Player Matchup

Ullr
Ullr
Bronze I
CrucialTrack
Ullr
Bronze I
Level 120
God Stats
64W - 97L
1,372 SR
Queue Stats
949W - 986L
330 MMR
Solo
Guan Yu
Guan Yu
Bronze I
DaBradas_
Guan Yu
Bronze I
Level 93
God Stats
3W - 5L
1,500 SR
Queue Stats
168W - 193L
358 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Flarestack
Jormungandr
Bronze III
Level 99
God Stats
53W - 66L
1,390 SR
Queue Stats
82W - 122L
74 MMR
Solo
Ra
Ra
Bronze II
ImRawLikeSushi1
Ra
Bronze II
Level 93
God Stats
5W - 4L
1,499 SR
Queue Stats
293W - 332L
280 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze II
Soul Cavern
Ao Kuang
Bronze II
Level 68
God Stats
11W - 9L
1,500 SR
Queue Stats
250W - 297L
280 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,452 SR
265 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,508 SR
495 MMR
Nu Wa
Nu Wa
Bronze I
 
Nu Wa
Bronze I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze II
CaptainJonoshi
Sobek
Bronze II
Level 64
God Stats
11W - 14L
1,398 SR
Queue Stats
160W - 197L
279 MMR
Solo
Apollo
Apollo
Bronze IV
IlIlI_anbu_IlIlI
Apollo
Bronze IV
Level 58
God Stats
1W - 2L
1,617 SR
Queue Stats
12W - 35L
79 MMR
Solo
Mercury
Mercury
Bronze II
Jack_of_Hearts3
Mercury
Bronze II
Level 160
God Stats
1W - 4L
1,498 SR
Queue Stats
797W - 819L
239 MMR
Solo
Chaac
Chaac
Bronze I
mrkingpreetyboy
Chaac
Bronze I
Level 85
God Stats
6W - 10L
1,528 SR
Queue Stats
121W - 131L
378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
9,638
535
10,649
9,678
3,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
DaBradas_
Guan Yu
14
7 / 2 / 4
9,175
510
7,325
12,453
12,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Flarestack
Jormungandr
14
1 / 3 / 5
8,396
466
6,094
13,060
13,884
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 3 / 4
10,275
571
9,542
10,658
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
Soul Cavern
Ao Kuang
13
0 / 3 / 7
8,282
460
5,103
13,568
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ArachneAresScyllaBakasuraDanzaburou

VS

Bans
FenrirAnubisHeimdallrChernobogAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 1 / 2
9,215
512
11,954
9,986
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 1
6,041
336
969
7,520
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
6 / 9 / 0
8,835
491
9,886
12,816
5,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 4
8,271
460
8,234
15,835
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 2
8,559
476
7,141
13,033
8,584
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
21
Kills
12
13
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
1
2
4
L
0
2
1
0.25
W
6
2
7
4.75
W
Guan Yu
DaBradas_
Guan Yu
7
2
4
4.5
W
Jormungandr
Flarestack
Jormungandr
1
3
5
1.17
L
6
9
0
0.67
W
7
3
4
3
L
1
7
4
0.43
W
Ao Kuang
Soul Cavern
Ao Kuang
0
3
7
1.17
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,713
Damage
38,184
59,417
Taken
59,190
38,615
Mitigated
28,302
18,140
Healing
15,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,954
1,753
0
2,958
9,986
3,036
436
5,074
4,837
75,512
0
L
969
86
99
1,534
7,520
6,179
0
1,221
6,199
11,532
0
W
10,649
3,811
0
1,247
9,678
3,387
3,552
2,259
7,419
0
51,978
W
Guan Yu
DaBradas_
Guan Yu
7,325
1,219
1,392
3,858
12,453
12,517
1,138
1,836
10,617
0
30,112
W
Jormungandr
Flarestack
Jormungandr
6,094
1,727
693
1,296
13,060
13,884
289
1,397
11,663
35,259
0
L
9,886
6,781
0
2,154
12,816
5,063
28
1,992
10,499
0
41,106
W
9,542
413
1,493
4,539
10,658
4,162
2,239
4,348
6,310
66,374
0
L
8,234
4,289
0
2,931
15,835
5,440
114
5,180
10,405
0
51,380
W
Ao Kuang
Soul Cavern
Ao Kuang
5,103
1,564
0
3,622
13,568
4,665
2,504
3,083
10,485
49,392
0
L
7,141
2,511
0
5,656
13,033
8,584
590
6,659
5,961
0
36,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
40,921
398
Minions Killed
380
0
Camps Cleared
0
1,569,349
Distance Traveled
1,467,788
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,215
512
126
7
0
324,270
2
L
Sobek
6,041
336
19
1
0
208,909
5
W
Ullr
9,638
535
75
4
0
270,067
0
W
Guan Yu
9,175
510
44
2
0
354,028
4
W
Jormungandr
8,396
466
64
4
0
326,032
2
L
Apollo
8,835
491
51
3
0
294,069
1
W
Ra
10,275
571
128
7
0
292,867
0
L
Mercury
8,271
460
98
5
0
342,075
0
W
Ao Kuang
8,282
460
87
5
0
326,355
0
L
Chaac
8,559
476
86
5
0
298,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role