Player Matchup

Tiamat
Tiamat
Echo112200
Tiamat
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
595W - 633L
1,381 Elo+
Party 1
Anubis
Anubis
EmmyTheValkyrie
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Jeffynton
Athena
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,277 Elo+
Solo
Bacchus
Bacchus
KingDavis635
Bacchus
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 57L
1,557 Elo+
Solo
Agni
Agni
NunsnGuns101
Agni
Level 105
God Stats
5W - 5L
1,500 SR
Queue Stats
194W - 234L
1,382 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,419 Elo+

VS

Team Averages
Level 89
1,518 SR
1,416 Elo+
Zeus
Zeus
BrutalTitans
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,388 Elo+
Party 2
Ganesha
Ganesha
SUPAJEW93
Ganesha
Level 121
God Stats
2W - 1L
1,711 SR
Queue Stats
86W - 71L
1,497 Elo+
Party 2
Eset
Eset
Zekeneo
Eset
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,275 Elo+
Solo
Neith
Neith
headshotguru74
Neith
Level 120
God Stats
2W - 3L
1,326 SR
Queue Stats
208W - 217L
1,448 Elo+
Party 2
Xing Tian
Xing Tian
rogertron7
Xing Tian
Level 89
God Stats
5W - 5L
1,553 SR
Queue Stats
201W - 206L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Echo112200
Tiamat
20
8 / 4 / 15
13,811
767
24,071
23,339
15,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 5 / 14
14,649
814
23,025
21,829
10,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Jeffynton
Athena
17
1 / 6 / 16
10,904
606
5,052
22,373
19,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
KingDavis635
Bacchus
19
2 / 5 / 16
11,551
642
10,035
18,254
25,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 4 / 16
12,853
714
24,130
13,194
4,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 10
10,855
603
12,865
15,446
6,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
SUPAJEW93
Ganesha
20
1 / 2 / 22
12,095
672
11,194
17,167
21,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
Zekeneo
Eset
20
5 / 5 / 14
12,543
697
20,792
21,586
10,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 6 / 11
13,025
724
26,027
19,451
8,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
rogertron7
Xing Tian
18
7 / 8 / 13
12,235
680
14,115
22,470
22,529
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
94
30
Kills
24
24
Deaths
30
77
Assists
70
Player
Kills
Deaths
Assists
KDA
L
3
9
10
0.89
W
Tiamat
Echo112200
Tiamat
8
4
15
3.88
W
11
5
14
3.6
W
Athena
Jeffynton
Athena
1
6
16
1.5
W
Bacchus
KingDavis635
Bacchus
2
5
16
2
W
8
4
16
4
L
Ganesha
SUPAJEW93
Ganesha
1
2
22
6
L
Eset
Zekeneo
Eset
5
5
14
2.4
L
8
6
11
2.25
L
Xing Tian
rogertron7
Xing Tian
7
8
13
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,313
Damage
84,993
98,989
Taken
96,120
76,483
Mitigated
69,561
50,581
Healing
30,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,865
994
1,513
681
15,446
6,917
365
14,564
882
25,509
0
W
Tiamat
Echo112200
Tiamat
24,071
3,523
3,951
12,641
23,339
15,494
1,198
14,920
8,077
46,967
0
W
23,025
1,626
1,300
10,573
21,829
10,705
596
14,157
7,325
52,353
0
W
Athena
Jeffynton
Athena
5,052
1,028
2,616
5,006
22,373
19,773
554
10,275
11,794
12,283
0
W
Bacchus
KingDavis635
Bacchus
10,035
744
3,204
2,877
18,254
25,643
824
10,196
7,725
23,101
0
W
24,130
1,406
4,698
3,715
13,194
4,868
511
7,884
5,102
39,084
0
L
Ganesha
SUPAJEW93
Ganesha
11,194
543
3,368
3,308
17,167
21,117
0
16,004
1,163
29,118
0
L
Eset
Zekeneo
Eset
20,792
235
4,195
6,946
21,586
10,670
466
19,060
2,526
41,719
0
L
26,027
9,751
2,248
3,214
19,451
8,328
1,638
17,825
1,626
0
51,018
L
Xing Tian
rogertron7
Xing Tian
14,115
575
3,344
1,682
22,470
22,529
541
18,860
3,610
24,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,768
Gold Earned
60,753
194
Minions Killed
230
0
Camps Cleared
0
1,571,603
Distance Traveled
1,412,972
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,855
603
37
2
0
222,465
0
W
Tiamat
13,811
767
42
2
0
325,710
0
W
Anubis
14,649
814
83
5
0
323,199
0
W
Athena
10,904
606
13
1
0
310,487
1
W
Bacchus
11,551
642
25
1
0
313,185
2
W
Agni
12,853
714
31
2
0
299,022
0
L
Ganesha
12,095
672
1
0
0
350,975
3
L
Eset
12,543
697
56
3
0
297,811
1
L
Neith
13,025
724
101
6
0
273,296
0
L
Xing Tian
12,235
680
35
2
0
268,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role