Player Matchup

Janus
Janus
CLG Anthony
Janus
Level 160
God Stats
3W - 3L
1,758 SR
Queue Stats
258W - 144L
1,723 Elo+
Party 2
Danzaburou
Danzaburou
DEDLIFE69
Danzaburou
Level 146
God Stats
6W - 2L
2,145 SR
Queue Stats
66W - 33L
1,806 Elo+
Party 2
Ares
Ares
GhibliJoe
Ares
Level 127
God Stats
18W - 8L
1,708 SR
Queue Stats
38W - 24L
1,665 Elo+
Party 2
Vamana
Vamana
SquintyEyez420
Vamana
Level 145
God Stats
22W - 8L
1,706 SR
Queue Stats
224W - 126L
1,733 Elo+
Party 2
Team Averages
Level 145
1,829 SR
1,732 Elo+

VS

Team Averages
Level 89
1,519 SR
1,474 Elo+
Hera
Hera
CrOnOs VI9446
Hera
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
JustJano
Sun Wukong
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 30L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
Th3_Pun1sh3r_g0d
Cernunnos
Level 107
God Stats
5W - 7L
1,601 SR
Queue Stats
686W - 693L
1,535 Elo+
Solo
Yemoja
Yemoja
jesterdajoka
Yemoja
Level 19
God Stats
0W - 2L
1,476 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 5
10,208
1,021
11,997
7,550
2,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
DEDLIFE69
Danzaburou
15
3 / 0 / 8
9,334
933
7,152
7,955
3,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
14
3 / 1 / 6
9,093
909
5,317
11,019
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 2 / 2
8,867
887
2,242
7,573
4,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
8,216
822
3,845
8,175
2,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
JustJano
Sun Wukong
12
1 / 3 / 1
6,948
695
2,901
7,163
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
13
0 / 3 / 1
7,347
735
6,416
8,323
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
11
0 / 5 / 1
7,205
721
2,863
9,539
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
3
3
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
2
6
0
0.33
W
Danzaburou
DEDLIFE69
Danzaburou
3
0
8
7
W
Ares
3
1
6
6
L
Sun Wukong
JustJano
Sun Wukong
1
3
1
0.5
W
2
2
2
1.5
L
Cernunnos
0
3
1
0.17
L
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
16,025
34,097
Taken
33,200
19,958
Mitigated
14,534
6,560
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,997
1,039
0
500
7,550
2,665
654
2,251
5,299
41,226
0
L
3,845
545
0
250
8,175
2,715
0
3,340
4,731
29,604
0
W
Danzaburou
DEDLIFE69
Danzaburou
7,152
1,927
0
2,462
7,955
3,614
4,007
1,792
6,163
0
46,825
W
Ares
5,317
47
0
1,563
11,019
8,876
108
1,954
9,065
11,682
0
L
Sun Wukong
JustJano
Sun Wukong
2,901
457
0
394
7,163
4,374
0
4,685
2,338
0
9,966
W
2,242
391
0
2,035
7,573
4,803
455
1,257
6,316
0
17,517
L
Cernunnos
6,416
2,015
0
1,793
8,323
2,970
883
4,187
4,002
0
29,584
L
Yemoja
2,863
371
326
939
9,539
4,475
587
4,956
4,489
12,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
29,716
199
Minions Killed
159
11
Camps Cleared
5
873,614
Distance Traveled
601,433
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,208
1,021
69
7
1
254,379
0
L
Hera
8,216
822
59
6
3
134,395
0
W
Danzaburou
9,334
933
75
8
6
203,492
2
W
Ares
9,093
909
15
2
1
217,119
0
L
Sun Wukong
6,948
695
20
2
0
168,970
0
W
Vamana
8,867
887
40
4
3
198,624
1
L
Cernunnos
7,347
735
59
6
0
170,415
2
L
Yemoja
7,205
721
21
2
2
127,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role