Player Matchup

Cthulhu
Cthulhu
AJ_DJ9000
Cthulhu
Level 25
God Stats
21W - 15L
1,561 SR
Queue Stats
29W - 20L
1,542 Elo+
Party 1
Artemis
Artemis
Gamer_Guy_701
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,487 Elo+
Party 1
Hera
Hera
Gordinon
Hera
Level 26
God Stats
12W - 12L
1,461 SR
Queue Stats
156W - 165L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
PepperSenpai
Danzaburou
Level 26
God Stats
18W - 11L
1,572 SR
Queue Stats
87W - 95L
1,465 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ValleyedBarrel
Cu Chulainn
Level 28
God Stats
6W - 12L
1,311 SR
Queue Stats
119W - 145L
1,472 Elo+
Solo
Team Averages
Level 24
1,481 SR
1,490 Elo+

VS

Team Averages
Level 19
1,518 SR
1,353 Elo+
Neith
Neith
Goosyyy-
Neith
Level 3
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 2L
1,090 Elo+
Solo
Cerberus
Cerberus
LUCID__GHOST
Cerberus
Level 27
God Stats
24W - 23L
1,616 SR
Queue Stats
35W - 39L
1,464 Elo+
Party 2
Merlin
Merlin
UmbralDawn
Merlin
Level 42
God Stats
6W - 6L
1,585 SR
Queue Stats
58W - 49L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yt sweaty1219
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,134 Elo+
Solo
Sobek
Sobek
willy843sc
Sobek
Level 22
God Stats
5W - 2L
1,676 SR
Queue Stats
27W - 20L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AJ_DJ9000
Cthulhu
20
3 / 3 / 4
14,439
466
10,361
18,104
8,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
17
0 / 10 / 8
12,215
394
8,269
16,172
6,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
20
7 / 6 / 8
17,696
571
22,949
19,689
10,691
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
PepperSenpai
Danzaburou
20
16 / 7 / 6
18,699
603
25,216
27,729
10,343
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
ValleyedBarrel
Cu Chulainn
20
5 / 2 / 4
15,691
506
14,137
25,034
15,825
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Goosyyy-
Neith
7
0 / 8 / 0
7,960
257
1,798
8,359
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
LUCID__GHOST
Cerberus
20
5 / 6 / 14
13,351
431
10,546
26,488
24,948
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
UmbralDawn
Merlin
20
22 / 7 / 5
17,632
569
43,828
26,199
14,582
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Yt sweaty1219
Tsukuyomi
7
0 / 7 / 1
8,060
260
880
10,163
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
19
1 / 4 / 10
11,999
387
11,584
27,962
28,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
58
31
Kills
28
28
Deaths
32
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AJ_DJ9000
Cthulhu
3
3
4
1.67
W
Artemis
0
10
8
0.4
L
Neith
Goosyyy-
Neith
0
8
0
0
W
Hera
7
6
8
1.83
L
Cerberus
LUCID__GHOST
Cerberus
5
6
14
2
W
Danzaburou
PepperSenpai
Danzaburou
16
7
6
2.71
L
Merlin
UmbralDawn
Merlin
22
7
5
3.5
W
Cu Chulainn
ValleyedBarrel
Cu Chulainn
5
2
4
3.5
L
Tsukuyomi
Yt sweaty1219
Tsukuyomi
0
7
1
0.07
L
Sobek
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,932
Damage
68,636
106,728
Taken
99,171
51,831
Mitigated
72,179
36,775
Healing
23,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AJ_DJ9000
Cthulhu
10,361
567
489
5,368
18,104
8,497
2,657
10,914
7,190
77,988
0
W
Artemis
8,269
3,012
0
748
16,172
6,475
870
13,105
3,067
0
44,726
L
Neith
Goosyyy-
Neith
1,798
1,328
0
1,104
8,359
2,028
372
1,781
6,468
0
12,825
W
Hera
22,949
6,339
0
4,586
19,689
10,691
3,858
12,661
7,028
135,036
0
L
Cerberus
LUCID__GHOST
Cerberus
10,546
271
0
5,225
26,488
24,948
0
11,586
14,706
66,199
0
W
Danzaburou
PepperSenpai
Danzaburou
25,216
14,133
905
8,982
27,729
10,343
3,593
21,527
6,202
0
145,946
L
Merlin
UmbralDawn
Merlin
43,828
2,344
591
6,716
26,199
14,582
0
10,187
15,836
148,783
0
W
Cu Chulainn
ValleyedBarrel
Cu Chulainn
14,137
5,050
0
15,697
25,034
15,825
4,453
7,751
15,003
0
105,632
L
Tsukuyomi
Yt sweaty1219
Tsukuyomi
880
222
0
59
10,163
2,497
716
2,539
7,604
0
9,262
L
Sobek
11,584
971
816
8,541
27,962
28,124
57
6,565
21,247
55,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,740
Gold Earned
59,002
745
Minions Killed
438
0
Camps Cleared
0
2,593,739
Distance Traveled
2,123,247
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,439
466
149
5
0
540,552
4
W
Artemis
12,215
394
75
2
0
467,530
0
L
Neith
7,960
257
21
1
0
245,417
0
W
Hera
17,696
571
240
8
0
512,729
4
L
Cerberus
13,351
431
98
3
0
561,852
7
W
Danzaburou
18,699
603
147
5
0
516,949
0
L
Merlin
17,632
569
230
7
0
519,001
3
W
Cu Chulainn
15,691
506
134
4
0
555,979
0
L
Tsukuyomi
8,060
260
8
0
0
284,428
1
L
Sobek
11,999
387
81
3
0
512,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role