Player Matchup

Ra
Ra
DrPotato101
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
linkjwolf
Tiamat
Level 103
God Stats
2W - 0L
1,572 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Achilles
Achilles
maxfly
Achilles
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Team Averages
Level 73
1,524 SR
1,500 Elo+

VS

Team Averages
Level 24
1,629 SR
1,453 Elo+
Cthulhu
Cthulhu
Wakeify
Cthulhu
Level 4
God Stats
0W - 1L
1,686 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Scylla
Scylla
nativeNA
Scylla
Level 40
God Stats
0W - 2L
1,702 SR
Queue Stats
28W - 41L
1,360 Elo+
Party 1
Bellona
Bellona
sinrNA
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
11,512
677
10,702
7,743
3,066
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
linkjwolf
Tiamat
16
5 / 4 / 9
12,319
725
14,870
13,517
10,536
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
maxfly
Achilles
15
7 / 5 / 8
12,137
714
9,095
16,905
10,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Wakeify
Cthulhu
12
2 / 4 / 6
10,326
607
5,709
12,574
8,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
nativeNA
Scylla
16
7 / 5 / 4
12,247
720
13,407
15,424
6,672
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
sinrNA
Bellona
14
3 / 7 / 6
10,887
640
8,235
14,866
12,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
16
Kills
12
12
Deaths
16
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Cthulhu
Wakeify
Cthulhu
2
4
6
1.25
W
Tiamat
linkjwolf
Tiamat
5
4
9
2.38
W
Achilles
maxfly
Achilles
7
5
8
2.2
L
Scylla
nativeNA
Scylla
7
5
4
1.8
L
Bellona
sinrNA
Bellona
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,667
Damage
27,351
38,165
Taken
42,864
24,423
Mitigated
27,837
13,204
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,702
1,214
4,027
2,179
7,743
3,066
752
4,634
3,059
31,955
0
L
Cthulhu
Wakeify
Cthulhu
5,709
179
107
2,149
12,574
8,415
117
8,408
4,166
19,911
0
W
Tiamat
linkjwolf
Tiamat
14,870
1,470
0
2,392
13,517
10,536
28
6,702
6,599
62,469
0
W
Achilles
maxfly
Achilles
9,095
3,974
833
3,773
16,905
10,821
1,306
7,897
8,679
0
28,972
L
Scylla
nativeNA
Scylla
13,407
2,764
0
5,428
15,424
6,672
1,279
9,301
6,123
56,758
0
L
Bellona
sinrNA
Bellona
8,235
1,768
0
452
14,866
12,750
1,743
7,726
6,952
0
41,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,968
Gold Earned
33,460
138
Minions Killed
165
0
Camps Cleared
0
873,951
Distance Traveled
861,803
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,512
677
39
2
0
260,606
3
L
Cthulhu
10,326
607
30
2
0
264,005
1
W
Tiamat
12,319
725
82
5
0
300,078
4
W
Achilles
12,137
714
17
1
0
313,267
3
L
Scylla
12,247
720
74
4
0
288,697
5
L
Bellona
10,887
640
61
4
0
309,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role