Player Matchup

Ullr
Ullr
Pcnc Bandit
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 94L
1,556 Elo+
Party 2
King Arthur
King Arthur
Wokecav
King Arthur
Level 118
God Stats
0W - 5L
1,125 SR
Queue Stats
59W - 60L
1,512 Elo+
Party 2
Nox
Nox
XxAaronstotlexX
Nox
Level 81
God Stats
0W - 5L
1,500 SR
Queue Stats
122W - 148L
1,479 Elo+
Party 2
Team Averages
Level 76
1,375 SR
1,515 Elo+

VS

Team Averages
Level 41
1,624 SR
1,495 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
liontamermike
Ah Muzen Cab
Level 66
God Stats
13W - 2L
1,992 SR
Queue Stats
311W - 212L
1,743 Elo+
Party 1
Persephone
Persephone
plaz0211
Persephone
Level 29
God Stats
17W - 32L
1,380 SR
Queue Stats
40W - 76L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,903
565
3,219
14,916
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Wokecav
King Arthur
11
2 / 4 / 2
8,864
633
6,732
17,294
12,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 2
8,872
634
6,134
10,971
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
6 / 1 / 6
10,362
740
10,182
9,968
7,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
liontamermike
Ah Muzen Cab
14
9 / 2 / 4
11,082
792
19,802
11,061
4,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Persephone
plaz0211
Persephone
13
0 / 1 / 11
9,387
671
7,408
4,879
1,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
15
15
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
1
6
9
L
0
7
2
0.14
L
King Arthur
Wokecav
King Arthur
2
4
2
0.75
L
2
4
2
0.75
W
Ah Muzen Cab
liontamermike
Ah Muzen Cab
9
2
4
5.5
W
Persephone
plaz0211
Persephone
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,085
Damage
37,392
43,181
Taken
25,908
21,042
Mitigated
13,623
6,170
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,182
2,798
0
2,856
9,968
7,882
698
2,643
6,879
0
34,623
L
3,219
1,477
429
1,597
14,916
4,685
0
3,601
11,115
0
15,342
L
King Arthur
Wokecav
King Arthur
6,732
919
0
2,883
17,294
12,292
0
1,727
15,295
0
22,518
L
6,134
639
0
1,261
10,971
4,065
0
2,100
8,796
38,972
0
W
Ah Muzen Cab
liontamermike
Ah Muzen Cab
19,802
8,543
0
4,586
11,061
4,319
2,666
1,757
9,066
0
75,401
W
Persephone
plaz0211
Persephone
7,408
588
0
987
4,879
1,422
336
1,334
3,337
32,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,639
Gold Earned
30,831
129
Minions Killed
193
0
Camps Cleared
0
701,549
Distance Traveled
796,646
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,362
740
43
3
0
287,297
1
L
Ullr
7,903
565
31
2
0
219,536
2
L
King Arthur
8,864
633
25
2
0
259,989
5
L
Nox
8,872
634
73
5
0
222,024
1
W
Ah Muzen Cab
11,082
792
87
6
0
264,842
2
W
Persephone
9,387
671
63
5
0
244,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role