774
17,885
6,920
7,618
1,896
15,989
0
94,962
W
5,416
719
0
1,193
12,098
3,158
1,187
5,445
6,653
58,480
0
W
Cthulhu
HOMEBOY215
Cthulhu
10,829
1,044
530
4,212
18,025
13,574
84
4,933
13,092
37,172
0
L
14,341
8,580
0
7,383
19,019
6,095
0
4,979
14,040
0
75,371
W
Nemesis
ItzInvictus
Nemesis
9,463
4,159
0
3,489
12,756
4,531
104
4,678
8,078
0
51,467
L
Bastet
Less14Name
Bastet
6,470
2,089
0
2,489
12,033
3,360
5
1,607
10,426
0
46,839
L
Ares
6,978
923
403
2,782
18,832
12,393
0
4,650
14,182
22,803
0
L
Anubis
TheDarkB2
Anubis
14,099
458
0
7,233
14,063
6,511
1
2,863
11,200
72,309
0
L
Horus
Willaaay
Horus
11,969
6,494
279
5,698
17,466
11,167
0
2,146
15,320
323
44,898
W
Anhur
svdsage
Anhur
16,471
10,568
0
8,228
17,769
5,815
2,279
4,448
13,321
0
80,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,609
Gold Earned
55,156
418
Minions Killed
544
0
Camps Cleared
0
1,764,303
Distance Traveled
1,799,212
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,622
601
195
9
0
316,236
4
W
Zeus
9,808
467
92
4
0
345,567
8
W
Cthulhu
11,100
529
51
2
0
356,662
3
L
Anhur
10,024
477
117
6
0
328,930
7
W
Nemesis
9,619
458
73
3
0
431,927
0
L
Bastet
9,111
434
69
3
0
360,583
0
L
Ares
8,906
424
33
2
0
373,584
0
L
Anubis
11,369
541
129
6
0
379,539
4
L
Horus
9,199
438
70
3
0
321,667
1
W
Anhur
12,007
572
133
6
0
348,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role