Player Matchup

King Arthur
King Arthur
AceLSpades1996
King Arthur
Level 84
God Stats
0W - 3L
1,345 SR
Queue Stats
13W - 21L
1,324 Elo+
Party 2
Hel
Hel
INFANTRYMAN21
Hel
Level 138
God Stats
0W - 1L
1,746 SR
Queue Stats
19W - 25L
1,341 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
carpentercraft0
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,108 Elo+
Party 2
Team Averages
Level 90
1,531 SR
1,258 Elo+

VS

Team Averages
Level 82
1,528 SR
1,315 Elo+
Hades
Hades
Bacon McMuffin6
Hades
Level 107
God Stats
5W - 4L
1,677 SR
Queue Stats
95W - 109L
1,383 Elo+
Party 1
Apollo
Apollo
LiE JungleYeti
Apollo
Level 82
God Stats
5W - 2L
1,445 SR
Queue Stats
67W - 69L
1,352 Elo+
Party 1
Tiamat
Tiamat
dhartnett14
Tiamat
Level 57
God Stats
1W - 1L
1,460 SR
Queue Stats
32W - 47L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceLSpades1996
King Arthur
10
3 / 7 / 0
7,029
639
2,510
13,005
7,167
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 4 / 3
6,907
628
7,365
10,290
3,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
carpentercraft0
Ah Muzen Cab
8
0 / 5 / 3
6,487
590
4,291
8,999
2,983
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 11
8,672
788
8,731
6,503
3,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 11
8,635
785
9,419
6,983
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
11
6 / 2 / 8
8,644
786
9,078
6,206
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
16
16
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AceLSpades1996
King Arthur
3
7
0
0.43
W
5
0
11
10.5
L
1
4
3
0.63
W
5
2
11
5.25
L
Ah Muzen Cab
carpentercraft0
Ah Muzen Cab
0
5
3
0.3
W
Tiamat
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,166
Damage
27,228
32,294
Taken
19,692
13,663
Mitigated
9,779
9,261
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AceLSpades1996
King Arthur
2,510
721
159
1,073
13,005
7,167
0
5,469
7,180
0
13,087
W
8,731
886
279
4,243
6,503
3,873
991
2,094
4,409
31,655
0
L
7,365
575
1,831
4,728
10,290
3,513
0
6,316
3,716
31,656
0
W
9,419
5,330
0
4,057
6,983
2,526
1,817
1,955
5,028
0
25,862
L
Ah Muzen Cab
carpentercraft0
Ah Muzen Cab
4,291
1,893
297
1,173
8,999
2,983
0
5,191
3,550
0
15,771
W
Tiamat
9,078
1,511
0
1,620
6,206
3,380
336
3,338
2,868
20,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,423
Gold Earned
25,951
96
Minions Killed
143
0
Camps Cleared
0
520,837
Distance Traveled
554,968
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,029
639
25
2
0
175,383
3
W
Hades
8,672
788
63
6
0
202,154
0
L
Hel
6,907
628
35
3
0
165,994
0
W
Apollo
8,635
785
32
3
0
173,634
0
L
Ah Muzen Cab
6,487
590
36
3
0
179,460
2
W
Tiamat
8,644
786
48
4
0
179,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role