Player Matchup

Pele
Pele
Cjlaboy24
Pele
Level 108
God Stats
3W - 2L
1,787 SR
Queue Stats
219W - 191L
1,578 Elo+
Solo
Erlang Shen
Erlang Shen
MakeshiftNerd
Erlang Shen
Level 108
God Stats
17W - 3L
1,912 SR
Queue Stats
175W - 135L
1,649 Elo+
Party 2
Anubis
Anubis
Malware10
Anubis
Level 95
God Stats
13W - 4L
1,668 SR
Queue Stats
103W - 73L
1,532 Elo+
Party 2
Cernunnos
Cernunnos
karheri
Cernunnos
Level 156
God Stats
14W - 9L
1,690 SR
Queue Stats
470W - 423L
1,579 Elo+
Solo
Ymir
Ymir
onepeace360
Ymir
Level 127
God Stats
2W - 0L
1,728 SR
Queue Stats
63W - 50L
1,700 Elo+
Party 2
Team Averages
Level 119
1,757 SR
1,608 Elo+

VS

Team Averages
Level 127
1,570 SR
1,478 Elo+
Achilles
Achilles
BrittSoChill
Achilles
Level 151
God Stats
4W - 7L
1,307 SR
Queue Stats
173W - 161L
1,570 Elo+
Party 3
Tiamat
Tiamat
LadyAllure
Tiamat
Level 147
God Stats
86W - 68L
1,573 SR
Queue Stats
261W - 246L
1,586 Elo+
Party 3
Thanatos
Thanatos
SagaNaru Kai
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,075 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SilentWhyChill
Cu Chulainn
Level 146
God Stats
9W - 8L
1,751 SR
Queue Stats
109W - 99L
1,618 Elo+
Party 3
Danzaburou
Danzaburou
themmshake
Danzaburou
Level 124
God Stats
11W - 7L
1,719 SR
Queue Stats
453W - 401L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
6 / 5 / 7
10,755
512
10,367
18,404
6,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
MakeshiftNerd
Erlang Shen
19
10 / 2 / 12
12,017
572
16,658
21,489
14,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Malware10
Anubis
19
6 / 5 / 10
12,456
593
12,186
13,023
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
karheri
Cernunnos
19
4 / 1 / 10
11,826
563
11,028
15,849
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 19
11,188
533
7,602
16,381
16,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrittSoChill
Achilles
12
0 / 6 / 4
8,524
406
6,971
17,094
14,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
LadyAllure
Tiamat
18
8 / 3 / 3
11,964
570
24,068
11,116
9,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SagaNaru Kai
Thanatos
17
7 / 8 / 2
10,716
510
10,359
18,831
6,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
SilentWhyChill
Cu Chulainn
13
0 / 8 / 1
8,352
398
8,994
16,480
12,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
themmshake
Danzaburou
15
0 / 4 / 1
9,756
465
9,062
17,832
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
29
Kills
15
15
Deaths
29
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
BrittSoChill
Achilles
0
6
4
0.33
W
Pele
6
5
7
1.9
L
Tiamat
LadyAllure
Tiamat
8
3
3
3.17
W
Erlang Shen
MakeshiftNerd
Erlang Shen
10
2
12
8
W
Anubis
Malware10
Anubis
6
5
10
2.2
L
Thanatos
SagaNaru Kai
Thanatos
7
8
2
1
L
Cu Chulainn
SilentWhyChill
Cu Chulainn
0
8
1
0.06
W
Cernunnos
karheri
Cernunnos
4
1
10
9
W
3
2
19
6.25
L
Danzaburou
themmshake
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,841
Damage
59,454
85,146
Taken
81,353
48,883
Mitigated
48,529
35,860
Healing
27,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BrittSoChill
Achilles
6,971
2,417
0
2,358
17,094
14,826
0
3,801
13,215
0
27,213
W
Pele
10,367
3,382
0
5,508
18,404
6,502
0
5,902
12,238
0
75,099
L
Tiamat
LadyAllure
Tiamat
24,068
1,162
0
3,540
11,116
9,175
581
3,036
7,807
84,155
0
W
Erlang Shen
MakeshiftNerd
Erlang Shen
16,658
9,330
0
10,164
21,489
14,064
366
3,949
17,391
0
76,934
W
Anubis
Malware10
Anubis
12,186
559
0
6,183
13,023
5,654
324
6,226
6,453
71,807
0
L
Thanatos
SagaNaru Kai
Thanatos
10,359
2,189
0
11,850
18,831
6,816
0
4,294
14,437
0
63,768
L
Cu Chulainn
SilentWhyChill
Cu Chulainn
8,994
1,879
0
985
16,480
12,181
272
3,514
12,946
6,212
35,273
W
Cernunnos
karheri
Cernunnos
11,028
5,650
0
9,874
15,849
6,248
2,652
3,387
12,358
0
85,893
W
7,602
1,604
0
4,131
16,381
16,415
0
4,740
11,411
28,830
0
L
Danzaburou
themmshake
Danzaburou
9,062
3,461
0
8,968
17,832
5,531
954
4,540
13,160
0
73,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,242
Gold Earned
49,312
555
Minions Killed
473
0
Camps Cleared
0
2,014,121
Distance Traveled
1,835,166
41
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,524
406
44
2
0
360,765
11
W
Pele
10,755
512
101
5
0
457,026
3
L
Tiamat
11,964
570
140
7
0
390,365
10
W
Erlang Shen
12,017
572
124
6
0
410,594
7
W
Anubis
12,456
593
139
7
0
368,628
13
L
Thanatos
10,716
510
100
5
0
383,890
0
L
Cu Chulainn
8,352
398
79
4
0
356,024
4
W
Cernunnos
11,826
563
151
7
0
393,586
6
W
Ymir
11,188
533
40
2
0
384,287
12
L
Danzaburou
9,756
465
110
5
0
344,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role