Player Matchup

Sol
Sol
Carnage Rose
Sol
Level 141
God Stats
29W - 11L
1,797 SR
Queue Stats
148W - 133L
1,639 Elo+
Party 1
Ymir
Ymir
SonicDaWerehog
Ymir
Level 129
God Stats
6W - 4L
1,232 SR
Queue Stats
97W - 76L
1,647 Elo+
Party 1
Serqet
Serqet
Wolfethrone
Serqet
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,466 Elo+
Party 1
Team Averages
Level 130
1,510 SR
1,584 Elo+

VS

Team Averages
Level 130
1,547 SR
1,562 Elo+
Vulcan
Vulcan
EatITNerd13
Vulcan
Level 138
God Stats
15W - 14L
1,474 SR
Queue Stats
170W - 190L
1,571 Elo+
Solo
Erlang Shen
Erlang Shen
NotDyin23
Erlang Shen
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
264W - 271L
1,527 Elo+
Solo
Bellona
Bellona
XxTHERODD661xX
Bellona
Level 123
God Stats
4W - 4L
1,668 SR
Queue Stats
13W - 12L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 8
13,607
680
20,995
11,235
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 4 / 12
12,540
627
5,925
21,194
21,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
17
8 / 9 / 6
13,963
698
11,861
17,609
9,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
4 / 7 / 9
12,328
616
14,994
10,481
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
NotDyin23
Erlang Shen
15
4 / 3 / 10
12,366
618
13,440
17,900
15,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 6 / 7
12,571
629
12,228
17,642
18,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
16
Kills
14
14
Deaths
16
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Vulcan
4
7
9
1.21
L
Erlang Shen
NotDyin23
Erlang Shen
4
3
10
3
W
2
4
12
2
W
Serqet
8
9
6
1.22
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,781
Damage
40,662
50,038
Taken
46,023
35,045
Mitigated
38,028
16,397
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,995
3,449
1,595
7,152
11,235
4,350
818
3,974
7,111
115,101
0
L
Vulcan
14,994
2,722
0
638
10,481
3,797
436
6,433
3,627
74,372
0
L
Erlang Shen
NotDyin23
Erlang Shen
13,440
4,680
0
5,936
17,900
15,388
0
9,683
7,070
0
56,719
W
5,925
864
585
4,012
21,194
21,129
409
6,734
14,149
32,001
0
W
Serqet
11,861
2,958
688
2,365
17,609
9,566
1,462
4,366
12,801
3,006
29,451
L
12,228
4,293
0
3,690
17,642
18,843
951
10,422
5,901
0
42,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,110
Gold Earned
37,265
247
Minions Killed
225
0
Camps Cleared
0
995,061
Distance Traveled
1,006,577
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,607
680
172
9
0
333,852
4
L
Vulcan
12,328
616
101
5
0
321,272
5
L
Erlang Shen
12,366
618
71
4
0
334,080
4
W
Ymir
12,540
627
36
2
0
308,365
2
W
Serqet
13,963
698
39
2
0
352,844
3
L
Bellona
12,571
629
53
3
0
351,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role