Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Danynotrealblind
Ares
Level 80
God Stats
4W - 3L
1,587 SR
Queue Stats
90W - 118L
1,386 Elo+
Solo
Tyr
Tyr
GBone1987PL
Tyr
Level 120
God Stats
33W - 45L
1,445 SR
Queue Stats
208W - 194L
1,499 Elo+
Party 1
Persephone
Persephone
Haze19991
Persephone
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 99L
1,501 Elo+
Solo
Bacchus
Bacchus
dannaris
Bacchus
Level 67
God Stats
1W - 1L
1,265 SR
Queue Stats
141W - 79L
1,583 Elo+
Party 1
Team Averages
Level 98
1,459 SR
1,494 Elo+

VS

Team Averages
Level 92
1,460 SR
1,551 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bigdoinksquad
Scylla
Level 69
God Stats
14W - 13L
1,468 SR
Queue Stats
56W - 61L
1,439 Elo+
Party 2
Achilles
Achilles
CJ DOM
Achilles
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,703 Elo+
Party 2
Thanatos
Thanatos
Shunterd 421
Thanatos
Level 24
God Stats
2W - 4L
1,503 SR
Queue Stats
5W - 11L
1,569 Elo+
Party 2
Tiamat
Tiamat
White-Lamb-Aries
Tiamat
Level 109
God Stats
27W - 35L
1,332 SR
Queue Stats
274W - 323L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
7 / 0 / 17
11,508
1,151
13,287
8,442
4,123
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 2 / 20
10,933
1,093
9,016
14,200
14,670
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 1 / 20
10,286
1,029
9,744
12,925
14,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
Haze19991
Persephone
17
2 / 3 / 16
10,259
1,026
11,246
10,171
3,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
dannaris
Bacchus
18
11 / 0 / 14
12,148
1,215
17,073
11,762
15,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

296

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 1 / 4
9,394
939
8,755
9,890
4,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 8 / 3
9,155
916
11,954
13,537
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
CJ DOM
Achilles
15
1 / 7 / 2
9,060
906
11,523
21,383
18,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Shunterd 421
Thanatos
14
2 / 7 / 1
9,063
906
3,895
10,985
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 4
9,547
955
16,367
12,619
9,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
20
26
Kills
6
6
Deaths
26
87
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
7
0
17
15.5
L
Vamana
 
Vamana
1
1
4
3
L
1
8
3
0.31
L
Achilles
CJ DOM
Achilles
1
7
2
0.29
W
3
2
20
6.5
W
3
1
20
13
W
Persephone
Haze19991
Persephone
2
3
16
3.33
L
Thanatos
Shunterd 421
Thanatos
2
7
1
0.36
L
1
3
4
1
W
Bacchus
dannaris
Bacchus
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,366
Damage
52,494
57,500
Taken
68,414
51,926
Mitigated
41,140
5,228
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
13,287
2,597
0
279
8,442
4,123
0
3,754
4,568
0
36,564
L
Vamana
 
Vamana
8,755
3,287
0
1,552
9,890
4,492
0
5,083
4,657
0
26,304
L
11,954
390
0
499
13,537
4,641
0
5,858
7,379
25,161
0
L
Achilles
CJ DOM
Achilles
11,523
4,884
0
772
21,383
18,012
0
12,160
8,898
0
18,980
W
9,016
364
0
1,470
14,200
14,670
0
6,092
7,860
15,727
0
W
9,744
827
0
2,169
12,925
14,372
0
5,836
6,640
0
18,053
W
Persephone
Haze19991
Persephone
11,246
937
0
182
10,171
3,740
0
5,891
4,118
31,881
0
L
Thanatos
Shunterd 421
Thanatos
3,895
200
0
2,437
10,985
4,152
0
6,112
4,456
0
9,965
L
16,367
1,656
0
2,946
12,619
9,843
0
7,375
5,179
44,450
0
W
Bacchus
dannaris
Bacchus
17,073
1,952
0
1,128
11,762
15,021
0
5,916
5,450
32,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,134
Gold Earned
46,219
179
Minions Killed
147
8
Camps Cleared
5
1,048,049
Distance Traveled
986,393
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,508
1,151
58
6
2
224,647
2
L
Vamana
9,394
939
27
3
2
231,570
0
L
Scylla
9,155
916
33
3
0
191,880
0
L
Achilles
9,060
906
16
2
1
195,751
0
W
Ares
10,933
1,093
14
1
2
166,068
0
W
Tyr
10,286
1,029
17
2
1
238,989
0
W
Persephone
10,259
1,026
51
5
1
198,049
0
L
Thanatos
9,063
906
12
1
1
163,599
0
L
Tiamat
9,547
955
59
6
1
203,593
1
W
Bacchus
12,148
1,215
39
4
2
220,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role