Player Matchup

The Morrigan
The Morrigan
Giibbo
The Morrigan
Level 134
God Stats
2W - 3L
1,367 SR
Queue Stats
108W - 117L
1,521 Elo+
Party 1
Ares
Ares
Krypticck
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
bbbaiiq
Achilles
Level 114
God Stats
6W - 2L
1,726 SR
Queue Stats
148W - 135L
1,521 Elo+
Party 1
Nemesis
Nemesis
juanfrd
Nemesis
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 46L
1,399 Elo+
Solo
Chernobog
Chernobog
ofekPL
Chernobog
Level 118
God Stats
43W - 35L
1,481 SR
Queue Stats
541W - 602L
1,428 Elo+
Solo
Team Averages
Level 107
1,515 SR
1,474 Elo+

VS

Team Averages
Level 74
1,418 SR
1,466 Elo+
Heimdallr
Heimdallr
Aname-San
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 277L
1,531 Elo+
Solo
Skadi
Skadi
JDSFODSJGNSDJ
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
RicTheAngel1
Fafnir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,463 Elo+
Solo
Nu Wa
Nu Wa
chahly
Nu Wa
Level 79
God Stats
0W - 2L
1,305 SR
Queue Stats
22W - 32L
1,399 Elo+
Solo
Pele
Pele
chrisbakos
Pele
Level 46
God Stats
3W - 7L
1,286 SR
Queue Stats
425W - 511L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Giibbo
The Morrigan
14
7 / 1 / 6
8,529
656
9,013
5,716
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
11
4 / 0 / 6
7,398
569
5,335
8,871
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
bbbaiiq
Achilles
13
6 / 1 / 4
7,726
594
6,068
8,205
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
juanfrd
Nemesis
11
0 / 0 / 2
6,264
482
2,746
7,278
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
ofekPL
Chernobog
12
1 / 2 / 5
7,110
547
6,081
10,080
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aname-San
Heimdallr
12
1 / 4 / 2
6,695
515
5,402
10,472
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 1 / 0
6,702
516
4,353
5,534
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
8
0 / 4 / 1
5,435
418
3,227
11,090
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
chahly
Nu Wa
11
1 / 4 / 0
6,419
494
4,809
7,429
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 5 / 0
5,843
449
2,341
8,653
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
18
Kills
3
4
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aname-San
Heimdallr
1
4
2
0.5
W
The Morrigan
Giibbo
The Morrigan
7
1
6
10
L
0
1
0
0
W
Ares
4
0
6
7
L
Fafnir
0
4
1
0.13
W
Achilles
bbbaiiq
Achilles
6
1
4
8
L
Nu Wa
chahly
Nu Wa
1
4
0
0.25
L
1
5
0
0.2
W
Nemesis
juanfrd
Nemesis
0
0
2
1
W
Chernobog
ofekPL
Chernobog
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,243
Damage
20,132
40,150
Taken
43,178
14,527
Mitigated
17,702
15,347
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aname-San
Heimdallr
5,402
2,711
0
3,407
10,472
3,510
757
2,016
8,444
0
39,630
W
The Morrigan
Giibbo
The Morrigan
9,013
1,647
0
761
5,716
1,830
0
1,727
3,847
49,409
5,670
L
4,353
1,521
0
3,097
5,534
1,782
166
306
5,216
0
41,272
W
Ares
5,335
242
0
1,829
8,871
4,076
0
2,651
6,020
14,969
0
L
Fafnir
3,227
1,364
0
1,213
11,090
7,848
0
4,373
6,629
10,057
0
W
Achilles
bbbaiiq
Achilles
6,068
1,991
0
4,218
8,205
2,994
1,560
1,067
7,024
0
40,955
L
Nu Wa
chahly
Nu Wa
4,809
444
0
540
7,429
2,382
0
4,399
2,650
32,690
0
L
2,341
1,095
0
2,870
8,653
2,180
91
1,111
7,452
0
26,778
W
Nemesis
juanfrd
Nemesis
2,746
969
0
3,162
7,278
2,315
35
542
6,662
0
22,436
W
Chernobog
ofekPL
Chernobog
6,081
4,151
0
5,377
10,080
3,312
1,790
1,485
8,561
0
40,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,027
Gold Earned
31,094
353
Minions Killed
292
0
Camps Cleared
0
1,372,020
Distance Traveled
1,100,776
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,695
515
64
5
0
222,050
0
W
The Morrigan
8,529
656
121
9
0
257,778
1
L
Skadi
6,702
516
83
6
0
227,555
4
W
Ares
7,398
569
28
2
0
266,390
3
L
Fafnir
5,435
418
19
1
0
222,014
4
W
Achilles
7,726
594
77
6
0
308,748
1
L
Nu Wa
6,419
494
75
6
0
220,487
1
L
Pele
5,843
449
51
4
0
208,670
4
W
Nemesis
6,264
482
55
4
0
257,719
2
W
Chernobog
7,110
547
72
6
0
281,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role