Player Matchup

Vulcan
Vulcan
AndonioGonde69
Vulcan
Level 24
God Stats
2W - 2L
1,612 SR
Queue Stats
115W - 115L
1,473 Elo+
Solo
Kali
Kali
IronFrank92
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,148 Elo+
Solo
Cerberus
Cerberus
Nextoro
Cerberus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,729 Elo+
Party 2
Danzaburou
Danzaburou
Younes360pro
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,549 Elo+
Party 2
Sun Wukong
Sun Wukong
axelfirst
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,729 Elo+
Party 2
Team Averages
Level 28
1,522 SR
1,526 Elo+

VS

Team Averages
Level 21
1,591 SR
1,499 Elo+
Mercury
Mercury
AnaiNami
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 20L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
CornualShark493
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,680 Elo+
Solo
Olorun
Olorun
Hollywood_Tayttv
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,473 Elo+
Party 1
Sobek
Sobek
Mcmeme76
Sobek
Level 26
God Stats
6W - 6L
1,892 SR
Queue Stats
194W - 195L
1,419 Elo+
Solo
Anhur
Anhur
Musa_Aokiji
Anhur
Level 29
God Stats
7W - 6L
1,561 SR
Queue Stats
130W - 95L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,379
491
2,949
6,964
2,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,695
438
1,489
7,705
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Nextoro
Cerberus
8
2 / 4 / 1
5,750
442
5,545
10,495
6,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Younes360pro
Danzaburou
9
2 / 4 / 2
5,857
451
4,739
7,295
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
axelfirst
Sun Wukong
9
0 / 6 / 0
5,329
410
4,159
9,539
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AnaiNami
Mercury
13
4 / 2 / 2
7,819
601
2,599
9,114
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
9 / 0 / 4
8,583
660
10,356
9,475
7,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 0 / 5
7,570
582
3,453
2,557
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Mcmeme76
Sobek
10
2 / 2 / 7
6,666
513
5,662
10,163
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 8
6,635
510
5,228
5,340
1,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
19
20
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
AnaiNami
Mercury
4
2
2
2.5
L
0
3
1
0.17
W
9
0
4
11
W
2
0
5
4.5
L
0
3
1
0.17
W
Sobek
Mcmeme76
Sobek
2
2
7
2.75
W
2
1
8
6
L
Cerberus
Nextoro
Cerberus
2
4
1
0.63
L
Danzaburou
Younes360pro
Danzaburou
2
4
2
0.75
L
Sun Wukong
axelfirst
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,881
Damage
27,298
41,998
Taken
36,649
16,539
Mitigated
19,449
9,731
Healing
17,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AnaiNami
Mercury
2,599
1,656
0
3,442
9,114
2,839
0
1,159
7,905
0
41,842
L
2,949
797
0
1,418
6,964
2,251
0
2,414
4,525
39,335
0
W
10,356
2,322
150
5,064
9,475
7,097
0
1,350
7,725
0
53,132
W
3,453
1,266
115
2,133
2,557
940
294
582
1,975
46,798
0
L
1,489
581
0
2,482
7,705
2,003
0
1,013
6,642
0
26,343
W
Sobek
Mcmeme76
Sobek
5,662
833
0
4,704
10,163
7,173
338
3,532
6,631
17,990
0
W
5,228
3,004
0
2,070
5,340
1,400
494
1,871
3,469
0
30,208
L
Cerberus
Nextoro
Cerberus
5,545
436
0
3,135
10,495
6,565
0
4,052
6,393
16,795
0
L
Danzaburou
Younes360pro
Danzaburou
4,739
2,453
0
2,120
7,295
1,585
0
1,408
5,837
0
26,004
L
Sun Wukong
axelfirst
Sun Wukong
4,159
923
0
576
9,539
4,135
0
228
8,899
0
23,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
37,273
275
Minions Killed
347
0
Camps Cleared
0
1,150,510
Distance Traveled
1,346,988
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,819
601
88
7
0
302,915
0
L
Vulcan
6,379
491
88
7
0
240,406
6
W
Guan Yu
8,583
660
82
6
0
275,771
1
W
Olorun
7,570
582
103
8
0
249,301
5
L
Kali
5,695
438
64
5
0
258,389
0
W
Sobek
6,666
513
18
1
0
274,090
2
W
Anhur
6,635
510
56
4
0
244,911
3
L
Cerberus
5,750
442
37
3
0
236,927
0
L
Danzaburou
5,857
451
45
3
0
180,615
0
L
Sun Wukong
5,329
410
41
3
0
234,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role