Player Matchup

Anubis
Anubis
Ezedowa
Anubis
Level 58
God Stats
37W - 33L
1,619 SR
Queue Stats
51W - 56L
1,647 Elo+
Party 2
Cthulhu
Cthulhu
GROCAR
Cthulhu
Level 13
God Stats
1W - 0L
1,430 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Pele
Pele
Zequake
Pele
Level 26
God Stats
1W - 0L
1,397 SR
Queue Stats
6W - 11L
1,333 Elo+
Party 2
Team Averages
Level 32
1,482 SR
1,493 Elo+

VS

Team Averages
Level 40
1,587 SR
1,402 Elo+
Nemesis
Nemesis
Astroburst
Nemesis
Level 88
God Stats
0W - 2L
1,835 SR
Queue Stats
112W - 113L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
MagoRafaVII
Baron Samedi
Level 15
God Stats
5W - 13L
1,427 SR
Queue Stats
36W - 82L
1,174 Elo+
Party 1
Sylvanus
Sylvanus
PaarthurnaxVII
Sylvanus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ezedowa
Anubis
16
2 / 3 / 5
12,150
608
15,611
8,421
3,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
GROCAR
Cthulhu
16
4 / 1 / 3
12,415
621
12,610
12,357
13,365
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Zequake
Pele
16
1 / 2 / 6
12,290
615
8,052
11,746
5,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Astroburst
Nemesis
14
3 / 2 / 3
12,042
602
10,927
16,692
5,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
MagoRafaVII
Baron Samedi
16
3 / 4 / 2
12,162
608
6,501
11,276
3,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
16
0 / 1 / 6
12,428
621
8,285
16,069
17,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
7
Kills
6
6
Deaths
7
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Astroburst
Nemesis
3
2
3
2.25
W
Anubis
Ezedowa
Anubis
2
3
5
1.5
W
Cthulhu
GROCAR
Cthulhu
4
1
3
5.5
L
Baron Samedi
MagoRafaVII
Baron Samedi
3
4
2
1
L
Sylvanus
0
1
6
3
W
Pele
Zequake
Pele
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,273
Damage
25,713
32,524
Taken
44,037
22,404
Mitigated
27,331
5,092
Healing
17,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Astroburst
Nemesis
10,927
5,160
0
6,153
16,692
5,681
0
10,988
5,704
0
68,909
W
Anubis
Ezedowa
Anubis
15,611
1,167
0
2,460
8,421
3,628
0
2,085
6,336
73,269
0
W
Cthulhu
GROCAR
Cthulhu
12,610
803
842
0
12,357
13,365
0
7,218
5,139
32,060
0
L
Baron Samedi
MagoRafaVII
Baron Samedi
6,501
556
1,614
2,256
11,276
3,817
608
7,254
4,022
47,780
0
L
Sylvanus
8,285
1,067
2,088
5,029
16,069
17,833
196
10,114
5,955
30,563
0
W
Pele
Zequake
Pele
8,052
2,434
0
1,790
11,746
5,411
0
5,517
6,229
30
69,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,855
Gold Earned
36,632
237
Minions Killed
216
0
Camps Cleared
0
1,163,943
Distance Traveled
1,064,713
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,042
602
90
5
0
399,160
6
W
Anubis
12,150
608
108
5
0
345,634
7
W
Cthulhu
12,415
621
30
2
0
396,681
3
L
Baron Samedi
12,162
608
78
4
0
299,385
0
L
Sylvanus
12,428
621
48
2
0
366,168
7
W
Pele
12,290
615
99
5
0
421,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role