Player Matchup

Danzaburou
Danzaburou
Comptizle
Danzaburou
Level 88
God Stats
1W - 2L
1,446 SR
Queue Stats
87W - 92L
1,529 Elo+
Party 2
Khepri
Khepri
Ellen Dejesus
Khepri
Level 123
God Stats
2W - 1L
1,733 SR
Queue Stats
83W - 86L
1,548 Elo+
Party 2
Skadi
Skadi
Joebiwonkenobi
Skadi
Level 136
God Stats
3W - 2L
1,526 SR
Queue Stats
130W - 114L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
Nate_dawg72
Jing Wei
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 181L
1,520 Elo+
Solo
Nike
Nike
laxxaxus
Nike
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,560 Elo+
Solo
Team Averages
Level 115
1,541 SR
1,542 Elo+

VS

Team Averages
Level 88
1,536 SR
1,479 Elo+
Osiris
Osiris
Hakyns
Osiris
Level 124
God Stats
1W - 6L
1,285 SR
Queue Stats
396W - 380L
1,466 Elo+
Solo
Kukulkan
Kukulkan
Holdt
Kukulkan
Level 51
God Stats
2W - 0L
1,823 SR
Queue Stats
89W - 79L
1,495 Elo+
Party 1
Freya
Freya
Loveable Lolly
Freya
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 163L
1,508 Elo+
Party 1
Cerberus
Cerberus
Nyaathan
Cerberus
Level 119
God Stats
3W - 2L
1,572 SR
Queue Stats
175W - 156L
1,489 Elo+
Party 1
Chronos
Chronos
SpiralDragon
Chronos
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Comptizle
Danzaburou
7
0 / 1 / 0
4,672
779
1,673
1,124
394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 3 / 1
5,431
905
2,111
6,016
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 1
4,773
796
3,484
4,583
1,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jing Wei
Nate_dawg72
Jing Wei
13
2 / 2 / 1
5,848
975
5,138
3,798
1,642
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
11
1 / 3 / 2
5,589
932
3,478
6,483
6,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hakyns
Osiris
11
3 / 1 / 6
6,500
1,083
3,818
4,588
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Holdt
Kukulkan
13
6 / 1 / 6
7,123
1,187
7,697
3,219
1,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 5
5,552
925
1,574
4,165
1,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Nyaathan
Cerberus
12
1 / 0 / 9
6,834
1,139
3,569
8,048
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
SpiralDragon
Chronos
11
1 / 0 / 8
6,086
1,014
2,941
2,859
969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
12
12
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Comptizle
Danzaburou
0
1
0
0
L
1
3
1
0.5
W
Osiris
Hakyns
Osiris
3
1
6
6
W
Kukulkan
Holdt
Kukulkan
6
1
6
9
L
0
3
1
0.17
W
1
2
5
1.75
L
Jing Wei
Nate_dawg72
Jing Wei
2
2
1
1.25
W
Cerberus
Nyaathan
Cerberus
1
0
9
5.5
W
Chronos
SpiralDragon
Chronos
1
0
8
5
L
Nike
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
19,599
22,004
Taken
22,879
16,119
Mitigated
13,048
4,097
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Comptizle
Danzaburou
1,673
51
405
106
1,124
394
0
724
375
0
2,497
L
2,111
38
605
837
6,016
5,810
0
4,624
1,322
4,476
0
W
Osiris
Hakyns
Osiris
3,818
1,007
1,492
1,773
4,588
5,015
270
226
4,362
0
8,718
W
Kukulkan
Holdt
Kukulkan
7,697
732
595
480
3,219
1,330
90
149
3,070
18,106
0
L
3,484
1,539
136
607
4,583
1,816
0
2,971
1,537
0
6,542
W
1,574
680
688
701
4,165
1,430
104
435
3,730
2,911
0
L
Jing Wei
Nate_dawg72
Jing Wei
5,138
4,668
14
276
3,798
1,642
0
2,677
1,021
0
14,570
W
Cerberus
Nyaathan
Cerberus
3,569
423
859
3,693
8,048
4,304
414
963
7,085
10,433
0
W
Chronos
SpiralDragon
Chronos
2,941
811
368
234
2,859
969
927
338
2,521
5,451
0
L
Nike
3,478
393
548
563
6,483
6,457
0
4,785
1,648
0
6,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,313
Gold Earned
32,095
34
Minions Killed
72
0
Camps Cleared
0
447,750
Distance Traveled
503,977
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,672
779
2
0
0
55,001
0
L
Khepri
5,431
905
4
1
0
81,526
0
W
Osiris
6,500
1,083
7
1
0
115,606
2
W
Kukulkan
7,123
1,187
29
5
0
110,329
0
L
Skadi
4,773
796
2
0
0
93,737
1
W
Freya
5,552
925
5
1
0
83,585
0
L
Jing Wei
5,848
975
25
4
0
115,483
3
W
Cerberus
6,834
1,139
18
3
0
97,102
0
W
Chronos
6,086
1,014
13
2
0
97,355
0
L
Nike
5,589
932
1
0
0
102,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role