Player Matchup

Aphrodite
Aphrodite
Dannromer1
Aphrodite
Level 23
God Stats
6W - 3L
1,553 SR
Queue Stats
31W - 27L
1,254 Elo+
Solo
Chernobog
Chernobog
DwyerIrishman
Chernobog
Level 16
God Stats
3W - 3L
1,355 SR
Queue Stats
53W - 63L
1,010 Elo+
Solo
Hun Batz
Hun Batz
EmiTam
Hun Batz
Level 18
God Stats
5W - 11L
1,276 SR
Queue Stats
59W - 76L
1,280 Elo+
Solo
Fenrir
Fenrir
ravenwolf04
Fenrir
Level 18
God Stats
19W - 11L
1,712 SR
Queue Stats
360W - 369L
1,343 Elo+
Solo
Hera
Hera
tymir123d
Hera
Level 27
God Stats
5W - 3L
1,836 SR
Queue Stats
157W - 190L
1,386 Elo+
Solo
Team Averages
Level 20
1,546 SR
1,255 Elo+

VS

Team Averages
Level 13
1,543 SR
1,199 Elo+
Izanami
Izanami
GokuOnFirer
Izanami
Level 6
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 6L
1,162 Elo+
Solo
Olorun
Olorun
Miihbgf
Olorun
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 27L
1,138 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rampard0s
Cu Chulainn
Level 16
God Stats
0W - 1L
1,717 SR
Queue Stats
2W - 5L
1,269 Elo+
Solo
Cthulhu
Cthulhu
SloBaked
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 71L
1,195 Elo+
Solo
Fenrir
Fenrir
TheSlyCat20
Fenrir
Level 18
God Stats
7W - 14L
1,709 SR
Queue Stats
33W - 62L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dannromer1
Aphrodite
13
6 / 0 / 8
8,906
524
5,126
8,401
7,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
DwyerIrishman
Chernobog
13
4 / 7 / 9
8,698
512
11,977
11,826
4,110
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
EmiTam
Hun Batz
13
1 / 6 / 3
8,252
485
3,628
8,970
3,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
16
16 / 0 / 4
10,969
645
12,425
10,035
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
14
9 / 4 / 6
9,469
557
13,989
9,934
3,725
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GokuOnFirer
Izanami
13
7 / 7 / 0
8,181
481
7,279
13,304
4,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Miihbgf
Olorun
9
1 / 9 / 1
6,378
375
2,131
9,333
3,037
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Rampard0s
Cu Chulainn
14
6 / 5 / 1
8,555
503
9,694
18,069
13,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
SloBaked
Cthulhu
12
2 / 5 / 5
8,129
478
3,479
14,724
12,029
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
10
0 / 11 / 1
6,209
365
4,800
12,987
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
36
Kills
16
17
Deaths
37
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dannromer1
Aphrodite
6
0
8
10
W
Chernobog
DwyerIrishman
Chernobog
4
7
9
1.21
W
Hun Batz
EmiTam
Hun Batz
1
6
3
0.42
L
Izanami
GokuOnFirer
Izanami
7
7
0
1
L
Olorun
Miihbgf
Olorun
1
9
1
0.17
L
Cu Chulainn
Rampard0s
Cu Chulainn
6
5
1
1.3
L
Cthulhu
SloBaked
Cthulhu
2
5
5
0.9
L
Fenrir
0
11
1
0.05
W
Fenrir
16
0
4
18
W
Hera
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,145
Damage
27,383
49,166
Taken
68,417
23,652
Mitigated
37,228
11,739
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dannromer1
Aphrodite
5,126
398
794
5,978
8,401
7,570
677
1,344
7,032
37,760
0
W
Chernobog
DwyerIrishman
Chernobog
11,977
9,299
0
1,460
11,826
4,110
828
1,524
10,232
0
36,413
W
Hun Batz
EmiTam
Hun Batz
3,628
942
0
0
8,970
3,449
2,684
0
8,595
0
30,493
L
Izanami
GokuOnFirer
Izanami
7,279
4,775
0
3,220
13,304
4,428
448
2,840
10,464
0
34,871
L
Olorun
Miihbgf
Olorun
2,131
864
0
748
9,333
3,037
0
3,380
5,953
12,482
0
L
Cu Chulainn
Rampard0s
Cu Chulainn
9,694
2,919
0
5,747
18,069
13,067
500
2,906
15,163
0
41,848
L
Cthulhu
SloBaked
Cthulhu
3,479
581
0
1,328
14,724
12,029
54
4,894
9,830
19,322
0
L
Fenrir
4,800
1,066
0
372
12,987
4,667
360
5,095
7,892
0
20,598
W
Fenrir
12,425
4,435
0
1,664
10,035
4,798
94
904
9,106
0
57,885
W
Hera
13,989
6,028
243
1,600
9,934
3,725
1,340
1,838
7,996
49,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,294
Gold Earned
37,452
340
Minions Killed
213
0
Camps Cleared
0
1,432,821
Distance Traveled
1,217,267
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,906
524
68
4
0
242,690
0
W
Chernobog
8,698
512
33
2
0
288,178
0
W
Hun Batz
8,252
485
62
4
0
294,847
0
L
Izanami
8,181
481
58
3
0
262,103
0
L
Olorun
6,378
375
24
1
0
180,882
1
L
Cu Chulainn
8,555
503
73
4
0
249,535
2
L
Cthulhu
8,129
478
23
1
0
226,861
0
L
Fenrir
6,209
365
35
2
0
297,886
0
W
Fenrir
10,969
645
83
5
0
380,356
0
W
Hera
9,469
557
94
6
0
226,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role