Player Matchup

Khepri
Khepri
Ghostliermantis
Khepri
Level 27
God Stats
4W - 2L
1,700 SR
Queue Stats
180W - 184L
1,435 Elo+
Solo
Merlin
Merlin
Jarjartwins
Merlin
Level 5
God Stats
3W - 2L
1,714 SR
Queue Stats
4W - 4L
1,673 Elo+
Party 1
Hercules
Hercules
ToxicNinja54
Hercules
Level 26
God Stats
3W - 1L
1,579 SR
Queue Stats
143W - 123L
1,654 Elo+
Party 1
Neith
Neith
Xicor9923
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 94L
1,396 Elo+
Solo
Kali
Kali
esportsnig
Kali
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 74L
1,465 Elo+
Solo
Team Averages
Level 18
1,599 SR
1,525 Elo+

VS

Team Averages
Level 18
1,390 SR
1,442 Elo+
Cthulhu
Cthulhu
ATARIIIIIII
Cthulhu
Level 8
God Stats
0W - 3L
1,140 SR
Queue Stats
3W - 6L
1,212 Elo+
Solo
Ares
Ares
BENJAMIN22354
Ares
Level 3
God Stats
0W - 2L
1,310 SR
Queue Stats
1W - 3L
1,339 Elo+
Solo
Anubis
Anubis
BeerCollisionist
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
polkapine
Susano
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 93L
1,602 Elo+
Party 2
Tyr
Tyr
yourboyskinny
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 7
6,598
600
3,149
3,056
1,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
11
1 / 0 / 4
6,261
569
3,017
2,958
733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
ToxicNinja54
Hercules
13
4 / 1 / 2
7,446
677
4,498
5,546
2,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Xicor9923
Neith
11
8 / 0 / 4
6,732
612
5,954
4,329
1,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
4 / 3 / 2
5,620
511
1,898
4,243
1,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ATARIIIIIII
Cthulhu
7
1 / 3 / 0
4,768
433
1,153
4,670
1,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 6 / 1
4,420
402
259
6,988
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 1
5,639
513
2,874
5,813
2,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
polkapine
Susano
8
1 / 2 / 0
5,090
463
3,664
6,276
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 0
5,096
463
1,579
6,715
2,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
20
Kills
4
4
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ATARIIIIIII
Cthulhu
1
3
0
0.33
L
0
6
1
0.08
L
1
4
1
0.38
W
3
0
7
6.5
W
Merlin
1
0
4
3
W
Hercules
ToxicNinja54
Hercules
4
1
2
5
W
Neith
Xicor9923
Neith
8
0
4
10
W
4
3
2
1.67
L
Susano
polkapine
Susano
1
2
0
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,516
Damage
9,529
20,132
Taken
30,462
7,444
Mitigated
11,137
7,224
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ATARIIIIIII
Cthulhu
1,153
111
0
384
4,670
1,813
155
910
3,760
11,316
0
L
259
74
0
380
6,988
2,869
121
2,413
4,575
4,192
0
L
2,874
132
0
957
5,813
2,130
141
2,119
3,669
25,473
0
W
3,149
362
0
1,513
3,056
1,154
252
1,154
1,902
15,034
0
W
Merlin
3,017
57
0
1,893
2,958
733
674
64
2,894
31,874
0
W
Hercules
ToxicNinja54
Hercules
4,498
2,157
0
2,273
5,546
2,869
0
1,453
4,093
0
42,315
W
Neith
Xicor9923
Neith
5,954
2,460
0
1,153
4,329
1,674
908
915
3,414
0
33,861
W
1,898
1,054
0
392
4,243
1,014
0
700
3,543
0
10,900
L
Susano
polkapine
Susano
3,664
921
0
2,056
6,276
1,853
0
724
5,552
0
25,322
L
1,579
460
0
871
6,715
2,472
0
0
6,540
0
20,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,657
Gold Earned
25,013
287
Minions Killed
180
0
Camps Cleared
0
905,579
Distance Traveled
990,123
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,768
433
15
1
0
196,754
0
L
Ares
4,420
402
7
1
0
200,081
1
L
Anubis
5,639
513
66
6
0
169,133
1
W
Khepri
6,598
600
29
3
0
227,270
3
W
Merlin
6,261
569
74
7
0
201,566
2
W
Hercules
7,446
677
97
9
0
180,683
0
W
Neith
6,732
612
64
6
0
169,565
1
W
Kali
5,620
511
23
2
0
126,495
0
L
Susano
5,090
463
55
5
0
226,027
4
L
Tyr
5,096
463
37
3
0
198,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role