Player Matchup

Sun Wukong
Sun Wukong
AticusXIII
Sun Wukong
Level 28
God Stats
5W - 3L
1,275 SR
Queue Stats
140W - 173L
1,319 Elo+
Solo
Serqet
Serqet
Just Arachna
Serqet
Level 38
God Stats
22W - 24L
1,500 SR
Queue Stats
249W - 327L
1,326 Elo+
Party 3
Arachne
Arachne
LordReign9
Arachne
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,185 Elo+
Party 1
Danzaburou
Danzaburou
Red Hxpnotic
Danzaburou
Level 15
God Stats
18W - 23L
1,404 SR
Queue Stats
46W - 83L
1,331 Elo+
Party 3
Scylla
Scylla
XPrincessReign9
Scylla
Level 7
God Stats
1W - 2L
991 SR
Queue Stats
1W - 3L
1,055 Elo+
Party 1
Team Averages
Level 41
1,334 SR
1,243 Elo+

VS

Team Averages
Level 8
1,391 SR
1,217 Elo+
Izanami
Izanami
Falselnfo
Izanami
Level 6
God Stats
40W - 32L
1,290 SR
Queue Stats
57W - 60L
1,226 Elo+
Party 2
Cthulhu
Cthulhu
SBS_VitalGaming
Cthulhu
Level 13
God Stats
0W - 2L
1,378 SR
Queue Stats
4W - 6L
1,083 Elo+
Party 2
Ymir
Ymir
SimpDeZeroTwo02
Ymir
Level 6
God Stats
5W - 3L
1,618 SR
Queue Stats
6W - 5L
1,301 Elo+
Party 4
Skadi
Skadi
WintryAuthor
Skadi
Level 8
God Stats
6W - 6L
1,426 SR
Queue Stats
9W - 12L
1,226 Elo+
Party 4
Chaac
Chaac
l0_Rubber_Duckys
Chaac
Level 6
God Stats
4W - 4L
1,245 SR
Queue Stats
5W - 8L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AticusXIII
Sun Wukong
18
9 / 0 / 1
11,339
567
9,762
9,839
6,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
15
7 / 1 / 10
11,227
561
9,581
17,655
19,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
LordReign9
Arachne
20
11 / 0 / 4
12,924
646
18,582
12,166
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Red Hxpnotic
Danzaburou
15
6 / 6 / 8
10,395
520
15,458
17,617
7,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 13 / 5
9,777
489
9,464
13,984
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Falselnfo
Izanami
9
3 / 4 / 1
7,394
370
4,456
10,350
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 9 / 3
8,375
419
11,570
20,908
11,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 7 / 3
9,366
468
7,923
25,001
18,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 13 / 2
9,126
456
13,104
17,703
5,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 3
6,197
310
352
2,847
730
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
36
Kills
16
20
Deaths
36
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AticusXIII
Sun Wukong
9
0
1
9.5
L
Izanami
Falselnfo
Izanami
3
4
1
0.88
W
Serqet
7
1
10
12
W
Arachne
LordReign9
Arachne
11
0
4
13
W
Danzaburou
Red Hxpnotic
Danzaburou
6
6
8
1.67
L
1
9
3
0.28
L
7
7
3
1.21
L
5
13
2
0.46
W
3
13
5
0.42
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,847
Damage
37,405
71,261
Taken
76,809
45,417
Mitigated
39,257
22,354
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AticusXIII
Sun Wukong
9,762
2,141
0
4,482
9,839
6,930
2,035
4,523
5,316
0
54,791
L
Izanami
Falselnfo
Izanami
4,456
2,444
0
1,541
10,350
2,919
1,212
275
9,710
0
23,233
W
Serqet
9,581
2,600
768
6,123
17,655
19,855
1,050
2,855
14,800
0
34,612
W
Arachne
LordReign9
Arachne
18,582
13,636
0
4,525
12,166
5,901
3,702
2,827
9,339
0
117,864
W
Danzaburou
Red Hxpnotic
Danzaburou
15,458
7,176
0
5,562
17,617
7,701
2,350
3,271
14,346
0
51,322
L
11,570
1,012
0
492
20,908
11,764
69
1,329
18,283
34,980
0
L
7,923
3,049
0
5,459
25,001
18,097
476
6,503
18,452
26,049
0
L
13,104
8,525
0
1,772
17,703
5,747
311
0
17,273
0
48,549
W
9,464
2,542
0
894
13,984
5,030
1,526
6,017
7,967
34,817
0
L
352
20
0
271
2,847
730
26
1,357
1,440
0
1,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,662
Gold Earned
40,458
443
Minions Killed
193
0
Camps Cleared
0
1,869,333
Distance Traveled
1,435,275
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,339
567
108
5
0
359,704
2
L
Izanami
7,394
370
45
2
0
326,000
0
W
Serqet
11,227
561
47
2
0
438,645
3
W
Arachne
12,924
646
166
8
0
414,195
0
W
Danzaburou
10,395
520
70
4
0
346,184
0
L
Cthulhu
8,375
419
49
2
0
383,175
4
L
Ymir
9,366
468
23
1
0
250,299
1
L
Skadi
9,126
456
75
4
0
311,625
0
W
Scylla
9,777
489
52
3
0
310,605
4
L
Chaac
6,197
310
1
0
0
164,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role