Player Matchup

Kukulkan
Kukulkan
Brunohydra
Kukulkan
Level 19
God Stats
5W - 1L
1,773 SR
Queue Stats
105W - 127L
1,690 Elo+
Solo
Nemesis
Nemesis
Crunch420
Nemesis
Level 26
God Stats
31W - 20L
1,681 SR
Queue Stats
153W - 121L
1,645 Elo+
Solo
Cerberus
Cerberus
Habblon
Cerberus
Level 13
God Stats
1W - 3L
1,391 SR
Queue Stats
14W - 11L
1,636 Elo+
Solo
Danzaburou
Danzaburou
NotChanny
Danzaburou
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 130L
1,564 Elo+
Solo
Anubis
Anubis
SmurfingWhyNot
Anubis
Level 8
God Stats
31W - 12L
1,933 SR
Queue Stats
167W - 120L
1,745 Elo+
Solo
Team Averages
Level 17
1,656 SR
1,656 Elo+

VS

Team Averages
Level 21
1,607 SR
1,596 Elo+
Fenrir
Fenrir
Canodmcm1
Fenrir
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
238W - 209L
1,555 Elo+
Solo
Bellona
Bellona
KeenKarma834
Bellona
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 44L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
Lowjax
Kuzenbo
Level 25
God Stats
12W - 10L
1,683 SR
Queue Stats
701W - 645L
1,680 Elo+
Party 1
Heimdallr
Heimdallr
Reactionz10
Heimdallr
Level 28
God Stats
66W - 63L
1,640 SR
Queue Stats
416W - 351L
1,631 Elo+
Party 1
Scylla
Scylla
Zatox
Scylla
Level 21
God Stats
1W - 1L
1,712 SR
Queue Stats
13W - 18L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brunohydra
Kukulkan
11
4 / 1 / 1
6,761
563
3,248
3,828
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Crunch420
Nemesis
11
2 / 1 / 6
6,510
543
3,821
8,340
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Habblon
Cerberus
10
1 / 2 / 9
6,319
527
5,929
7,727
4,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
NotChanny
Danzaburou
12
5 / 2 / 1
7,329
611
6,180
7,628
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
9 / 2 / 2
7,026
586
9,516
4,116
1,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Canodmcm1
Fenrir
9
1 / 6 / 1
5,755
480
3,039
10,478
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
KeenKarma834
Bellona
9
0 / 3 / 0
5,291
441
573
5,203
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Lowjax
Kuzenbo
8
0 / 3 / 6
5,661
472
4,502
10,200
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Reactionz10
Heimdallr
10
5 / 5 / 2
6,436
536
7,200
7,946
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Zatox
Scylla
9
2 / 4 / 2
6,077
506
2,631
5,816
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
21
Kills
8
8
Deaths
21
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Brunohydra
Kukulkan
4
1
1
4.5
L
Fenrir
Canodmcm1
Fenrir
1
6
1
0.25
W
Nemesis
Crunch420
Nemesis
2
1
6
5
W
Cerberus
Habblon
Cerberus
1
2
9
2.75
L
Bellona
KeenKarma834
Bellona
0
3
0
0
L
Kuzenbo
Lowjax
Kuzenbo
0
3
6
1
W
Danzaburou
NotChanny
Danzaburou
5
2
1
2.75
L
Heimdallr
Reactionz10
Heimdallr
5
5
2
1.2
W
9
2
2
5
L
Scylla
Zatox
Scylla
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,694
Damage
17,945
31,639
Taken
39,643
13,098
Mitigated
15,783
12,412
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Brunohydra
Kukulkan
3,248
114
0
540
3,828
1,499
0
1,401
2,427
30,161
0
L
Fenrir
Canodmcm1
Fenrir
3,039
250
0
2,764
10,478
2,803
0
5,586
4,850
0
28,064
W
Nemesis
Crunch420
Nemesis
3,821
2,077
0
1,890
8,340
3,323
0
1,397
6,943
0
43,407
W
Cerberus
Habblon
Cerberus
5,929
478
464
3,353
7,727
4,226
30
2,290
5,437
25,857
0
L
Bellona
KeenKarma834
Bellona
573
229
0
1,175
5,203
1,945
0
1,818
3,385
0
18,200
L
Kuzenbo
Lowjax
Kuzenbo
4,502
2,021
0
3,037
10,200
7,020
0
4,636
5,513
12,320
0
W
Danzaburou
NotChanny
Danzaburou
6,180
3,061
0
4,314
7,628
2,330
492
761
6,867
0
41,808
L
Heimdallr
Reactionz10
Heimdallr
7,200
3,299
0
1,684
7,946
2,839
0
2,325
5,541
0
26,384
W
9,516
240
0
1,851
4,116
1,720
0
1,284
2,832
26,810
0
L
Scylla
Zatox
Scylla
2,631
512
0
914
5,816
1,176
0
4,003
1,661
25,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,945
Gold Earned
29,220
331
Minions Killed
208
0
Camps Cleared
0
1,127,536
Distance Traveled
1,052,527
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,761
563
68
6
0
220,388
1
L
Fenrir
5,755
480
59
5
0
212,689
1
W
Nemesis
6,510
543
77
6
0
240,238
1
W
Cerberus
6,319
527
55
5
0
252,944
3
L
Bellona
5,291
441
38
3
0
220,217
0
L
Kuzenbo
5,661
472
7
1
0
236,437
2
W
Danzaburou
7,329
611
77
6
0
238,591
1
L
Heimdallr
6,436
536
46
4
0
180,977
1
W
Anubis
7,026
586
54
5
0
175,375
5
L
Scylla
6,077
506
58
5
0
202,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role