Player Matchup

Loki
Loki
Bluerf7
Loki
Level 23
God Stats
28W - 35L
1,340 SR
Queue Stats
67W - 82L
1,316 Elo+
Solo
Hou Yi
Hou Yi
DJmurph8924
Hou Yi
Level 29
God Stats
395W - 428L
1,471 SR
Queue Stats
585W - 706L
1,362 Elo+
Solo
Danzaburou
Danzaburou
MRHUNGRYRAY
Danzaburou
Level 25
God Stats
15W - 21L
1,407 SR
Queue Stats
381W - 427L
1,334 Elo+
Solo
Sol
Sol
PepeFierce
Sol
Level 23
God Stats
230W - 218L
1,418 SR
Queue Stats
264W - 257L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
jaggergusti890
Kuzenbo
Level 27
God Stats
29W - 15L
1,533 SR
Queue Stats
249W - 293L
1,389 Elo+
Solo
Team Averages
Level 25
1,434 SR
1,358 Elo+

VS

Team Averages
Level 12
1,431 SR
1,305 Elo+
Tiamat
Tiamat
Fenrir-s-Wrath
Tiamat
Level 4
God Stats
0W - 3L
1,215 SR
Queue Stats
1W - 5L
1,213 Elo+
Party 1
Artemis
Artemis
SLICKASICEBABY8
Artemis
Level 7
God Stats
2W - 3L
1,470 SR
Queue Stats
3W - 7L
1,241 Elo+
Solo
Hel
Hel
Sucker_punchers
Hel
Level 28
God Stats
3W - 8L
1,459 SR
Queue Stats
134W - 178L
1,406 Elo+
Solo
Discordia
Discordia
arslow
Discordia
Level 12
God Stats
2W - 3L
1,788 SR
Queue Stats
35W - 46L
1,358 Elo+
Solo
Cthulhu
Cthulhu
dfmm123
Cthulhu
Level 10
God Stats
0W - 1L
1,220 SR
Queue Stats
5W - 8L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bluerf7
Loki
17
7 / 0 / 4
11,092
528
9,659
12,701
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
17
8 / 4 / 5
11,023
525
10,786
16,452
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MRHUNGRYRAY
Danzaburou
18
9 / 1 / 5
12,086
576
15,528
17,372
8,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 1 / 3
12,484
594
13,258
12,808
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 0 / 5
11,242
535
3,920
12,949
8,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,336
397
6,142
11,968
5,365
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 1
7,134
340
5,462
10,732
2,934
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 5 / 2
8,088
385
6,441
10,357
3,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
arslow
Discordia
14
6 / 8 / 0
9,610
458
7,965
12,329
3,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
dfmm123
Cthulhu
13
0 / 6 / 1
8,687
414
10,577
20,915
13,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
31
Kills
6
6
Deaths
31
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
Bluerf7
Loki
7
0
4
9
W
Hou Yi
8
4
5
2.63
L
0
6
0
0
W
Danzaburou
MRHUNGRYRAY
Danzaburou
9
1
5
11.5
W
5
1
3
6.5
L
0
6
1
0.08
L
0
5
2
0.2
L
Discordia
arslow
Discordia
6
8
0
0.75
L
Cthulhu
dfmm123
Cthulhu
0
6
1
0.08
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,151
Damage
36,587
72,282
Taken
66,301
32,560
Mitigated
28,745
35,195
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Bluerf7
Loki
9,659
2,396
0
4,586
12,701
4,473
0
2,495
10,160
0
88,883
W
Hou Yi
10,786
6,744
258
8,108
16,452
6,264
880
7,419
8,927
0
51,249
L
6,142
1,343
0
2,050
11,968
5,365
1,549
3,087
8,623
48,607
0
W
Danzaburou
MRHUNGRYRAY
Danzaburou
15,528
7,849
0
7,749
17,372
8,000
5,940
8,520
8,776
0
84,367
W
13,258
2,132
0
8,027
12,808
5,063
1,386
5,918
6,822
100,529
0
L
5,462
2,404
0
1,854
10,732
2,934
0
1,140
9,530
0
28,119
L
6,441
752
717
2,226
10,357
3,463
848
3,304
6,889
34,218
0
L
Discordia
arslow
Discordia
7,965
1,123
0
0
12,329
3,444
1,936
2,798
9,343
39,458
0
L
Cthulhu
dfmm123
Cthulhu
10,577
223
72
1,427
20,915
13,539
320
5,972
14,738
47,736
0
W
3,920
2,139
0
6,467
12,949
8,760
1,772
6,477
6,472
49,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,927
Gold Earned
41,855
600
Minions Killed
359
0
Camps Cleared
0
1,831,153
Distance Traveled
1,580,024
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,092
528
132
6
0
451,399
4
W
Hou Yi
11,023
525
73
3
0
362,367
1
L
Tiamat
8,336
397
77
4
0
270,342
4
W
Danzaburou
12,086
576
138
7
0
337,476
0
W
Sol
12,484
594
182
9
0
343,316
8
L
Artemis
7,134
340
44
2
0
246,266
0
L
Hel
8,088
385
72
3
0
306,745
0
L
Discordia
9,610
458
73
3
0
347,207
4
L
Cthulhu
8,687
414
93
4
0
409,464
0
W
Kuzenbo
11,242
535
75
4
0
336,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role