Player Matchup

Freya
Freya
BorkBorkNomNoms
Freya
Level 159
God Stats
22W - 27L
1,465 SR
Queue Stats
1,194W - 1,090L
1,629 Elo+
Party 2
Scylla
Scylla
ItsLadiesMan og
Scylla
Level 60
God Stats
1W - 1L
1,761 SR
Queue Stats
19W - 19L
1,534 Elo+
Party 2
Nemesis
Nemesis
LorgePeePee
Nemesis
Level 122
God Stats
5W - 8L
1,198 SR
Queue Stats
121W - 115L
1,419 Elo+
Party 2
Osiris
Osiris
Novack69
Osiris
Level 129
God Stats
8W - 8L
1,672 SR
Queue Stats
246W - 211L
1,579 Elo+
Party 2
Horus
Horus
SnazzyCarnival
Horus
Level 68
God Stats
2W - 6L
1,207 SR
Queue Stats
25W - 33L
1,479 Elo+
Party 2
Team Averages
Level 108
1,461 SR
1,528 Elo+

VS

Team Averages
Level 80
1,525 SR
1,501 Elo+
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KiragaGaming
Sun Wukong
Level 17
God Stats
4W - 2L
1,580 SR
Queue Stats
54W - 38L
1,654 Elo+
Party 1
Bacchus
Bacchus
Lord_of_the_Dabz
Bacchus
Level 67
God Stats
7W - 7L
1,534 SR
Queue Stats
109W - 105L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
ShutupStuped
Zhong Kui
Level 105
God Stats
2W - 1L
1,424 SR
Queue Stats
2W - 2L
1,302 Elo+
Solo
Danzaburou
Danzaburou
Yebuh
Danzaburou
Level 89
God Stats
2W - 0L
1,588 SR
Queue Stats
18W - 23L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,068
507
4,090
6,064
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 5 / 1
4,961
496
4,148
5,221
1,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LorgePeePee
Nemesis
8
1 / 3 / 1
5,172
517
2,091
5,459
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
Novack69
Osiris
9
2 / 4 / 0
5,310
531
4,359
7,736
7,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 4 / 0
3,873
387
1,199
5,242
1,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
6 / 2 / 1
6,637
664
4,249
6,338
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
KiragaGaming
Sun Wukong
11
5 / 2 / 3
6,676
668
6,700
7,560
4,908
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
5 / 0 / 4
5,629
563
4,060
4,818
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
ShutupStuped
Zhong Kui
9
1 / 1 / 3
5,478
548
4,902
7,581
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Yebuh
Danzaburou
10
1 / 0 / 2
6,058
606
1,409
5,841
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
18
18
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
2
1
3.25
L
1
2
0
0.5
L
1
5
1
0.3
W
Sun Wukong
KiragaGaming
Sun Wukong
5
2
3
3.25
W
5
0
4
7
L
Nemesis
LorgePeePee
Nemesis
1
3
1
0.5
L
Osiris
Novack69
Osiris
2
4
0
0.5
W
Zhong Kui
ShutupStuped
Zhong Kui
1
1
3
2.5
L
0
4
0
0
W
Danzaburou
Yebuh
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,887
Damage
21,320
29,722
Taken
32,138
15,683
Mitigated
16,988
7,143
Healing
15,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,249
338
667
3,147
6,338
1,603
184
2,460
3,604
28,761
0
L
4,090
1,293
0
2,619
6,064
1,673
0
3,884
2,030
17,492
0
L
4,148
86
58
796
5,221
1,543
0
3,081
1,884
11,977
0
W
Sun Wukong
KiragaGaming
Sun Wukong
6,700
1,723
0
385
7,560
4,908
624
456
7,056
0
30,981
W
4,060
325
258
1,308
4,818
4,069
0
702
4,093
11,216
0
L
Nemesis
LorgePeePee
Nemesis
2,091
863
0
1,213
5,459
2,895
0
1,381
3,999
0
24,168
L
Osiris
Novack69
Osiris
4,359
1,882
0
1,725
7,736
7,843
198
628
7,108
0
25,413
W
Zhong Kui
ShutupStuped
Zhong Kui
4,902
1,408
0
5,340
7,581
4,750
0
3,665
3,916
30,461
0
L
1,199
508
284
448
5,242
1,729
0
3,571
1,490
0
5,656
W
Danzaburou
Yebuh
Danzaburou
1,409
831
0
3,896
5,841
1,658
0
486
5,231
0
29,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,384
Gold Earned
30,478
180
Minions Killed
254
0
Camps Cleared
0
828,577
Distance Traveled
949,184
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,637
664
58
6
0
186,122
3
L
Freya
5,068
507
37
4
0
178,668
1
L
Scylla
4,961
496
27
3
0
180,264
0
W
Sun Wukong
6,676
668
58
6
0
185,718
0
W
Bacchus
5,629
563
18
2
0
216,574
2
L
Nemesis
5,172
517
53
5
0
177,090
0
L
Osiris
5,310
531
53
5
0
159,587
0
W
Zhong Kui
5,478
548
56
6
0
175,300
2
L
Horus
3,873
387
10
1
0
132,968
0
W
Danzaburou
6,058
606
64
6
0
185,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role