Player Matchup

Ares
Ares
Breezyxrockyy
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,021 Elo+
Solo
Ra
Ra
Gamb0lShroud
Ra
Level 28
God Stats
37W - 29L
1,586 SR
Queue Stats
89W - 73L
1,405 Elo+
Solo
Ravana
Ravana
Lord DIAM0ND
Ravana
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 151L
1,366 Elo+
Solo
Cthulhu
Cthulhu
NumberedHare397
Cthulhu
Level 26
God Stats
16W - 15L
1,492 SR
Queue Stats
41W - 57L
1,327 Elo+
Party 3
Skadi
Skadi
jamik102002
Skadi
Level 33
God Stats
11W - 5L
1,739 SR
Queue Stats
124W - 125L
1,393 Elo+
Party 3
Team Averages
Level 23
1,563 SR
1,303 Elo+

VS

Team Averages
Level 28
1,449 SR
1,369 Elo+
Skadi
Skadi
AryaSirius
Skadi
Level 33
God Stats
286W - 262L
1,586 SR
Queue Stats
495W - 530L
1,480 Elo+
Party 2
Olorun
Olorun
Dabosaurus_Rektt
Olorun
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
24W - 26L
1,303 Elo+
Party 1
Pele
Pele
PowerfulFlyer72
Pele
Level 28
God Stats
5W - 3L
1,402 SR
Queue Stats
162W - 180L
1,316 Elo+
Solo
King Arthur
King Arthur
Suhdewz
King Arthur
Level 26
God Stats
30W - 22L
1,251 SR
Queue Stats
54W - 48L
1,367 Elo+
Party 1
Yemoja
Yemoja
cooldad123
Yemoja
Level 25
God Stats
77W - 104L
1,509 SR
Queue Stats
129W - 162L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,607
374
2,954
15,469
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 3
7,190
479
4,380
2,802
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
14
7 / 1 / 1
8,461
564
10,489
7,413
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 4
6,505
434
5,468
9,602
4,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 5 / 2
6,713
448
6,565
9,645
2,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
6 / 1 / 3
8,407
560
12,124
9,526
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 1
7,153
477
5,332
10,292
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
3 / 3 / 2
8,413
561
6,978
8,288
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Suhdewz
King Arthur
12
3 / 3 / 3
6,758
451
5,238
12,285
6,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
cooldad123
Yemoja
13
3 / 2 / 7
8,924
595
3,573
5,694
3,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
13
Kills
17
18
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
1
3
7.5
L
0
8
0
0
W
2
4
1
0.63
L
3
0
3
4.5
L
Ravana
7
1
1
7.5
L
1
4
4
0.75
W
3
3
2
1.33
W
King Arthur
Suhdewz
King Arthur
3
3
3
1.5
W
Yemoja
cooldad123
Yemoja
3
2
7
3.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,856
Damage
33,245
44,931
Taken
46,085
18,851
Mitigated
18,531
5,616
Healing
16,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
12,124
7,734
455
3,671
9,526
2,755
4,351
2,394
7,086
0
50,803
L
2,954
155
0
132
15,469
7,732
0
2,160
13,309
15,073
0
W
5,332
2,360
920
4,521
10,292
3,156
1,492
3,317
6,763
37,409
0
L
4,380
291
632
574
2,802
810
280
762
2,015
29,974
0
L
Ravana
10,489
3,910
0
1,400
7,413
3,666
203
666
6,629
0
46,940
L
5,468
279
0
306
9,602
4,028
130
3,565
5,822
19,288
0
W
6,978
1,093
0
3,460
8,288
2,617
1,064
749
7,467
0
57,829
W
King Arthur
Suhdewz
King Arthur
5,238
809
0
1,870
12,285
6,883
344
3,906
8,245
0
19,891
W
Yemoja
cooldad123
Yemoja
3,573
449
981
899
5,694
3,120
1,198
1,926
3,722
21,876
0
L
6,565
3,836
562
2,010
9,645
2,615
1,745
1,752
7,718
0
32,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,476
Gold Earned
39,655
240
Minions Killed
337
0
Camps Cleared
0
1,309,968
Distance Traveled
1,255,888
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,407
560
85
6
0
229,556
0
L
Ares
5,607
374
11
1
0
277,932
1
W
Olorun
7,153
477
75
5
0
234,625
0
L
Ra
7,190
479
61
4
0
251,462
0
L
Ravana
8,461
564
82
5
0
268,518
0
L
Cthulhu
6,505
434
32
2
0
285,816
0
W
Pele
8,413
561
110
7
0
307,507
3
W
King Arthur
6,758
451
21
1
0
292,056
3
W
Yemoja
8,924
595
46
3
0
192,144
0
L
Skadi
6,713
448
54
4
0
226,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role