Player Matchup

Ne Zha
Ne Zha
Competitive War
Ne Zha
Level 104
God Stats
3W - 3L
1,768 SR
Queue Stats
39W - 27L
1,682 Elo+
Party 1
Merlin
Merlin
Mouthy Son
Merlin
Level 124
God Stats
6W - 4L
1,425 SR
Queue Stats
42W - 27L
1,682 Elo+
Party 1
Cerberus
Cerberus
Snitch Like 6ix
Cerberus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 27L
1,682 Elo+
Party 1
Team Averages
Level 111
1,564 SR
1,682 Elo+

VS

Team Averages
Level 100
1,412 SR
1,558 Elo+
Neith
Neith
Ravenous_Light
Neith
Level 125
God Stats
5W - 7L
1,500 SR
Queue Stats
526W - 505L
1,529 Elo+
Party 2
Tiamat
Tiamat
fairymon
Tiamat
Level 53
God Stats
0W - 2L
1,236 SR
Queue Stats
4W - 7L
1,603 Elo+
Solo
Chaac
Chaac
xXsub_zero123
Chaac
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
511W - 449L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
8,596
716
7,510
7,387
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Mouthy Son
Merlin
13
4 / 0 / 6
8,632
719
9,019
4,897
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
11
1 / 1 / 9
7,714
643
3,304
9,299
8,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
7,582
632
6,449
6,894
1,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
fairymon
Tiamat
9
0 / 4 / 2
6,931
578
4,122
6,451
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 5 / 1
6,786
566
6,088
11,132
5,188
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Merlin
Mouthy Son
Merlin
4
0
6
7
L
2
2
0
1
W
Cerberus
1
1
9
5.5
L
Tiamat
fairymon
Tiamat
0
4
2
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,833
Damage
16,659
21,583
Taken
24,477
13,713
Mitigated
10,345
4,204
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,510
1,079
0
2,479
7,387
3,076
0
1,401
5,986
0
35,252
W
Merlin
Mouthy Son
Merlin
9,019
1,295
0
261
4,897
2,045
0
473
4,424
45,881
0
L
6,449
1,663
0
624
6,894
1,933
0
3,604
3,108
0
24,418
W
Cerberus
3,304
185
0
1,464
9,299
8,592
0
2,348
6,951
13,643
0
L
Tiamat
fairymon
Tiamat
4,122
245
513
1,410
6,451
3,224
0
3,566
2,588
19,157
0
L
6,088
810
507
3,941
11,132
5,188
0
4,468
6,378
0
26,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,942
Gold Earned
21,299
161
Minions Killed
126
0
Camps Cleared
0
665,828
Distance Traveled
583,760
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,596
716
47
4
0
238,461
0
W
Merlin
8,632
719
91
8
0
217,298
0
L
Neith
7,582
632
62
5
0
193,817
3
W
Cerberus
7,714
643
23
2
0
210,069
2
L
Tiamat
6,931
578
34
3
0
176,513
0
L
Chaac
6,786
566
30
3
0
213,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role