Player Matchup

Janus
Janus
Cleocakes
Janus
Level 29
God Stats
33W - 23L
1,697 SR
Queue Stats
84W - 57L
1,804 Elo+
Solo
Anubis
Anubis
OFIRSWAG
Anubis
Level 27
God Stats
59W - 50L
1,668 SR
Queue Stats
106W - 96L
1,712 Elo+
Solo
Anhur
Anhur
Too_muchrice
Anhur
Level 28
God Stats
1W - 1L
1,795 SR
Queue Stats
106W - 82L
1,581 Elo+
Solo
Cthulhu
Cthulhu
henderson9m
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,627 Elo+
Solo
Thanatos
Thanatos
janstevv
Thanatos
Level 29
God Stats
27W - 25L
1,561 SR
Queue Stats
188W - 192L
1,601 Elo+
Solo
Team Averages
Level 26
1,644 SR
1,665 Elo+

VS

Team Averages
Level 29
1,387 SR
1,694 Elo+
Hou Yi
Hou Yi
CokeWalker
Hou Yi
Level 25
God Stats
3W - 4L
1,378 SR
Queue Stats
145W - 97L
1,622 Elo+
Solo
Danzaburou
Danzaburou
Gilgamesh-Smurf
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
2,091 Elo+
Party 1
Anubis
Anubis
ItachiRenegado77
Anubis
Level 7
God Stats
13W - 18L
1,395 SR
Queue Stats
17W - 22L
1,467 Elo+
Solo
Artio
Artio
JustRyuko
Artio
Level 84
God Stats
3W - 1L
1,332 SR
Queue Stats
84W - 69L
1,640 Elo+
Party 1
Set
Set
RB6DepreX
Set
Level 22
God Stats
5W - 5L
1,330 SR
Queue Stats
34W - 24L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cleocakes
Janus
20
3 / 6 / 3
13,091
569
11,358
15,823
7,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
OFIRSWAG
Anubis
16
4 / 13 / 2
10,149
441
12,524
22,687
12,387
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 3
9,403
409
6,399
17,704
5,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
henderson9m
Cthulhu
8
0 / 6 / 0
7,372
321
3,826
12,041
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
janstevv
Thanatos
18
8 / 9 / 3
13,259
576
9,654
20,053
10,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CokeWalker
Hou Yi
19
12 / 2 / 7
13,293
578
16,775
15,825
5,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Gilgamesh-Smurf
Danzaburou
20
11 / 4 / 7
15,027
653
16,047
18,894
8,149
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

5
0 / 4 / 1
7,172
312
646
2,458
468
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
JustRyuko
Artio
18
6 / 3 / 23
12,838
558
12,899
19,719
20,605
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
12 / 3 / 14
13,323
579
19,983
18,208
7,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
15
Kills
41
41
Deaths
16
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Janus
Cleocakes
Janus
3
6
3
0.75
W
Hou Yi
CokeWalker
Hou Yi
12
2
7
7.75
W
Danzaburou
Gilgamesh-Smurf
Danzaburou
11
4
7
3.63
W
0
4
1
0.13
W
Artio
JustRyuko
Artio
6
3
23
5.83
L
Anubis
OFIRSWAG
Anubis
4
13
2
0.38
W
12
3
14
6.33
L
0
7
3
0.21
L
Cthulhu
henderson9m
Cthulhu
0
6
0
0
L
Thanatos
janstevv
Thanatos
8
9
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,761
Damage
66,350
88,308
Taken
75,104
40,718
Mitigated
42,369
25,113
Healing
30,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cleocakes
Janus
11,358
386
132
4,635
15,823
7,418
1,008
3,001
12,822
83,760
0
W
Hou Yi
CokeWalker
Hou Yi
16,775
11,272
0
8,789
15,825
5,640
7,200
4,374
11,451
0
92,156
W
Danzaburou
Gilgamesh-Smurf
Danzaburou
16,047
6,430
0
7,621
18,894
8,149
2,332
7,352
11,542
0
105,740
W
646
175
0
313
2,458
468
26
613
1,845
3,206
0
W
Artio
JustRyuko
Artio
12,899
1,864
2,156
8,981
19,719
20,605
307
7,602
12,117
32,931
0
L
Anubis
OFIRSWAG
Anubis
12,524
252
0
5,704
22,687
12,387
0
3,190
19,497
61,709
0
W
19,983
9,218
0
2,634
18,208
7,507
1,010
7,767
10,441
0
91,466
L
6,399
3,143
0
4,346
17,704
5,517
0
2,486
15,218
0
49,257
L
Cthulhu
henderson9m
Cthulhu
3,826
265
0
405
12,041
4,423
0
1,825
10,216
17,678
0
L
Thanatos
janstevv
Thanatos
9,654
1,913
0
9,891
20,053
10,973
0
3,043
17,010
0
60,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,274
Gold Earned
61,653
484
Minions Killed
516
0
Camps Cleared
0
1,758,078
Distance Traveled
1,801,658
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,091
569
163
7
0
436,449
1
W
Hou Yi
13,293
578
157
7
0
376,441
4
W
Danzaburou
15,027
653
191
8
0
404,433
2
W
Anubis
7,172
312
0
0
0
100,967
0
W
Artio
12,838
558
19
1
0
470,102
7
L
Anubis
10,149
441
100
4
0
283,379
0
W
Set
13,323
579
149
6
0
449,715
2
L
Anhur
9,403
409
85
4
0
391,671
6
L
Cthulhu
7,372
321
46
2
0
261,589
0
L
Thanatos
13,259
576
90
4
0
384,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role